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MarketPlace Showcase F.A.Q (Last Updated: 2024 Dec 21 2:40 am)



Welcome to the MarketPlace Showcase Forum. The Showcase Forum and Gallery are intended for all commercial related postings by active Renderosity MarketPlace Vendors only. This is a highlight area where our membership is invited to review in greater detail the various art products, software and resource site subscriptions available for purchase in the Renderosity MarketPlace.


 



Subject: Division 303


bazze ( ) posted Sat, 13 October 2007 at 3:03 PM · edited Tue, 24 December 2024 at 11:35 AM

Soon in a store near you.
A WW2 classic, suitable for closeups. With pilot prop.

www.colacola.se


thefixer ( ) posted Sat, 13 October 2007 at 3:53 PM

Wow! That is really super looking!

Injustice will be avenged.
Cofiwch Dryweryn.


SAMS3D ( ) posted Sun, 14 October 2007 at 4:07 AM

Beautiful job!


Dave-So ( ) posted Sun, 14 October 2007 at 9:57 AM

wwow..this is a knockout for sure. Damn...superlative !!!!!!

Humankind has not woven the web of life. We are but one thread within it.
Whatever we do to the web, we do to ourselves. All things are bound together.
All things connect......Chief Seattle, 1854



mrsparky ( ) posted Sun, 14 October 2007 at 10:27 AM

WOW!

Pinky - you left the lens cap of your mind on again.



bazze ( ) posted Sun, 21 October 2007 at 12:55 PM · edited Sun, 21 October 2007 at 12:56 PM

thanks.. it will be available in a couple of days.

Pilot and blurred propeller included.
This is a fairly detailed model with high resolution textures. You will be able to render close ups of the airplane, as shown in the 1st image.

Poly count and mesh weight
obj-version: 80'000 (quads), 8780 kb
3ds-version: 155'000 (triangles), 3760 kb

Texture resolution
Spitfire color map: 4096* 4096 (2048 * 2048 also included and set to default for poser users)
Spitfire bump map: 4096 * 4096 (2048 * 2048 also included and set to default for poser users)
Spitfire UV layout template: 2048 * 2048
Pilot color map: 1024 * 1024
Blurred propeller color map: 510 * 510
Blurred propeller alpha map: 510 * 510

The poser model has parts that you can pose using these control dials (limits are applied). You can of course also move/position these parts manually in other applications too.

Poser control dials:

  • Cockpit [Opens/Closes the cockpit]
  • Rudder [Turns the rudder left and right]
  • Pitch [Controls the angle of the elevator]
  • Rear Wheel [Turns the wheel in the rear to the left and right]
  • Turn Pilots Head [Makes the pilot look left or right]
  • Ailerons [Simultaneously controls the movement of both ailerons]
  • Flaps [Simultaneously controls the movement of both flaps]
  • Spin Propeller [Spins the blurred and the not blurred propeller, depending which one is shown]
  • Undercarriage [Simultaneously opens/closed the undercarriage under both wings]
  • Spin Wheels [Simulataneously spinns the undercarriage wheels]

All control dials are grouped to the "Body".
Pose sets for showing/hiding the pilot and for switching between blurred and non blurred propeller are included.


I've used a picture of my own face when painting the pilots texture :)

www.colacola.se


bazze ( ) posted Mon, 22 October 2007 at 12:34 PM

Here's another closeup:

www.colacola.se


iloco ( ) posted Tue, 23 October 2007 at 1:24 PM

Any hints to when and where we might be able to get the nice model......twiddling thumbs and waiting. :)

ïÏøçö


bazze ( ) posted Tue, 23 October 2007 at 2:25 PM · edited Tue, 23 October 2007 at 2:25 PM

It's pending since yesterday for Marketplace release so I guess in a couple of more days.
Here's another render:

www.colacola.se


iloco ( ) posted Tue, 23 October 2007 at 2:37 PM

Thanks.
 Excellent render you have done. :)

ïÏøçö


VanishingPoint ( ) posted Tue, 23 October 2007 at 7:58 PM

Attached Link: Spitfire Mk Vb

Now available for sale at [Vanishing Point](http://www.vanishingpoint.biz/productdetail.asp?productID=1266) and [ Content Paradise](http://www.contentparadise.com/us/user/spitfire_mk_vb_for_poser_product_35152).


VanishingPoint... Advanced 3D Modeling Solutions


iloco ( ) posted Tue, 23 October 2007 at 8:05 PM

Got it about 45 minutes ago......:)    A big improvement over the older version. Well done Bazze.

ïÏøçö


Touchwood ( ) posted Wed, 24 October 2007 at 5:56 AM

Truly Excellent!!! Any chance of doing the flight gear as a seperate item(s)? Fingers crossed.....


estherau ( ) posted Wed, 24 October 2007 at 6:08 AM

Don't buy it. Did you see all the smoke pouring out of the enigine in the last render? There has to be something seriously wrong with the engine. I would wait until he fixes it before you purchase. And if you could see his face properly in the first render you would notice that he has the terrified dial set to one. Love esther

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


bazze ( ) posted Wed, 24 October 2007 at 10:28 AM

-Touchwood -> Do you mean the pilot? The pilot is a complete figure with a posable head. You think I shoud release him as a stand alone figure? That's probably a good idea..

  • estherau - > LOL! I've used my own face to texture the pilots face - its fearless!

www.colacola.se


iloco ( ) posted Wed, 24 October 2007 at 10:36 AM

Good idea about the pilot.  for those of us who have your other airplane models would he fit in those. :)

ïÏøçö


Touchwood ( ) posted Wed, 24 October 2007 at 10:54 AM

Quote - -Touchwood -> Do you mean the pilot? The pilot is a complete figure with a posable head. You think I shoud release him as a stand alone figure? That's probably a good idea..

I was initially thinking of the flight gear on its own. i.e. The cap goggles, mask, flight suit, mae west etc for any of the male figures. If the pilot is a complete figure and could be animatable for cockpit movements such as joystick and rudder pedals that would be great and would go a long way towards my (eventual) animation. There is a severe lack of sorely needed WWII allied and Luftwaffe uniforms out there. I've tried myself but I'm kack at doing clothing. :sad: By the way, the more I look at the spit the more I gotta have it...


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