Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 18 10:25 pm)
Yes, if you collapse the nodes and then save the CR2, the collapsed state is saved into the CR2 and you don't need to do it again. Of course if you just want to get rid of the dials entirely and the morph targets that the dials drive, which is not only convenient but easier on memory usage, you can look into svdl's spawncharacter.py script (DAZ figures only I believe):
http://www.renderosity.com/mod/freestuff/index.php?username=svdl
This goes further than just hiding the dials, it consolidates all morph targets you've used into a single morph target and writes that to a new INJ/REM pose set; you can then get rid of all other morph targets and only load that one, and then save the result back to figures library as a very efficient CR2. You may of course want to keep some morph targets separate e.g. expressions.
You can manually just edit the CR2 and change hidden to 1 instead of 0 for each dial on each bodypart, but that's probably too tedious for you. I'm sure there are some CR2 editing tools out there (google). Alternatively you can group them in a tree node and collapse the nodes you don't care about, and save that as I suggested earlier ^_^
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Is there any way to hide all the dials in a figure part, without having to hide them all seperately?