Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 07 8:53 pm)
About all you can do is the following, as far as I know:
(1) reset the figure's size
(2) save it to the library
(3) open a new file
(4) delete the figure there
(5) put in your new one
(6) reset the camera
(7) go to preferences and save this as your preferred opening file
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Hmm. I can probably give you part of the process..
That will give your new .obj file.
Next, copy the .cr2 file to a new version (eg P4MaleGiant.cr2) and edit it (any reasonable text editor will do, as long as it can save in ASCII). Change all references of "P4Male.obj" (or whatever it's actually called) to the new P4MaleGiant.obj. There should be a minimum of two references in the file..
Save the new .cr2. back into the library folder (from the text editor)
When you open the library in Poser, there will be the "shrugging man" instead of a proper icon - just get a good view of the character and save back to the library from within Poser - the proper icon will be generated.
What I'm NOT sure about is whether the joint-rigging will scale up proportionately. If it doesn't then someone more experienced will have to chip in..
Of course, there's probably a much more simple way to go about it - I've never tried to do it.
Cheers,
Diolma
To really change the scale, as you say, you would need to scale up the obj file. That's not hard, but then all the joint parameters would be out. You would need to more or less completely re-rig the figure and that would be a very big job.
If you just want the scale dial to read "100" as default, that's probably quite easy.
If this is one of the DAZ figures like V3 that use channels named "PBMDC_01" e.t.c. Then I could probably make a pose file to do it. If not there are other ways. Let me know and I will get back to you.
Here is a pose file that will scale V3 (and similar figures) up to 150%, whilst keeping the scale dial set 100.000. I expect it will work on some other DAZ figures, but not ones of V2 vintage. It works by slaving the 'scale' channel in the BODY to the PBMCC_25 channel. There is a slight possibility that some morphs you want to inject also want to use this channel (a 1 in 25 chance I guess).
I you want to use conforming clothing on this figure you will have to 'Set Figure Parent' of the conformer to be the Body of the character BEFORE you conform it.
save the text below to a pose folder as "V3_ScaleUp.pz2".
{
//V3_ScaleUp.pz2 by Les Bentley, 11/April/2008.
//Scales V3 (and similar figures) to 150%.
version
{
number 3
}
actor BODY
{
channels
{
valueParm PBMCC_25
{
name sCaleUp
initValue 0.498000
hidden 1
forceLimits 4
min 0.498000
max 0.498000
trackingScale 0.001
keys
{
static 0
k 0 0.498000
}
interpStyleLocked 0
}
propagatingScale scale
{
valueOpDeltaAdd
Figure
BODY
sCaleUp
deltaAddDelta 1.000000
}
}
}
figure
{
}
}
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Hi
Please be gentle with any question that appears dumb. I’m learning.
OKAY
So is there a way to change the size of a poser character in a way that will make it’s new size be the default? I’m looking to take a P4 male character and change his BODY SIZE to 150.00 but then be able to have that 150.00 read as 100.00.
Does this make any sense??
I feel I need to change the OBJ File associated with the character but I don’t know how to change it.
Any help would be very Appreciated.
G