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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 28 6:42 am)



Subject: Please help me with this


pmaker ( ) posted Sun, 13 April 2008 at 8:29 AM · edited Mon, 27 January 2025 at 4:44 PM

file_404065.jpg

How can I get the normal textured preview back? Suddenly my millenium figures have white eyes! The transparency of the lashes has gone too. They render allright but the preview only shows these strange white eyes. I guess something changed in the poser.ini file (problem with all the millenium fiures and V4.2) but I don't know what. I've copied a few lines regarding transparency because I think that's where the problem lies. When I apply a texture to V3 her eyebrows turn white too. Before I forget, I use Poser 7.

TRANSPARENCY_SORT 0
WRITE_SHADER_PREVIEW_LOG 0
PREVIEW_TEXTURE_SIZE 512
PREVIEW_OGL_OBJECT_BBOXPICKING 0
PREVIEW_OGL_PRELITEORDER_NEW 0
PREVIEW_OGL_HWSHADING_INTRACKING 1
PREVIEW_TRANSPARENCY_LIMIT 1
PREVIEW_TRANSPARENCY_LIMIT_TO 0.000000

Can somebody please turn the light back on in the eyes?


PhilC ( ) posted Sun, 13 April 2008 at 9:01 AM

What preview display style have you selected? Looks like you are using Smooth Shaded, if so type Ctrl+9 for Texture Shaded.


pmaker ( ) posted Sun, 13 April 2008 at 9:37 AM

file_404069.jpg

Believe it or not, this *is* the texture shaded preview. There is just no texture applied, not that it makes a difference even with a texture there's something wrong with the eyes. This is a textured V4.2 in SreeD preview style. In OpenGL the eyes show right but the lashes turn massive.


ockham ( ) posted Sun, 13 April 2008 at 1:23 PM

Have you tried adjusting the Hither dial on the camera?  Sometimes
a non-zero Hither will give this effect.

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My ShareCG freebies


pmaker ( ) posted Sun, 13 April 2008 at 3:20 PM

Just tried to adjust the hither dial, it did change something in the preview but not the way the eyes look. Would you posers be so kind to compare the information in your poser ini file with the lines in my first post? I still think thats the source of this sudden problem.


markschum ( ) posted Sun, 13 April 2008 at 3:53 PM

TRANSPARENCY_SORT 0
WRITE_SHADER_PREVIEW_LOG 0
PREVIEW_TEXTURE_SIZE 512
PREVIEW_OGL_OBJECT_BBOXPICKING 0
PREVIEW_OGL_PRELITEORDER_NEW 0
PREVIEW_OGL_HWSHADING_INTRACKING 1
PREVIEW_TRANSPARENCY_LIMIT 1
PREVIEW_TRANSPARENCY_LIMIT_TO 90.000000

Thas mine


pmaker ( ) posted Mon, 14 April 2008 at 11:36 AM

Thank you for your help, I've set the preview transparency limit to 90 and now everything looks back to normal again. Don't know why this happened, assuming that this is the default setting, but I'm glad I can see the eyes again.


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