Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2024 Dec 30 8:14 pm)
Besides that,hows she lookin?
"Many are willing to suffer for their art. Few are willing to learn to draw."
I have not clue man,I looked up the refraction index for skin and thats what i got...Thats why i said "whatever for that" I do not think anything has a negative refraction index either.but positive values screw up the bump big time...looks like she is covered in sand,like you see on the left edge of her face.as for the SSS being gone..the more i look at it i have to agree you are right.The first image did have that "healthy glow" that skin does.but the second one i think has a more natural fleshy color.
"Many are willing to suffer for their art. Few are willing to learn to draw."
Hey guys, what's a reaosnable way to do SSS for skin? noobling that I am at that :D
what I've been testing:
depth 0.001 feet (I like feet as useful scale, it's approx 0.5 millimetres deep, sounds about right for skin depth light??)
83%
135 refraction
0.05
and colour absorption a deepish red 172 / 49 / 49
Sound about right? :)
"I'd rather be a
Fool who believes in Dragons, Than a King who believes in
Nothing!" www.silverblades-suitcase.com
Free tutorials, Vue & Bryce materials, Bryce Skies, models,
D&D items, stories.
Tutorials on Poser imports
to Vue/Bryce, Postwork, Vue rendering/lighting, etc etc!
I've never been able to get convincing results using Vue's built-in SSS on Skin. I think it's because Vue's current implementation of SSS does not allow the use of SSS maps so it gives the entire skin surface a uniformly waxy look. Perhaps in Vue 7 we might be able to convince e-on to allow the use of a variable SSS node so that SSS can be applied properly to human skin. But I like the examples shown so far here.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
"Many are willing to suffer for their art. Few are willing to learn to draw."