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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 03 12:46 am)



Subject: How do you use the 64-bit render engine in PoserPro?


Darboshanski ( ) posted Fri, 03 October 2008 at 10:49 AM · edited Tue, 07 January 2025 at 8:41 PM

Hello all happy Friday!

So I have PoserPro installed on my Vista 64 render machine and I would like to ask the question on how to access the 64-bit render engine in PoserPro? Is it the "render in background" option?

Thanks!

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mayhem72 ( ) posted Fri, 03 October 2008 at 12:03 PM

from what i understand it is the "render in background" option,,
i dont have 64 bit os myself..


operaguy ( ) posted Fri, 03 October 2008 at 2:36 PM

you have to make it engage the FFRender.exe program -- that is the only part of PoserPro that is 64 bit.

Under general preferences, click on the "Render" tab.

Tell it to "render in a separate process".
While you are there, if you have more than one core, be sure to change that setting also!

When you render, open the task manager and you will see PoserPro adressing way more RAM than usual. I am on XPPro-64 and for complex renders, anywhere between 3 and 6 GIG are engaged.

::::: Opera :::::


Darboshanski ( ) posted Fri, 03 October 2008 at 2:49 PM

I have it set to render in a "separate  Process" and I have PP set on 4 cores since I have a quad-core machine with 8 gigs of ram. When I render I click on "render in Background".

I am not sure about what is meant by " You have to make it engage the FFRender.exe program"  I thought this was done automatically when you started rendering or is there something else involved?

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operaguy ( ) posted Fri, 03 October 2008 at 2:59 PM

if you've got all that set already, you should be rendering "64-bit"

What is the issue? How much RAM is PP adressing as you render?

:: og :::


Darboshanski ( ) posted Fri, 03 October 2008 at 3:24 PM

Quote - if you've got all that set already, you should be rendering "64-bit"

What is the issue? How much RAM is PP adressing as you render?

:: og :::

No issues I just did not how the 64-bit render engine worked. I just loaded a scene with one V4.2, all morphs injected, fuly clothed, hair, high rez skin texture and a fully loaded scene with lots of props and 4 lights with raytraced shadows and started it to render.

According to the task manager I was using 2.69 gigs of ram out of the 8 gigs I have installed and about 50% CPU power.  Took about 7 minutes for the render to complete. Pretty awesome! In P7 it was much, much slower.

Thank you!!

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operaguy ( ) posted Fri, 03 October 2008 at 3:34 PM

well there you have it, that's 64-bit.


Puntomaus ( ) posted Fri, 03 October 2008 at 4:37 PM

I don't have my preferences set to seperate process. I always use Firefly and render to background - that starts the 64 bit Firefly render engine. To make sure it's really the 64bit Firefly you could open the task manager before you start rendering and see if it's listed under process.

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