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Subject: Boolean question


vernonglen ( ) posted Tue, 08 January 2008 at 10:18 PM · edited Fri, 26 July 2024 at 12:51 AM

Hi Renderosity Gang!

I am using Carrara 6 Pro and am finding the Boolean function almost useless. I used it a lot in Carrara Studio for sculpting out negative shapes. I could punch an entire line of portholes in the side of a ship at one go. NOW it doesn't work,

So, what do I need to do to make it work?

OR,

Is there another way to punch holes or do negative sculpting that I don't know of?

Thanks,

vernonglen


MarkBremmer ( ) posted Tue, 08 January 2008 at 10:30 PM

Hi Vernonglen, Are you using the 6.0.3 updated version?






TOXE ( ) posted Wed, 09 January 2008 at 2:36 AM

Hi Vernonglen,

Mark is right, it work fine with the 6.0.3 update.


 


vernonglen ( ) posted Wed, 09 January 2008 at 6:46 AM

No. I have 6.0.2

Where can I download 6.0.3?

vernonglen


GKDantas ( ) posted Wed, 09 January 2008 at 6:50 AM

http://www.daz3d.com/i.x/support/downloads/-/?product=car_down

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bwtr ( ) posted Fri, 11 January 2008 at 6:26 PM

file_397378.jpg

If this seems of interest. It really is so much better to do boolean functions in Nerbs programmes like MoI. Here is a sample brought into Carrara, the "ball" manipulated in the vertex room. The displacement done in the Displacement tag of the shader.

No UVs, no shading domains (they come as "parts" in the Iges file!), no bump map

bwtr


TOXE ( ) posted Sat, 12 January 2008 at 2:05 AM

Really nice result! Unfortunately there are no decent inexpensive NURBS software for mac. There are some rumors aboy Rhino in the next months. Carrara import perfectly NURBS geometry!


 


ShawnDriscoll ( ) posted Sat, 12 January 2008 at 2:48 AM · edited Sat, 12 January 2008 at 2:53 AM

file_397403.jpg

Amapi Pro 7.5 for $149.  Don't know if it works with Leopard.

www.youtube.com/user/ShawnDriscollCG


TOXE ( ) posted Sat, 12 January 2008 at 3:01 AM

Hi SHonner, i have bought Amapi pro 7. In my opinion it don't work well, it have millions of bugs and it's slow. Maybe 7.5 is better?


 


ShawnDriscoll ( ) posted Sat, 12 January 2008 at 3:16 AM

Correct.  7.5 is much much better than 7.  Amapi Pro 7 was a nightmare.

www.youtube.com/user/ShawnDriscollCG


TOXE ( ) posted Sat, 12 January 2008 at 3:20 AM

Ahh, ok. But i think that an upgrade to correct "nightmares" need to be free...


 


ShawnDriscoll ( ) posted Sat, 12 January 2008 at 3:22 AM · edited Sat, 12 January 2008 at 3:23 AM

Yep.  That's why I refuse to buy Amapi 8 if it ever comes out.  I don't want to deal with nightmares again.  I refuse to buy Hexagon 3, also.

www.youtube.com/user/ShawnDriscollCG


TOXE ( ) posted Sat, 12 January 2008 at 3:31 AM

I've never use Hexagon, because i've bought Lightwave, and every upgrade from 8 to 9 is free.Carrara seems to be the only valid application from Daz/Eovia. Maybe the development team of Hexagon/Amapi is the same? If so, same problems on both apps...


 


ShawnDriscoll ( ) posted Sat, 12 January 2008 at 4:09 AM
bwtr ( ) posted Sat, 12 January 2008 at 9:07 PM

I have Amapi 7.52 but, like Hexagon and even Silo, just too many "siezures" ,jambs, crashes for unexplained reasons
One of the reasons I am so pleased with the working of MoI.

In terms of Polygon modelling, I find Carrara 6Pro--within it's limits--extremely stable and easy/logical to use.

I have Lightwave 9.3 but I find the workings of the modeller --to say the least--"ungainly" in comparison to ANY 2D or 3D app I have.. 

Anyone who who has LW and any other of the Polymodelling apps care to respond?

bwtr


TOXE ( ) posted Sun, 13 January 2008 at 3:11 AM

LW have a hard learning curve in comparison with carrara, but for me is the best modeler with modo (that is nearly similar). Both have the power of a script language, so there are some incredible tools available for free. When we wait 3 years to have a fillet tool in carrara, with LW or Modo, just wait some weeks and probably someone will create it. BTW also without scripts the LW modeler is one of the best on the market, also for the GUI that is very efficent. Some things work better with carrara 6 pro (symmetry for example that is perfect)...


 


GKDantas ( ) posted Sun, 13 January 2008 at 7:05 AM

I think that LW i pretty good but need a little of redoing in the code. i used LWfor years and when I got  my hands on Silo and Hexagon I saw the simplecity  to work with handlers and soft selection. But at same time LW has alot of duplicate tools and this need to be fixed until it get a very messy tool box... Modo in other way its chalenging others modler to be better, hope that al look to it and could understand what direction to follow in the future.
I think that Hexagon could be more stable, this way a simple modeler that can do almost  everything but with a simple way to learn and use... Hex has power and could do things simple for beginners, but need more stabilitie to be used... I know that it dont crash too much now, but it yet crash... butit haave a clean and easyto use interface. LW is powerful but fully of plugins and  scripts that do a lot of work more faster, but need to be rethinked in the future to  get a place  back that  Modo is taken form it.

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bwtr ( ) posted Sun, 13 January 2008 at 6:45 PM

Thanks Toxe, GKD.
The working method, and all those "alternatives/options" is part of the LW problem I guess. It may be ok for someone who is working , as a job, full time with it, but for those like me as a hobbyist just to "disorganised".?

I found a similar problem with Rhino. And whilst better, the 7.52 version of Amapi is very iffy/crashable for me.

In Hexagon there are some working proceedures which, similarly,if you are not doing a lot with it you forget the "proper way"!

I guess it all goes back to my fitting and turning background of the 1940s, but MoI seems so logical for me. Then, the current C6Pro Vertex Room seems pretty adequate for the secondary manipulation of those MoI files.

I havent yet found a good reason to reload LW to the computer.
 
It all keeps the mind busy.

bwtr


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