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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 11 3:50 am)



Subject: Is there a tutorial that teaches you where to place poser files?


mercblue22 ( ) posted Sat, 07 July 2007 at 10:41 PM · edited Wed, 05 February 2025 at 9:14 PM

Hello all,
I am having a huge problem finding files that actually work. : I have about 100 files in poses, most are MATs -yea, I know these are added on to something else- hair, poses, and other stuff. When I click half of these things, either a browser box asking for a BUM files appears because it cannot locate files, or the things still are invisible. I just extracted everything in the Poser 7 folder because someone suggested it here and I have no knowledge of the program whatsoever (2 weeks into it) Does anyone know if there is a guide or tutorial that teaches you what goes where? I'd like all my hair products to be in hair, poses in pose, figures in figures, etc, not have this huge list of things in pose which most do not work. I'm really bummed with the program, any help would be appreciated.

Fonzie


jjroland ( ) posted Sat, 07 July 2007 at 10:50 PM

If you search around for Acadias posts you will find a giant newbie guide she has posted that tell you alot.

You should create an "external" runtime.  And keep all your added content there.

Inside poses are also most of posers textures.  it goes

Runtime
Libraries , geometries, textures

The libraries folder contains many subfolders- the same that you see in the far right column in poser.

The geometries folder contains .objs
The textures folder will contain alot of jpg

INside libraries there is another folder called Materials > this has lots of texture files too but a different type I think.

That's what I have figured out so far - hopefully someone else more knowledgeable responds as well.


I am:  aka Velocity3d 


mercblue22 ( ) posted Sat, 07 July 2007 at 10:55 PM

Hello jjroland,
Thanks your reply and I will try creating folders as you mentioned and  and look for Arc's posts that explain how to do this for beginners. :)

Thanks again!

Fonzie


pakled ( ) posted Sat, 07 July 2007 at 11:33 PM

Doc Geep had a poster in the Poser header up above, which was for older versions of Poser (might be time for an update, but then I haven't looked lately).

Where files get stored is often subverted by whomever makes the item. If I had a nickel for every item that didn't work, even after being loaded manually, I could afford to upgrade to Poser 6...;)

heck, some people put files in the cameras directory..don't know the details on that, but I've been told that if you get too many files in one library or another, Poser 'truncates' the folder name to get shorter and shorter (after about 256...I think...not sure..I should ask Naysay about that..;)

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


mercblue22 ( ) posted Sun, 08 July 2007 at 12:08 AM

ooooooooooooh,
Wow, thats good to know Pak. In fact, my comp is suddenly freezing and it never did that before. could that be because poser has way too many files in one library or that has nothing to do with the matter?

Thanks!

Fonzie


jjroland ( ) posted Sun, 08 July 2007 at 12:27 AM · edited Sun, 08 July 2007 at 12:28 AM

Depends on if you have poser open or not when it does it : p

When you create your external runtime.  I put mine in My Docs and name it EXTruntime.
Inside it I have many different folders (this depends on your organizational tastes- mine are anal) - anyhoo....  Inside each of those folders I initially put a folder named runtime.

SO say I download joeshmoes hair for M3.  I download that directly to MY created HAIR folder inside EXTruntime.  Once its downloaded and in there, I just click extracthere with winrar and it does the rest for me.

Now I want the hair when I am in poser.
So I will click to add a runtime, then navigate to that hair folder.  And howdy do there it is.

So far as I understand it, using external runtimes greatly reduces poser lag. 

I sure do hope you can understand all that.


I am:  aka Velocity3d 


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