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Renderosity Forums / Poser Python Scripting



Welcome to the Poser Python Scripting Forum

Forum Moderators: Staff

Poser Python Scripting F.A.Q (Last Updated: 2024 Dec 02 3:16 pm)

We now have a ProPack Section in the Poser FreeStuff.
Check out the new Poser Python Wish List thread. If you have an idea for a script, jot it down and maybe someone can write it. If you're looking to write a script, check out this thread for useful suggestions.

Also, check out the official Python site for interpreters, sample code, applications, cool links and debuggers. This is THE central site for Python.

You can now attach text files to your posts to pass around scripts. Just attach the script as a txt file like you would a jpg or gif. Since the forum will use a random name for the file in the link, you should give instructions on what the file name should be and where to install it. Its a good idea to usually put that info right in the script file as well.

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Subject: Mac Build Applet


PhilC ( ) posted Fri, 25 July 2008 at 12:13 PM · edited Thu, 25 July 2024 at 1:00 AM

I'm like a dog with a bone, wont give up :)

On a Mac OSX 10.4 ish?

If I right click a PY file and select to open with Build Applet it builds an application.... OK I understand that bit. :)

But if the PY file calls up other resources how can I include them so that the application reads them?

Thanks


pj1240 ( ) posted Fri, 25 July 2008 at 3:50 PM

I'm not sure what I'm looking for but there may be something on the mac developer site
http://developer.apple.com/

 I know you can use xcode and quartz to wrap python scripts into apps. Not sure if there's much in the way of documatation with the developer stuff that comes with the mac os install discs. think you can also combine python with automator scripts.

 I'll try and keep searching for you. I've done a few automator  scripts in the past but not really played with xcode or python


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