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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 26 6:57 am)



Subject: The new V4


Boggy49 ( ) posted Sat, 16 February 2008 at 9:26 AM · edited Fri, 22 November 2024 at 9:04 PM

Will all of the V4 and V.1 stuff conform to the new V.2 and above?


Winterclaw ( ) posted Sat, 16 February 2008 at 9:38 AM

That is my understanding of it.

WARK!

Thus Spoketh Winterclaw: a blog about a Winterclaw who speaks from time to time.

 

(using Poser Pro 2014 SR3, on 64 bit Win 7, poser units are inches.)


cspear ( ) posted Sat, 16 February 2008 at 10:17 AM

Quote - Will all of the V4 and V.1 stuff conform to the new V.2 and above?

V4.2 works a little differently from V4.1 but, if injecting a morph made for V4 or V4.1,  the end result will be the same.

If you use the new male morphs that come with V4.2, there are going to be obvious problems with most current clothing items!


Windows 10 x64 Pro - Intel Xeon E5450 @ 3.00GHz (x2)

PoserPro 11 - Units: Metres

Adobe CC 2017


cspear ( ) posted Sat, 16 February 2008 at 10:18 AM

Quote - Will all of the V4 and V.1 stuff conform to the new V.2 and above?

V4.2 works a little differently from V4.1 but, if injecting a morph made for V4 or V4.1,  the end result will be the same.

If you use the new male morphs that come with V4.2, there are going to be obvious problems with most current clothing items!


Windows 10 x64 Pro - Intel Xeon E5450 @ 3.00GHz (x2)

PoserPro 11 - Units: Metres

Adobe CC 2017


cspear ( ) posted Sat, 16 February 2008 at 10:18 AM

Quote - Will all of the V4 and V.1 stuff conform to the new V.2 and above?

V4.2 works a little differently from V4.1 but, if injecting a morph made for V4 or V4.1,  the end result will be the same.

If you use the new male morphs that come with V4.2, there are going to be obvious problems with most current clothing items!


Windows 10 x64 Pro - Intel Xeon E5450 @ 3.00GHz (x2)

PoserPro 11 - Units: Metres

Adobe CC 2017


cspear ( ) posted Sat, 16 February 2008 at 10:18 AM

Quote - Will all of the V4 and V.1 stuff conform to the new V.2 and above?

V4.2 works a little differently from V4.1 but, if injecting a morph made for V4 or V4.1,  the end result will be the same.

If you use the new male morphs that come with V4.2, there are going to be obvious problems with most current clothing items!


Windows 10 x64 Pro - Intel Xeon E5450 @ 3.00GHz (x2)

PoserPro 11 - Units: Metres

Adobe CC 2017


cspear ( ) posted Sat, 16 February 2008 at 10:40 AM

file_400072.jpg

What the.....??

Rendo went nuts on me and now I don't have the ability to edit or delete the extra posts.

Could a mod do the needful?

Anyway, here's the same morphs and textures applied to V4.1 and V4.2


Windows 10 x64 Pro - Intel Xeon E5450 @ 3.00GHz (x2)

PoserPro 11 - Units: Metres

Adobe CC 2017


SophiaDeer ( ) posted Sat, 16 February 2008 at 6:35 PM

Hello, my question is this.

Are the new things that say you require Victoria 4.2 (men clothes don't count because I know they won't) fit Victoria 4.1?

I am a bit leery about installing V4.2 and would like to know if I will have problems with the new products coming out if I am still using V4.1

Thank you

Nancy (SophiaDeer)

Nancy Deer With Horns
Deer With Horns Native American Indian Site


modus0 ( ) posted Sat, 16 February 2008 at 9:44 PM

While I could be wrong, I'm pretty sure the only products that are for V4.2 that won't work with Victoria 4.1 or 4.0 will be morphs.

Textures, poses, and clothing will still work, because the geometry and joint parameters haven't significantly changed (if at all).

________________________________________________________________

If you're joking that's just cruel, but if you're being sarcastic, that's even worse.


SophiaDeer ( ) posted Sat, 16 February 2008 at 9:52 PM

Thank you very much.

Nancy Deer With Horns
Deer With Horns Native American Indian Site


nruddock ( ) posted Sun, 17 February 2008 at 9:40 AM

Quote - While I could be wrong, I'm pretty sure the only products that are for V4.2 that won't work with Victoria 4.1 or 4.0 will be morphs.

Character sets for V4.1 require the base morphs to be INJected before they are applied to V4.2
This is due to the morphs no longer being included in the CR2.


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