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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 14 12:36 pm)



Subject: skin maps or textures


jenstar ( ) posted Mon, 14 January 2008 at 5:25 PM · edited Thu, 25 July 2024 at 5:29 AM

yes im looking for some sites or  links to places that have tutorials on how to create these so i can create some skin covering for my  character and makeup also


BAR-CODE ( ) posted Mon, 14 January 2008 at 5:31 PM

SPAM !

 

IF YOU WANT TO CONTACT BAR-CODE SENT A  PM to 26FAHRENHEIT  "same person"

Chris

 


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jenstar ( ) posted Mon, 14 January 2008 at 5:37 PM

please inform me how this is spam....im asking a simple question and isnt this what a chat forums are for ...im trying to learn how to texture skin maps ...so im wanting to find some tutorials on it and learn from it ...maybe im not saying the correct term if anyone can please help me out with the correct name so that maybe i can look for it on my own in google then id appeciate it ...thanks


BAR-CODE ( ) posted Mon, 14 January 2008 at 5:43 PM

please inform me how this is spam....im asking a simple question and isnt this what a chat forums are for

I will tell you why i think this "your mesage" is spam .. you keep asking the same question over and over again in all kind of forums here at RO.
More then once "we" told you we dont know what you want to know
Even have people checked out URL for SL and more for you.
So even nobody can help you and sure we did try you keep asking the same thing in various forms over and over again

Now SPAM is called to messages that keep comming and no matter what you do they keep comming. over and over again with the same message in it asking the same thing over and over again.

Thats why i CALLED you message SPAM ..

Chris

 

IF YOU WANT TO CONTACT BAR-CODE SENT A  PM to 26FAHRENHEIT  "same person"

Chris

 


My Free Stuff



vince3 ( ) posted Mon, 14 January 2008 at 5:44 PM · edited Mon, 14 January 2008 at 5:45 PM

this is just what google is for

write the word "tutorial" with whatever your heart disires in front of it ( hair, skin....etc)

also use google for "textures" searches e.g "lace, cloth, leather ...whatever"

so you would write maybe "photoshop skin tutorial" and then you get results

when you find a texture site, just read the terms of use on that site to make sure that you can use those textures commercially.

 

otherwise you could just look at all your previous posts and will find a lot of great links from them.


SamTherapy ( ) posted Mon, 14 January 2008 at 7:22 PM

Keep it nice, boys and girls.  Info is good, making judgements isn't.  Ya dig?

Coppula eam se non posit acceptera jocularum.

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Angelouscuitry ( ) posted Mon, 14 January 2008 at 7:30 PM · edited Mon, 14 January 2008 at 7:32 PM

A UV Map is a 2D representation of the 3D mesh of a Figure or Object.  Where two lines meet, on the map(a vertex), so will they on you figure's mesh( a figure in DIsplay > Wireframe mode.)  You need to find the UV Map, for the figure you want to use; or make one, with UV Mapper.  You also need to be familiar with Photoshop, or some other Image Editing Tool.  You could start be applying the UV Map, like any plain texture.  Now; pick a spot on the UV Map, add some color with your image editor, and save over the file you loaded into Poser(just make sure you have a copy around somewhere first)  Now, in Poser, click Render > Reload Textures(making sure Keep Textures Loaded is'nt checked. Now Poser will swap out the old UV, for the new one with the color.  This takes a second, but you can get around that; if you are willing to render the change.  Befoer you hit Reload Textures, make sure you are on the Render Panel, then hit render.  If you are not on the Render Panel, when you hit Reload Textures, Poser will pause for a moment to do the reloading; but if you are on the Render Panel, then it will do this reloading while it renders, and you wo'nt skip a beat!  Now continue to add sections of photographs(get used to Photoshop's Feather function) over your UV.  It's a good idea to use a picture of a nose, one of the eyes, the mouth etc.  then just cut out the impottant parts and composite.  Blurring, smudging, and te clone tool will also become your friend.  Another important tip would be to start, in photoshop, by making saving selections of your favorite areas.  I have a 100MB .PSD file that only has saved seelctions of certain V3 Material Zones, as they relate to the UV Map.  This saves time when you want to fix/edit your texture!

😉


BAR-CODE ( ) posted Tue, 15 January 2008 at 7:35 AM

Quote - Keep it nice, boys and girls.  Info is good, making judgements isn't.  Ya dig?

 

Nah ..did you check the other questions ..... over and over

Info was given enough, time after time... 
And more then ones not even a repley so...

If your parrot keeps immitating a doorbell, do you keep opening the door........

Chris

 

IF YOU WANT TO CONTACT BAR-CODE SENT A  PM to 26FAHRENHEIT  "same person"

Chris

 


My Free Stuff



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