Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 15 2:13 am)
You need to use "break splines". See this on screen video tutorial for details.
http://www.philc.net/animation1.htm
It's not really changing the keys. Poser uses a continuous spline which adopts over the entire spline when new keys are added or keys change in value. So the spline changes over frames between keys according to the spline interpolation, yes.
As Phil stated, that's the way to go
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
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I've been messing around with animations.
I select key frames in the animation window, strike a pose select the next key frame strike another pose etc.
Then I go back to in between the Key frames and adjust my characters movements.
Here is my problem.
When I adjust frames it changes my other frames?
Is there a way to temporarily lock frames?
Thanks for any help & or direction here! :-)
Have a Great Holiday everyone!
Scott