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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 11 12:18 am)



Subject: Blurry Renders...


onimusha ( ) posted Wed, 11 July 2007 at 12:26 PM · edited Fri, 10 January 2025 at 4:51 PM
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file_382608.jpg

Rendering in P7 and parts of my render are coming out blurry.  I'm wondering what I can do to fix this.  I've included a .jpg of the render.  Notice how the text on the wheels and the characters on his holster are blurry.  Looks the same way in the final tif file and I'm having blurriness in other renders as wel.  Thanks...


onimusha ( ) posted Wed, 11 July 2007 at 12:29 PM
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file_382609.jpg

Here are my render settings...


shaft73 ( ) posted Wed, 11 July 2007 at 12:45 PM

Answer: Post filter size + The quality settings  gives you a blurry image. Leave filter at one for a crisper image. Me personally, I set the settings on max under the auto settings, then switch over to manual and click on aquire from auto. Your image will really pop!


plus3d ( ) posted Wed, 11 July 2007 at 12:46 PM

file_382613.jpg

I like to use this settigs in Poser 6

Plus3D
My freebies at Renderosity - CLICK HERE :)


onimusha ( ) posted Wed, 11 July 2007 at 1:01 PM
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Thanks...


jonthecelt ( ) posted Wed, 11 July 2007 at 1:06 PM

The other possible problem is that by default, P7 uses high texture filtering on all your texture maps - this can lead to blurred details, such as the writing on the tyre's sidewall. Whilst it can be a pain to go through each and every texture in your scene and switch the texture filtering from quality to none, there is a handy script available by stewer (look up 'texture filtering script' in the forum search, and you'll find it), which allows you to reset the filtering for any given element, figure or the whole scene if you desire. Well worth getting.

JonTheCelt


Miss Nancy ( ) posted Wed, 11 July 2007 at 1:09 PM

it's counter-intuitive that they would have programmed the interface to allow users to set raytrace bounces at 3 or 6 or whatever, but then allow users to leave ray-tracing unchecked. haven't the foggiest why they did that.



onimusha ( ) posted Wed, 11 July 2007 at 1:13 PM
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I think I have a copy of stewer's script, but it's just the raw text.  I don't know how to create .py files however. 


nruddock ( ) posted Wed, 11 July 2007 at 2:07 PM

Quote - I think I have a copy of stewer's script, but it's just the raw text.  I don't know how to create .py files however. 

You should just need to change the extension from what it is currently (".TXT" perhaps ?) to ".PY"


onimusha ( ) posted Wed, 11 July 2007 at 2:22 PM
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Yeah that's what I did... worked like a charm... thanks for your help...


Miss Nancy ( ) posted Wed, 11 July 2007 at 3:01 PM

let us know how the script works for ya, oni.



onimusha ( ) posted Wed, 11 July 2007 at 4:05 PM
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Worked like a charm... thanks for your help guys... now I can FINALLY get this image into my gallery...


Sunfire ( ) posted Wed, 11 July 2007 at 5:38 PM

Thank you! To all of you. I was mourning never getting to use complex textures in distant renders in Poser 7 because I couldn't figure out what was messing things up! Even in fairly up close images hair textures looked off. Now it's all as sharp as it should be!

Bounces off happily to fix many an image that didn't turn out as it should have

Sunfire's Creations


DayTimer ( ) posted Sat, 09 February 2008 at 12:30 AM

Thankya......Thankya........Thankya...!


Daymond42 ( ) posted Sat, 09 February 2008 at 10:44 AM

Maybe as an additional help, I'd suggest dropping the Minimum Shading Rate to 0. I don't like Poser to add blur or fuzzy stuff to any extent. I trust postwork better, if I want it (depth of field blur is an exception, of course).

 

Currently using Poser Pro 2012 (Display Units = feet)

AMD Phenom II 3.2ghz (6 cores)

8gb RAM

Windows 10 Pro 64bit


timoteo1 ( ) posted Fri, 15 February 2008 at 7:27 PM

Quote - ... if I want it (depth of field blur is an exception, of course).

And even that can be added in post.

I think some of these things (mostly the texture filtering) come in most handy when you're animating ... it helps to reduce flicker/pixel-spazz in your videos.

-Tim


Daymond42 ( ) posted Sat, 16 February 2008 at 12:22 AM

True.. but I don't even like depth of field blur. Never have, likely never will. Especially in videogames. grumblegrumbleEAgrumblegrumble

 

Currently using Poser Pro 2012 (Display Units = feet)

AMD Phenom II 3.2ghz (6 cores)

8gb RAM

Windows 10 Pro 64bit


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