Forum Coordinators: Kalypso
Carrara F.A.Q (Last Updated: 2024 Dec 23 11:50 pm)
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From what i can tell, the most noticable difference is light intereactions. In the raytracer, light is not refracted and applied as well as in the hybrid ray tracer. Also, there seems to be a slight speed improvement in the hybrid. I've never really seen a use for the raytracer, i dont know why its included along with the hybrid.
I think the labels got reversed in mf193's comment -- the RayTracer is the slower, but higher quality rendering engine. The hybrid renderer renders only the edges of objects, any transparencies and refractions and such; it guesses and just kind of fills in the blanks on the rest of the image (interpolation, I believe is the technical term for filling in the blanks). I usually don't use the hybrid except for tests early-on during the model construction process. After that, the hybrid just generates too many funky artifacts for my comfort level. For the best quality, stick with the RayTracer.
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whats the difference?, does anyone know, cuz I dont.