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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 15 2:13 am)



Subject: Animation Questions


blizzard ( ) posted Wed, 26 November 2008 at 1:48 PM · edited Wed, 15 January 2025 at 8:59 PM

I've been messing around with animations.
I select key frames in the animation window, strike a pose select the next key frame strike another pose etc.

Then I go back to in between the Key frames and adjust my characters movements.

Here is my problem.

When I adjust frames it changes my other frames?
Is there a way to temporarily lock frames?

Thanks for any help & or direction here! :-)

Have a Great Holiday everyone!

Scott


PhilC ( ) posted Wed, 26 November 2008 at 2:16 PM

You need to use "break splines". See this on screen video tutorial for details.
http://www.philc.net/animation1.htm


blizzard ( ) posted Wed, 26 November 2008 at 10:11 PM

Got it. Looks Great!
I'll have a closer look over the next couple days.

Thanks.

Scott


kuroyume0161 ( ) posted Wed, 26 November 2008 at 10:44 PM

It's not really changing the keys.  Poser uses a continuous spline which adopts over the entire spline when new keys are added or keys change in value.  So the spline changes over frames between keys according to the spline interpolation, yes.

As Phil stated, that's the way to go

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

 -- Bjarne Stroustrup

Contact Me | Kuroyume's DevelopmentZone


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