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Bryce F.A.Q (Last Updated: 2025 Jan 23 6:01 pm)

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Subject: Predator vision


vynythyus ( ) posted Fri, 22 June 2001 at 1:46 AM · edited Tue, 14 January 2025 at 11:35 PM

file_182930.jpg

I'm trying to make some effect to look like the predator thermal vision but this is the best i could do.I know is very bad, i need some advice on how to improve this image.


mocap ( ) posted Fri, 22 June 2001 at 4:24 AM

If you have photoshop try the " solarize" filter Mocap


Allen9 ( ) posted Fri, 22 June 2001 at 1:08 PM

You might also try adding a little transparency to get that effect.


adamite ( ) posted Sun, 24 June 2001 at 2:53 AM

file_182931.jpg

Here is what I tried, (I was curious myself)...There is probably away of doing it all in Bryce, but I haven't quite worked it out yet... 1. I made my scene and textured it all with a basic altitude/gradient type texture, with ambience and diffusion both set to 100, I textured the things that would be cold with light, bright colours, and the semi-cool objects with medium colours, the "hot" stuff with dark colours (this is for post inversion). I renderered the scene. 2. then I opened the image in Corel Photopaint (or whatever image editor you use, Photoshop, Paintshop Pro, ect) I applied a gradient blur, set to about 1 or 2, then inverted the image (invert or negative, whatever your app calls it). 3. Then I edited the image's tone curve (pulled the little tone curve spline line around until it looked like a smooth "M"), to get a solarization effect. I dont know if this is what you where after, let me know if you need to know anything about this method. Hope it helps.


vynythyus ( ) posted Sun, 24 June 2001 at 11:54 PM

thanks for the help.I'll try to make something better now!!!


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