Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 22 9:27 pm)
I don't think that's a feature in Poser 6 - I'm not near my installation so can't check, but I don't remember seeing that before. If you're doing still images, you can use the animation timeline as a multiple undo. Once you get to a point where you think you might want to keep what you have, step on to the next frame and continue from there. If you make a mistake, step back and retry. It isn't a step by step undo, but it's better than a single level!
Quote - Cameras can be set to be excluded from undo...
edit: well, in Poser 7 they can, maybe not in Poser 6
This feature is not in Poser 6.
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
Quote - unfortunate :(
It is. It would be handy to have.
But I do most of my scene using Aux camera first. This way I can spin it around and check things out, and then at the very end is when I worry about the actual camera angle for rendering.
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
Quote - I guess what I really want to know is if there's a way to set it so I can undo more than one action
Apart from what has been said already, you can use the Poser Memorize and Restore functions fron the Edit menu (there are also keyboard shortcuts for these) to undo more than one thing. Of course for Restore to be of much use, you first need to have Memorized some point to Restore to.
The Pose Dots, are also useful to save the state of the pose of the figure you are working on, just make sure the figure you want to save the pose for is selected then click on an empty Pose Dot. To clear a Dot Alt+LeftClick. The Camera Dots can also be useful.
I've never understood "Pose Dots" I just can't wrap my head around how to use them.
What I do is save the scene as a new file name after each change I make to it. I do an initial save. Then as I add each element I do another save. This way if I need to go back in time I can pick anywhere in the process. I find this particularly helpful when working with dynamic clothing. When I'm finished with the project I usually delete all of the working files, but if I needed to save it, I could just delete all but the first and last .pz3.
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
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Perhaps someone knows how this can be changed....what's frustrating me is that (1) Poser considers camera movement as an action when undoing something, and (2) that I can only undo one thing. Basically if I change something and then move the camera to see it at a different angle and then want to go back, it will only undo one action, the camera angle change, and not the actual action I performed on the figure, etc....does this make sense? I guess what I really want to know is if there's a way to set it so I can undo more than one action,
Can anyone help?
Oh yeah, I'm using Poser 6...