Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 12 7:03 am)
Not sure what you mean, do you have any screen shots?
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)
http://franontheedge.blogspot.com/
you'll need to set your terrain to be 'solid' before it'll correctly boolean w/ a rock or a lattice. and rock and/or lattice probably also need to be set to solid.
for the rock, click the 'E' next to it and check the 'solid when boolean rendering'... for the terrain and/or the lattice, I forget exactly where the solid option is in the terrain editor, but I'm sure someone else here knows...
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Oh I see, but then if the rock or lattice are rendering black it means there is no texture on the rock or lattice, so even if you boolean with it, the cut edges will render black.
The best idea then is to have the same material on the rock or lattice as you have on the terrain you're trying to cut into.
For the lattice and for the terrain the 'set to solid' option is in the terrain editor, which you access by clicking on the E, and then on the little black arrow on the top right corner of the "terrain canvas".
Plus the terrain must be set to positive and the rock or lattice must be set to negative, then group.
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)
http://franontheedge.blogspot.com/
I will say that while I was experimenting with booleaning a cave I did find it very hard to see inside the cave, once made.
So I put some water inside, and a light, this worked fine, but if going further with it, I'd have to think about using some rocks or another lattice to half block up the entrance, or the water looks odd. As it was I tilted the water, to try and get it to look more natural - the other option is to first tilt the lattice you are using to do the booleaning.
If you look at this image and notice the line of the water's edge between the two red arrows? That's what I mean. And that's after tilting the water. Before, it was a lot worse.
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)
http://franontheedge.blogspot.com/
It's automatic, Renderosity does it for you.
If you need to know how Renderosity does that, I suggest you ask in the 'Community Centre' forum.
Bethlehem Cave, huh? Interesting.....
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)
http://franontheedge.blogspot.com/
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I have tried setting both a lattice or rock to be a cave entrance, but during rendering these items come out black. Any suggestions?