Wed, Nov 27, 2:43 PM CST

Renderosity Forums / Vue



Welcome to the Vue Forum

Forum Moderators: wheatpenny, TheBryster

Vue F.A.Q (Last Updated: 2024 Nov 26 6:57 am)



Subject: seamless pictures as textures....


FCLittle ( ) posted Tue, 27 November 2007 at 9:03 PM · edited Mon, 25 November 2024 at 1:45 AM

I'm wondering if someone can help me out....I want to use pictures as textures, but it's difficult since most of the time the seams are very apparent.  Does anyone know of an application that creates seamless textures from pictures, or of a way to create them within Vue 5 infinite itself.

Thanks in advance!

Frank


eldritch48 ( ) posted Tue, 27 November 2007 at 9:16 PM

Photoshop or gimp.  You can't make seamless textures within Vue.


FCLittle ( ) posted Tue, 27 November 2007 at 9:30 PM

I have paintshop 12....does anyone how do to it with that application?


keenart ( ) posted Wed, 28 November 2007 at 12:34 AM

Seamless Tiling

The Seamless Tiling effect helps you convert a selection into a seamless custom pattern, which you can use for painting, adding text, or creating Web page backgrounds. You can access the Seamless Tiling dialog box by choosing Effects Image Effects Seamless Tiling.

The Seamless Tiling dialog box contains the following controls:

•   Show tiling preview — opens a preview window that displays the tile you are designing •   Edge — blends the edges of the image •   Corner — blends the image at the corners •   Mirror — mirrors the edges of the image •   Horizontal — places the tiles horizontally on the image •   Vertical — places the tiles vertically on the image •   Bidirectional — places the tiles both horizontally and vertically on the image. If you choose Bidirectional, you must choose a setting from the Corner style group box. •   Horizontal offset (%) — positions the center of the tiling effect horizontally in the image. The position is a percentage of the width of the image. At 50, the tiling starts at the center of the image. You can increase the value to move the center to the right and decrease the value to move the center to the left. •   Vertical offset (%) — positions the center of the tiling effect vertically in the image. The position is a percentage of the height of the image. At 50, the tiling starts at the center of the image. You can increase the value to move the center toward the bottom and decrease the value to move the center toward the top. •   Width (%) — sets the width of the tile •   Transition (%) — lets you determine the degree of blending when the Edge option is selected •   Linear — lets you choose a linear corner when the Corner option is selected •   Curved — lets you choose a curved corner when the Corner option is selected

jankeen.com


fingers ( ) posted Wed, 05 December 2007 at 9:09 AM

Attached Link: Luxology ImageSynth

There's always the ImageSynth plugin from Luxology. It works with programs that can use PhotoShop type plugins. Also, I might mention, it works great, and will do a very nice job automatically, but you do have quite a bit of control over the process if you want it. It's very fast, and was sure worth the money to me.

I have it running in PainterIX, PhotoshopCX, PhotoshopCS, and Photoshop Elements 2.

You can check it out at the above link :)


amul ( ) posted Thu, 06 December 2007 at 4:24 AM

Attached Link: Gnomon Workshop: Tileable Textures Tip

If you have Photoshop, this is a very useful tutorial for your question.

They had chained him down to things that are, and had then explained the workings of those things till mystery had gone out of the world....And when he had failed to find [wonder and mystery] in things whose laws are known and measurable, they told him he lacked imagination, and was immature because he preferred dream-illusions to the illusions of our physical creation.
      -- HP Lovecraft, The Silver Key


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.