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Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)

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Subject: Help with polygon count.


ecurbsemaj ( ) posted Tue, 13 May 2008 at 7:20 PM · edited Mon, 25 November 2024 at 2:31 AM

Attached Link: Press

 This model was created in Bryce 6.1 but it has an incredibly high polygon count so the program seems to have hit its limit. Any ideas on how to reduce polygons so I can complete this image will help greatly. I have tried to eliminate parts of the image and import them back in but Bryce seems to have a mind of its own and randomly distributes the parts.


pakled ( ) posted Tue, 13 May 2008 at 8:27 PM

there's some programs out there that supposedly reduce polygons. Can't remember names, but if you stop by the modeling forum here, they should know.

other things that help would be to check your mat files, and see how big they are. A lot of lights can do things like that.

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w8uP ( ) posted Tue, 13 May 2008 at 8:53 PM

Quote -  This model was created in Bryce 6.1 but it has an incredibly high polygon count so the program seems to have hit its limit. Any ideas on how to reduce polygons so I can complete this image will help greatly. I have tried to eliminate parts of the image and import them back in but Bryce seems to have a mind of its own and randomly distributes the parts.

hi i don't know if this will help you but i use AC3D for certain things as optimizing vertices and surfaces can really cut down some size. There is a trial there if you would like to try.
hth

hobbyist


Quest ( ) posted Wed, 14 May 2008 at 12:25 AM · edited Wed, 14 May 2008 at 12:31 AM

Rendering in Bryce using different objects from the same scene under the same environmental values as different layers and then recompositing in an image editing program would also help as it has in the past with Bryce. BTW, nice render!

Quest


TheBryster ( ) posted Wed, 14 May 2008 at 5:31 AM · edited Wed, 14 May 2008 at 5:32 AM
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Hang on! How many polys are we taking about?
This  sounds more like corrupt parts than too many polys.

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ecurbsemaj ( ) posted Wed, 14 May 2008 at 7:37 AM

 20604140 polys. Unfortunately I do not have an image editing program that supports layers, but as I have read your post I have decided to save the image in several files and merge them in Bryce after I complete each section. Thank you all for your input.


Rayraz ( ) posted Thu, 15 May 2008 at 12:38 PM

I've used more then half a billion poly's before...  so that shouldnt be it...

But i do recognize the distributed parts problem.. it happened in older bryce versions with groupings and moved origin points and such. avoinding those kinds of things might help too. If that is what is happening anyways...

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