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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 7:38 pm)



Subject: Multiple Runtimes for dummies question...


Darkworld ( ) posted Wed, 26 September 2007 at 11:20 AM · edited Wed, 25 December 2024 at 12:55 AM

Well, my Poser runtime is now up to about 67 GB, i think it's high time i figured out how to break it down. 

So my question is, can you make multiple runtimes at this point?  Or do you need to install everything into a seperate runtime to begin with?  Should I perhaps pick up PBoost or Poser Organizer to help me create new runtime folders?

Basically I would need a tool that would be smart enough to be able to move the files with their attached textures and geometries without me manually searching for everything.  This may sound pretty dumb, I've just never tried multiple runtimes, and despite running Poser 7 on a super computer things do tend to take a LONG time to load lol; in fact I have to start poser twice every day in order to access the library list.

Any help appreciated!


momodot ( ) posted Wed, 26 September 2007 at 12:27 PM

Poser File Organizer in the Market Place can move and copy content along with all its referenced textures and geometry but I have found I have to keep all my geometry and texture in the Poser 7 runtime while I have dozens of seperate runtimes for figures, poses and props... when I had the geometry and textures in the sepearte runtimes with the content referencing them Poser could not reliably find them even with "deep search" activated... in retrospect I should have used Poser File Organizer to just change all the referencing paths to absolute paths rather than consolodating the textures and geometries in the Poser 7 runtime. Hope this helps.



Conniekat8 ( ) posted Wed, 26 September 2007 at 12:51 PM

I'm not aware of a utility that can figure out for each item whether all of the pieces (figures, poses, materials etc...) have been transferred from one runtime to another.
I have in the past manually moved things from one runtime to another, but it didn't work flawlessly.
The best way I found is to create a few new, more organized runtimes and start reinstalling  content - as needed.

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Darkworld ( ) posted Wed, 26 September 2007 at 3:22 PM

reinstalling really isn't an option thanks to the way DAZ handles purchases.  i'd have to send them an email requesting 100s of download links and somehow figure out what goes on that list.

if you make a separate runtime that references geometry in the main runtime do you see any performance increase?  at 67 GB it's really too late for me to reinstall lol... it's just gone on for far too long i have no clue where certain install files are, which company for sure sold which product, and i know i have lots of content that is "out of print" at places like renderosity.


Darkworld ( ) posted Wed, 26 September 2007 at 3:25 PM

sort of a related question, i also know i have lots of content i no longer use.  but manually hunting down every texture and geometry file is something i really don't have time for.  are there any utlities that would say, let me pick a group of clothing figures, and delete them along with every texture and geometry they are related to?

thanks!


Conniekat8 ( ) posted Sat, 29 September 2007 at 12:37 AM

Daz will let you reset the downloads on your files online, if you go to your purchase history. A lot less painful then manually reorganizing your runtime.
Its so easy that recently, after misplacing an archive of downloaded files on one of my drives, after about 15 min of looking I decided, what the heck, I'll just reset my DAZ downloads.

Yes, searching for content will go faster when you have separate runtimes. Especially when you first open Poser.

Probably too late now, but always save/archive your downloaded uninstalled content. External drive, burn a CD, something.

Hi, my namez: "NO, Bad Kitteh, NO!"  Whaz yurs?
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Darkworld ( ) posted Sat, 29 September 2007 at 1:16 AM

well actually a ton of what i have now is textures/geometries for library stuff i've deleted lol... i wish there was a way to automatically check for unused files in the textures/geometry folders and delete them.  because that might be half of my runtime :(


momodot ( ) posted Sat, 29 September 2007 at 9:43 AM

If you move everything you want to keep into a new runtime with PoserFileOrganizer then you can delete everything it leaves behind in the original runtime, it moves only files that are referenced. I am not a shill for this product, I actually don't like the author, but it is an invaluable tool. You could set up new runtimes such as V3 or V3 Clothing etc and use PFO to move the files into those by just dragging and dropping on the library folder from Windows Explorer on to the PFO application window, with version two you can drag and drop items to be added to a list for processing. Then you could return the geometries and textures to the main runtime after emptying the unused left overs out of it or see if they work well in the runtimes to which they were moved. I think the answer would be to set file style to absolute path and leave the geometries and textures in the external runtimes. PFO can correct references switch .rsr->.png and compress/de-compress as it goes. I wonder if instead of absolute paths "shotcut" files could be put in the main runtime... I have been meaning to try this... has anyone tried shortcuts in the runtime folders?



Darkworld ( ) posted Sat, 29 September 2007 at 10:28 AM

wow that sounds extremely useful but complicated, i did pick up PFO 2, but i'm a total newbie at it.  not really sure where to start i mean when i select all my options and hit OK nothing seems to happen lol.  i'll dig around the install and see if i can find some instructions somewhere


Sprryte ( ) posted Sun, 30 September 2007 at 7:19 AM

Hi, i'm having a similar problem, only I havent used poser for 2 yrs, barely remember anything about the file organization (other than it's a HUGE pain with a gazillion files) Now I am trying to re-locate all of my old purchases from all of the different stores, and freebies I had gotten (impossible lol)  and decide how best to do all of the organizing (AGAIN)   I'd like to hear how others have organized/named their runtime folders
ie  poser women? as opposed to having runtimes for each(Victoria 2 runtime, Vic 3 Runtime) ect.  same with clothing  - All suggestions are greatly appreciated

Thanks everyone!


Darkworld ( ) posted Sun, 30 September 2007 at 9:38 AM

i got CR2Pro II and updated it, it looks like the perfect tool for the job of deleting unused content- but it crashed halfway through scanning my runtime folder... i wonder if it's just too big :(


byAnton ( ) posted Sun, 30 September 2007 at 11:55 PM · edited Sun, 30 September 2007 at 11:55 PM

Hey Brian! Long time no see. Great pic of you in the avatar. Hope things are well.

-Anton, creator of Apollo Maximus
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Dark_Elf ( ) posted Mon, 01 October 2007 at 11:24 PM

hogsoft's crpro 2 and pboost solved my problems-esp the crpro:) fixes broken geometry/texture links-works very well.

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Darkworld ( ) posted Tue, 02 October 2007 at 1:38 AM

i love crpro2.  the problem is it freezes after going for hours on the unreferenced tool (got up to 41,000 out of 68,000 files scanned).  i know i have several GB of unreferenced garbage to get rid of, but if the tool doesn't work i have no clue whats safe to delete :(


Dark_Elf ( ) posted Tue, 02 October 2007 at 5:33 AM

I've done it a directory at a time when necessary..

My Stuff:) You might hate it, but you never know... 
Here 
CP


Darkworld ( ) posted Tue, 02 October 2007 at 10:40 AM

it says it has to scan the entire poser directory first to be sure which files are no longer needed.. but you mean i could scan it in parts and it will record each part so when you are done with all the folders it's the same as if you'd scanned the whole thing?  that would work perfectly, as long as it remembered everything from each seperate scan


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