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Carrara F.A.Q (Last Updated: 2024 Nov 05 6:06 am)

 

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Subject: Carrara 7 Wish List?


ddaydreams ( ) posted Wed, 29 August 2007 at 3:51 PM · edited Fri, 15 November 2024 at 5:34 AM

What features do you want to see in Carrara 7?

Me first: Volume Shaders.

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BAR-CODE ( ) posted Wed, 29 August 2007 at 3:57 PM

Mennn ......
what a sill thread

 

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grichter ( ) posted Wed, 29 August 2007 at 6:33 PM · edited Wed, 29 August 2007 at 6:36 PM

New to Carrara. Read all the great things about C6, so bought the C5 pro pack at Daz to get C6 pro. A large number of people doing 3D workflow, have 2 monitors. I am very dismayed that the (don't know the correct names for them yet) the pallet on the right is stuck inside the doc window. And the pallet at the bottom is stuck at the bottom. That neither can be torn off and moved off to the side into-onto a second monitor, ala, poser, photoshop, illustrator, etc. That you can't make your working view port as big as possible. That needs to be changed in the next version if not sooner. Very limiting. Also it appears in very limited testing early this morning that if you try to connect a poser runtime to the content that is not inside the carrara apps folder on an Intel Mac, you end up having to locate every geometry, every texture, manually. It seems smart enough to load the icons, but too dumb to find the corresponding files the cr2, pz2, etc is point to. Even the !Daz morph stuff for V3, S3P it can't find. Makes the program extremely painful to use. Who can remember that the texture for X piece of cloth is located in under Y artists name in their texture folder. Tried making an alias to my runtimes and placing that inside the main carrara apps folder no dice. Yet the content that comes with the download that I installed inside the carrara apps folder works just fine, other then the content window is to small and limiting as stated above. Granted I have barely started to read the docs, something I plan to do over the long weekend we have coming up here in the States. Based on other programs I use, the interface for these two keys points needs to be brought up to date in the next release. Plus it's missing the all important "Make Art" button! :tongue2:

Gary

"Those who lose themselves in a passion lose less than those who lose their passion"


Hoofdcommissaris ( ) posted Thu, 30 August 2007 at 1:01 AM

file_386604.jpg

Hi, You can actually undock the pallets, just click the button I circled. I don't know about the Poser Import, but I remember reading the situation you describe was fixed (it must, because you can not use it as it works that way). Have a nice weekend to discover the fun of Carrara!


Hoofdcommissaris ( ) posted Thu, 30 August 2007 at 1:04 AM

Attached Link: Subject: Poser 6 into Carrara 5 Pro via Transposer: Where are the textures?

And there is a new thread about your problem with tips from Mark Bremmer, click the link! The missing textures are not structural. Greetings, Hoof


Ulv ( ) posted Thu, 30 August 2007 at 3:42 AM

My two pence worth:

  1. Ability to switch between Hexagon and Carrara without needing to export file first
  2. Volumetric Shaders 
  3. Enhanced Tree/plant modeler (maybe similar to Vue ecosystems?)
  4. Post render effects e.g. exposure and other simulated camera effects

No doubt others will come to mind, but as long as both Hexagon and Carrara get equal treatment, I'm happy :)


grichter ( ) posted Thu, 30 August 2007 at 6:55 AM

Quote - Hi, You can actually undock the pallets, just click the button I circled. I don't know about the Poser Import, but I remember reading the situation you describe was fixed (it must, because you can not use it as it works that way). Have a nice weekend to discover the fun of Carrara!

Yeah but you can't drag the pallet after you unlock it outside or off the main doc window.

Gary

"Those who lose themselves in a passion lose less than those who lose their passion"


grichter ( ) posted Thu, 30 August 2007 at 7:17 AM

Quote - And there is a new thread about your problem with tips from Mark Bremmer, click the link! The missing textures are not structural. Greetings, Hoof

Thanks but...
A: Daz wrote the cr2's for A3, V3, V4, David, etal, with :'s not which is for windows. Mac's don't deal with 's they want /'s in pyton scripts and don't play nice with either 's or /'s in cr2's

How many cr'2s, pz2's, mc6's do you have? I have thousands. Expecting me to edit, vs requesting Daz fixing in a wish list for the next release...

Their claim was that C6 was suppised to be more poser content friendly. It's not. It's mot even friendly with their very own products. If it only works with one runtime, then, they should grey out that option after you add one runtime so you can't add a second. But they didn't do that.  Got to wonder what they were thinking vs the number of users with multiple runtimes.

The thread is a wish list for the next version. They need to fix this as it renders (pardn the pun) the software basically useless or makes it a royal pain in the rear out of the box.

If I sound grumpy it's because it's 5:16 am where I live and the coffee is still brewing!

Gary

"Those who lose themselves in a passion lose less than those who lose their passion"


Mhawke ( ) posted Thu, 30 August 2007 at 7:42 AM

Quote - > Quote - Hi, You can actually undock the pallets, just click the button I circled. I don't know about the Poser Import, but I remember reading the situation you describe was fixed (it must, because you can not use it as it works that way). Have a nice weekend to discover the fun of Carrara!

Yeah but you can't drag the pallet after you unlock it outside or off the main doc window.

Got to menu options file.preferences, select general from the pull-down menu.
The last item is for multiple monitor settings. Check the Split option, and be sure both monitor symbols just below that are selected. Then close and restart Carrara.

Undock properties pal by selecting the large arrow at upper right.
Point click on title bar and drag to other screen.
Should work same for sequencer.

?? Think I rembered that right - give it  a try.


grichter ( ) posted Thu, 30 August 2007 at 8:05 AM

No dice sort of.  The properties pallet is still locked inside the doc window. Only way it semi works is if in the same settings window you check full screen mode. But on the mac version you can't get to anything underneath as it covers both screens until you go back to the prefs and change it off full screen mode. The Carrara minimize buttons in the upper right don't work. Plus the standard Mac windows UI buttons found in the upper left disappear.

Gary

"Those who lose themselves in a passion lose less than those who lose their passion"


MarkBremmer ( ) posted Thu, 30 August 2007 at 8:41 AM

Hi grichter, I'm running a Mac set-up and am not having these issues. I suspect it's the process you might be using to move the pallets. It is import to follow these steps in this order: 1) Preferences => General => Full Screen => close => quite Carrara and relaunch 2) Click the "detach" button on the properties pallet on the right. Resize smaller and move to second monitor 3) The sequencer/timeline can be detached by Apple-Option clicking the header bar - I usually move that to the second monitor also. 4) Quit Carrara to save changes and relaunch. Minimize/full screen modes are working ok here (although I usually just Apple-H to hide it). The Carrara full screen mode does cover the native/standard pull-down menus at the top but they are replaced with Carrara's version of them. We'll get it working for 'ya!






grichter ( ) posted Thu, 30 August 2007 at 9:23 AM

Got it, except the eye, wondow, and X buttons in the top right don't work in full screen mode. Plus I can't you close the properties pallet or sequencer pallet in full screen mode either. Take it off full sceen mode and they close (everything works). It seems once I go into full screen mode, these things stop working. Using the prefs from the file menut to take it off of full screen mode brings back those funtions.

Monitors a pair of Cinema HD's at 1920 x1200, each with it's own GeForce GT 7300 card.

thanks Mark for the assitance

Granted my project for the long weekend is to read a bunch of the manual or as much as I can digest.

Gary

"Those who lose themselves in a passion lose less than those who lose their passion"


notefinger ( ) posted Thu, 30 August 2007 at 12:01 PM

Better tree maker.
Rocks. i know there pretty easy to make but still...
Road/path maker for terrains. Like in Sim City.
Assign your  own keyboard shortcuts. When I zoom in I uncounsciously try to do it the Adobe way and get yelled at for my attempts.


aeilkema ( ) posted Sat, 01 September 2007 at 8:33 AM

I've only got one wish for C7..... that it will be handled by someone else then DAZ. I look at C6 and really wonder what serious new features it has gained, hardly any. All the new stuff is mainly geared at bringing and working with DAZ content in Carrara and trying to make Poser obsolete. They should have focussed on getting some real new features in C6..... we've got more then enough barbie doll toys with Poser and D/S, we don't need another one.

Carrara 5 was on it's way to becoming a serious application, with C6 arrival, Carrara is heading towards another DAZ content pushing application.

I'm not going to finance DAZ's content pushing at all, I'm going to spent the money saved for C6 on something else. I guess it's time to upgrade my good old Cinema4D and get some serious power again, instead of using DAZ toys. I had good hopes for Carrara, but it's very obvious what DAZ wants to turn it into, some kind of super Poser and I'm not interested in that at all. Poser suits my needs just fine, I don't more barbie doll focussed applications at all.

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Food for thought.....
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