Tue, Dec 24, 12:23 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 7:38 pm)



Subject: Null!?


shante ( ) posted Thu, 20 March 2008 at 12:31 PM · edited Sun, 05 May 2024 at 10:01 PM

Hi All.
I am trying to do a render with a bunch of dogs created by Lynn based on the P4 dog. I have had problems in the past including many derivatives from a single character. Seems of I have several of these derivatives in the same scene at some point they all start to look like the original. Not good!
A long time ago I remember reading about Null Figures. What is a Null Figure and how does one either make one, find one and/or use one? I need it for these dogs each a different breed but will need it in the future working on derivatives of other figures as needed.


lesbentley ( ) posted Thu, 20 March 2008 at 12:47 PM

First question, which version of Poser are you using? A null figure is for fixing a problem in P4, I don't think it will help in later versions, as they do not suffer from the same problem.

Second question is are you injecting morphs into the dogs? Problems with the delta injection files is a likely cause of your troubles.


Miss Nancy ( ) posted Thu, 20 March 2008 at 12:52 PM · edited Thu, 20 March 2008 at 12:53 PM

ISTR nerd supplied the first null figure as a freebie here or at his site.
a.k.a. Cross Talk Fixer. dunno about dogs. just render 'em separately if 
no null figure avail. for dogs.



shante ( ) posted Thu, 20 March 2008 at 1:08 PM

unfortunately it is still P4...for a while longer.
what does a null figure do actually?
not sure what a delta injection file is. these dogs were built from the old P4 dog and not sure how they were made.  :(


lesbentley ( ) posted Thu, 20 March 2008 at 1:19 PM · edited Thu, 20 March 2008 at 1:22 PM

Attached Link: ERC (Enhanced Remote Control)

What does a null figure do actually?

I think your questions on NULL figures are answered it the link above. Of particular  relevance to your situation is the section   "And then there was NONE."


lesbentley ( ) posted Thu, 20 March 2008 at 1:31 PM · edited Thu, 20 March 2008 at 1:36 PM

Quote - not sure what a delta injection file is.

Delta injection (aka morph injection)  is a way to load morphs into a figure by the application of a pose file. If your dogs come as stand alone characters, not requiring the application of any pose files to morph them, then delta injection is not relevant to your current problem.


lesbentley ( ) posted Thu, 20 March 2008 at 2:34 PM

file_402382.TXT

The NULL figures supplied by Nerd and Rob the Whiz are for human figures. Because the P4 dog has some differently named actors, these NULL figures will not work properly on it.

Attached above is the text of a  NULL figure I made (just this minute) for the P4 Dog. I hope it will solve your problem. Using NULL figures with a number of figures can be a bit complicated when you are not used to it, a small mistake can cause the process to breakdown, so follow the instructions from the "And then there was NONE." section of Rob's site exactly, and if it does not work the first time, try again, you may have made a slip.

It was necessary to add a ".TXT" extension to the NULL in order to post it here, remove the ".TXT" part of the extension when you save it to disk.

You may need to "prep" the dog's cr2 files, as explained on Rob's site, if they do not already use ":1".


shante ( ) posted Thu, 20 March 2008 at 3:32 PM

thanks. I downloaded the info on the above link and will print it when I am about to start the process. I downloaded the Null file you prepared for me but what do I change the .txt extension to then?


svdl ( ) posted Thu, 20 March 2008 at 4:25 PM

Save it as DogNULL.cr2 in your figure library folder (.../Poser/Runtime/Libraries/Characters/Dog)

The pen is mightier than the sword. But if you literally want to have some impact, use a typewriter

My gallery   My freestuff


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.