Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2024 Sep 14 4:17 pm)
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Create a large cube, put the camera inside it, and you get a blue glow (and it aint Cherenkov radiation!) Using Standard, Volumetric and Environment mapping, turning fog and haze to zero, making the light colour black, ambient black, overall skylight colour black, bias black, sky colour map black, haze colour black, fog colour black - nothing seems to remove or affect this blue glowing. I want a totally black chamber into which I can introduce my own lights, and this blue glow destroys the illusion completely. I should also mention that the cube material is the flattest, stealthiest, least shiniest material, matt black you can possibly create. What did I miss ?
www.CambrianMoons.com