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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 10 10:00 pm)



Subject: Poser IBL rendering


KFG ( ) posted Sun, 07 September 2008 at 10:21 AM · edited Fri, 10 January 2025 at 10:53 PM

Attached Link: Poser IBL rendering

What do you think about Poser IBL rendering?

I was using Carrara or Vue for rendering,
Recently I got Poser 7 upgrade, and this is (attached link) rendering of my first Poser IBL.
I think I like it.


momodot ( ) posted Sun, 07 September 2008 at 10:46 AM

I like it now very much but before I could make it work I had to learn or discover certain things.

  1. It does not display in preview accurately.

  2. In most cases it should be set at a relatively low intensity if used with other lights... under 50%

  3. It can be used at full intensity by adding an "edge blender node" to the light in the material room or by making the diffuse color of everything in the scene a middle gray under their textures.

  4. It works best with ambient occlusion added to the important surfaces in the Materials Room.

I think those are all the main things to remember.



KFG ( ) posted Sun, 07 September 2008 at 2:29 PM

Momodot, thank you for the useful information.
As you pointed out, AO is important.

KFG

 


KFG ( ) posted Mon, 08 September 2008 at 10:04 AM

Would anybody be interested in Poser IBL rendering ?
Please post your image of Poser IBL rendering or the link.
I would love to see the images.

 


slinger ( ) posted Mon, 08 September 2008 at 10:57 AM

Hi KFG, you might be interested in this link...

http://sites.google.com/site/bagginsbill/free-stuff/genibl---ibl-generator

It's a new system for IBL developed by bagginsbill, and it works extremely well.

The liver is evil - It must be punished.


Synpainter ( ) posted Mon, 08 September 2008 at 12:34 PM

 Hi KFG,

I've been using IBL's for some time, although I do not strive for the Real "Realism" images, mine are along  fantasy lines, but IBLs DO make a HUGE difference!

Here is my Gallery: Synpainter
I Also have put together some info and links to IBL & HDRI's here: [IBLs & HRDI info @ AerySoul 

](http://www.aerysoul.com/board/showthread.php?t=2866)


Roland_W ( ) posted Mon, 08 September 2008 at 3:27 PM

Quote -  Hi KFG,

I've been using IBL's for some time, although I do not strive for the Real "Realism" images, mine are along  fantasy lines, but IBLs DO make a HUGE difference!

Here is my Gallery: Synpainter
I Also have put together some info and links to IBL & HDRI's here: [IBLs & HRDI info @ AerySoul 

](http://www.aerysoul.com/board/showthread.php?t=2866)

Strangely, the link refers to my Gallerie. Not to the Member Synpainter.
What can that be?


Synpainter ( ) posted Mon, 08 September 2008 at 3:36 PM

Sorry, That would be me being SILLY!
Try This one instead:

Synpainter


Morgano ( ) posted Mon, 08 September 2008 at 8:56 PM

I've had that with URLs in the forum and I still don't know why it happens.   I carefully copy the intended URL, but all the important bits get stripped out, when I come to paste it.

KFG, that's a very nice render, indeed.   I have generally tended to think of IBL, up to now, as something for an "outdoor" render and, if intending to do an outdoor render, I have tended to do it in Vue.


KFG ( ) posted Mon, 08 September 2008 at 9:54 PM

Thank you slinger for useful information,

I am going to try it.

**It seems very nice.
**

**Thank you Synpainter for your pictures, and HDRI info.

Very nice pictures !
 **

Morgano,

Thank you for your nice comment.

Vue is very nice especially for outdoor scene. I also use Vue for outdoor scene.

 

 

   


bagginsbill ( ) posted Wed, 10 September 2008 at 6:36 PM · edited Wed, 10 September 2008 at 6:39 PM

Attached Link: http://www.renderosity.com/mod/gallery/index.php?image_id=1703354

I always use IBL, except when I'm demonstrating how a Poser directional light works.

P.S. - It's definitely not just for outdoors.

This image I did was in a bathroom - with only two lights. No way could use get this look so easily without IBL.

http://www.renderosity.com/mod/gallery/index.php?image_id=1665010


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


Synpainter ( ) posted Thu, 11 September 2008 at 5:42 AM

Quote - I always use IBL, except when I'm demonstrating how a Poser directional light works.

P.S. - It's definitely not just for outdoors.

This image I did was in a bathroom - with only two lights. No way could use get this look so easily without IBL.

http://www.renderosity.com/mod/gallery/index.php?image_id=1665010

OMG BB, I had a vision of walking in on my mother when i was a a youngster...Thanks for making me relive that moment ;P

(BTW, nice results!)


KFG ( ) posted Thu, 11 September 2008 at 12:09 PM

Thank you very much Bagginsbill,
They are very nice.

I agree that IBL is the way to go.

** **

** **

 


kobaltkween ( ) posted Thu, 11 September 2008 at 8:03 PM

a lot of people will tell you to turn down shadows on lights to achieve realistic results.  i find that if you use IBL in conjunction with directional lights, you'll acheive much greater realism.  if your shadows are too dark, use IBL to raise your ambient light.



KFG ( ) posted Thu, 11 September 2008 at 9:03 PM

Content Advisory! This message contains nudity

file_413767.jpg

Thank you cobaltdream,

I was experimenting. As you pointed out, a directional light makes a big difference.
AO, and shadows are also important.

IBL-Test Image 1

 


KFG ( ) posted Thu, 11 September 2008 at 9:05 PM

Content Advisory! This message contains nudity

file_413769.jpg

IBL-Test Image 2

This is another IBL image.

It has slightly different light settings.


kobaltkween ( ) posted Thu, 11 September 2008 at 9:24 PM

remember to match your light to your environment.  if you're not going to use bagginsbill's tool, fake it  by painting your own IBL.  you've got mostly grey around, deep turquoise green in the back, and a bit of blue and tan down and to the right.  and of course the moon behind her (infinite light).  and considering the directional light, you probably want the bottom to be brightest.  since the light is from above, the most bounce will come from below.



KFG ( ) posted Thu, 11 September 2008 at 10:38 PM

Thank you cobaltdream,

The same interior light IBL is used for both images.
However, it strongly depend on the subtle adjustments of other factors such as directional light, AO, shadows (depth map or ray trace), and others.

It is complicated ?

 


kobaltkween ( ) posted Thu, 11 September 2008 at 11:12 PM · edited Thu, 11 September 2008 at 11:15 PM

IBL mimics ambient light.  it's sort of a fake to reproduce the effect of light bouncing off of surfaces surrounding your subject.  iirc, most indoor light is actually ambient and not directly from light sources like light bulbs.  and it's why so many ceilings are white even if the walls are not- to bounce light back down into the room. 

the light gets colored by what its bouncing off of.  if something is reflecting red, you see it as red, and the ambient light it puts out is red.  the sky is blue, so the ambient light it puts out is mostly blueish. if you want to realistically light that scene, you need an IBL that takes into account the color and intensity of  light reflected by the environment around the girl.  that's why bagginsbill's tool Slinger linked to is so important.  if your IBL and environment don't match, it looks unreal. 

it doesn't have to be complex.  you can use bagginsbill's tool to generate an image for your Image Based Light (IBL) and match your 3d scenery.  or, since the IBL in Poser aren't very accurate, you can roughly approximate the ambient light in your scene by painting your own image for the IBL.  my suggestion is to just use the tool.  it's much simpler.



KFG ( ) posted Thu, 11 September 2008 at 11:35 PM

Thank you very much cobaltdream,
I am going to try bagginsbill's tool.
 


ice-boy ( ) posted Fri, 12 September 2008 at 3:51 AM

Quote - I always use IBL, except when I'm demonstrating how a Poser directional light works.

P.S. - It's definitely not just for outdoors.

This image I did was in a bathroom - with only two lights. No way could use get this look so easily without IBL.

http://www.renderosity.com/mod/gallery/index.php?image_id=1665010

the problem is that people a lot of times dont understand how ligting and enviorment work.

one infinite light or one spot light can be used only in one closed enviorment where there is no bouncing.

for example you are in your bedroom. and its 5 in the morning. the sun is slowly coming up. you can not use one light for this. the light will bounce behind you. so even for a darker render you need a little of IBL. a completely black shadow comes in handy only in 10% of renders. thatsh why a lot of times it doesnt look realistic.
IBL in  combination with AO and GC shaders and voila. you dont get more realistic then this.


KFG ( ) posted Fri, 12 September 2008 at 11:02 PM

Ice-boy, thank you for your comments.

I am sorry, but I am having a hard time understanding what your comment means.

Would you or anyone please explain it?

Thank you.


ice-boy ( ) posted Fri, 07 November 2008 at 6:55 AM

what means contrast in the IBL settings? why is it set to 3?

and does the resolution setting change anyhting?


tainted_heart ( ) posted Fri, 07 November 2008 at 7:28 AM

I've been using IBL's w/AO ever since I got Poser 7. The 6 most recent images in my gallery all use IBL.

My Gallery

I prefer using ray traced shadows instead of depth mapped shadows, and I always add a point light so the figures eyes will pick up reflection from the light.

It's all fun and games...
Until the flying monkeys attack!!! 


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