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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)



Subject: Painterly Renders?


momodot ( ) posted Wed, 29 October 2008 at 1:48 PM · edited Fri, 29 November 2024 at 6:05 PM

Content Advisory! This message contains nudity

file_416627.jpg

I have never gotten anything usefull from the sketch render in Poser but I wonder if there are other ways to get traditional media effects in rendering? I read that high "radiosity' settings can get a painterly effect but I don't know what this means or if it is doable in Poser. The only techniques I have found for achieving an artistic look is z-tooning as described in the tutorials here and rendering with textures plugged into the ambient channel instead of the surface diffuse as shown above in a render of a scene with no lights in it.

Anyone come up with anything clever? My attempt at a pencil shading shader did not turn out well.



markschum ( ) posted Wed, 29 October 2008 at 1:59 PM

You can use the toon shaders. For paint effects I use photoshop elements (the cheaper version) and use the various effects. 

There were a bunch of the sketch presets in freestuff, and sketch seems better in Poser 7 .


Marque ( ) posted Wed, 29 October 2008 at 2:45 PM

Forgot about ztoon, have a link to the tutorial?
Thanks!


momodot ( ) posted Wed, 29 October 2008 at 2:56 PM

Attached Link: z-toon by SnowSultan

Here is the tutorial...

Ockam has a script:
http://www.renderosity.com/mod/freestuff/search.php?section_id=-1&query=z+toon&sort=relevancy&use_age=no&older_age=&older_units=day&newer_age=&newer_units=day&username=ockham



Marque ( ) posted Wed, 29 October 2008 at 3:24 PM

Thanks! I have a use for this and had forgotten about it.


ockham ( ) posted Wed, 29 October 2008 at 3:56 PM

Attached Link: Z-flatten

Direct link to the script in case the earlier thread is out of date.

My python page
My ShareCG freebies


Miss Nancy ( ) posted Wed, 29 October 2008 at 5:36 PM

"painterly" is a jargon term used by art critics, usually to refer to the old masters
(oils) and how they could just use a simple brush stroke and a dash of colour here
and there to achieve a stunning effect.  this is not possible with poser nor any
other machine-generated method IMVHO, although stunning photographic realism
is possible.

if by "radiosity" one means "indirect lighting", then this is doable in poser 7 and later.
however, it's very inadvisable, as FFRender does the calculations very slowly compared to
doing them without the indirect lighting variables enabled.  there are also some errors
in the implementation of FFRender's indrect lighting variables (which are defined in the
poser python manual using the misnomer "GI Variables".  hence said technique is doable,
but is currently unsupported by SM.



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