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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 02 8:28 pm)



Subject: How to make your own Body Texture maps for Poser?


ramirez1972 ( ) posted Tue, 09 September 2008 at 3:53 PM · edited Wed, 09 October 2024 at 8:03 AM

Hi there!

I want to make my own Body Texture for Vicky3.

I have high resolution pictures of Humen beeing bodies and now i seach for a good Tut how i can make them.

Can someone help me?


replicand ( ) posted Tue, 09 September 2008 at 5:44 PM

BT Sculptor has a great tut in the Marketplace. Takes a lot of work though.


Winterclaw ( ) posted Tue, 09 September 2008 at 11:37 PM

I believe there is one on the Daz3D tutorial section.  It covers the face mostly, but the same principles apply to the rest of the body.

WARK!

Thus Spoketh Winterclaw: a blog about a Winterclaw who speaks from time to time.

 

(using Poser Pro 2014 SR3, on 64 bit Win 7, poser units are inches.)


Paloth ( ) posted Wed, 10 September 2008 at 12:48 AM

 One thing I've found is that a program like Deep Paint 3d, with it's direct pipeline to PhotoShop, makes things much easier. You can simply position the model in Deep Paint so that it matches the model in the photo, then you can send to PhotoShop a flat template of your view, onto which you can cut and paste areas of the body. If your high-resolution photos were acquired from 3d.sk (or similar merchant packs) you should be able to cover the model sufficiently. Then you can use the stamp tool in PhotoShop and/or Deep Paint to eliminate sharp transitions and blend the pieces into a unified whole. 

I think BodyPaint lacks the PhotoShop compatibility, which might explain why some of its users complain about the difficulty of texturing V4's chainsaw massacre UVs.

Of course, you can do your textures entirely in PhotoShop (or a similar photo editing program) with V3. The primary problem with this approach is the seams, which occur at the edges of the UV map. (If you don’t know what uvs are, you should use the search feature here and at Google to catch up.) You can cover the entire texture map with a plain color that matches the skin generally, and blend the skin into it before you reach the edges. This will create a smooth transition. 

You must have a photo-editing program to create textures. PhotoShop is the best option. It would be great to have DeepPaint 3d, but this program is expensive and it can be very frustrating to learn. 

Download my free stuff here: http://www.renderosity.com/homepage.php?page=2&userid=323368


Acadia ( ) posted Wed, 10 September 2008 at 7:25 AM

Quote - Hi there!

I want to make my own Body Texture for Vicky3.

I have high resolution pictures of Humen beeing bodies and now i seach for a good Tut how i can make them.

Can someone help me?

Lots of links in this thread

http://market.renderosity.com/mod/forumpro/showthread.php?thread_id=2660658

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



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