Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 14 4:48 pm)
The problem is drawing the fringe.
My advise...
Also, scanned hair for the texture is best but need be you can take a square... create the single pixel selection across, fill with noise and the scale the selection to occupy the full swatch... some wave displacement can help and also duplicating the layer, flipping it and compositing. Use Levels so you get darks and lights but mainly midtone and use Adjust Color/Saturation to colorize the texture... you can do a couple with slightly different hues and then composit to get variation or just painting with color variants using a paint brush set to hue.
I have found, but others disagree, that hair renders well with the texture plugged into both the specular channel and the displacement but at a low value.
Attached Link: http://fc96.deviantart.com/fs38/f/2008/360/d/b/Captain_Ayane_by_Olitoth.png
It's okay now !Anyway, thanks a lot for your advise, Momodot :D
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I'm working on a hairs but it's very hard to make the transmap.
Have you a tuto for make it ?
Here the exemple of the hair.
Thanks !
Olitoth.