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Carrara F.A.Q (Last Updated: 2025 Jan 26 7:30 pm)

 

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Subject: Pose outside of limits.... what the? need help


corleone1 ( ) posted Wed, 07 January 2009 at 5:47 PM · edited Wed, 01 January 2025 at 3:52 PM

When i try to import a pz3 into Carrara 7 i always get the pose out of limits screen and it burns me....tryign to figure out what is going on.

can anyone help me please.


GKDantas ( ) posted Wed, 07 January 2009 at 6:07 PM

What do you mean out of limits screen??

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JonnyBravo ( ) posted Wed, 07 January 2009 at 7:05 PM · edited Wed, 07 January 2009 at 7:05 PM

file_421287.jpg

> Quote - When i try to import a pz3 into Carrara 7 i always get the pose out of limits screen and it burns me....tryign to figure out what is going on. > > can anyone help me please.

This is related to an injection pose bug that was fixed between Beta versions. Prior to the fix the poses were applied in unpredictable ways. It has to do with joint constraints. Unfortunately the dialog box appears everytime you insert an injection pose. I'm hoping this is corrected in the next service release,

That's a summary. Other than that are there any unusual behaviors associated?


bwtr ( ) posted Wed, 07 January 2009 at 7:25 PM

To clarify, which choice should one make then?
Limits off or on?

Brian

bwtr


Sueposer ( ) posted Wed, 07 January 2009 at 9:03 PM

Turn off limits. This will make everything as it should be.  It automatically modifies the constraints, instead of requiring the user to do every joint (like we had to in C6).


Klebnor ( ) posted Thu, 08 January 2009 at 7:11 AM · edited Thu, 08 January 2009 at 7:14 AM

There is another link on this issue where it was stated that accepting the prompt to turn off limits will turn off all limits, translation as well as  rotation constraints.  This yields some odd results - see thread:

http://market.renderosity.com/mod/forumpro/showthread.php?thread_id=2759165

Is it really safe to answer this prompt "turn off".  I usually reply "leave on" to ensure translational deformation of the model does not result.

Klebnor

Lotus 123 ~ S-Render ~ OS/2 WARP ~ IBM 8088 / 4.77 Mhz ~ Hercules Ultima graphics, Hitachi 10 MB HDD, 64K RAM, 12 in diagonal CRT Monitor (16 colors / 60 Hz refresh rate), 240 Watt PS, Dual 1.44 MB Floppies, 2 button mouse input device.  Beige horizontal case.  I don't display my unit.


Sueposer ( ) posted Thu, 08 January 2009 at 9:43 AM

Ttranslation issues can happen if the user added to a pose or a figure in the past. The applied pose will add to, instead of replace the translation data. 
 Those translations then have to be dealt with by hand. If you don't turn off the limits, you can't get the full packaged pose, though.
You can always go in and set limits again, but I don't usually need to. Rotation of a joint usually gets everything right. Translation only ever works anyway with IK chains and on the whole figure. IK is useful, but I often have to turn it off anyway to get poses that aren't really very unusual.


Sueposer ( ) posted Thu, 08 January 2009 at 9:59 AM

Oops. I forgot. I only do stills. Animations might have a very different answer!


DocMatter ( ) posted Fri, 09 January 2009 at 9:21 AM

Because of problems I've had in the past with V4 poses in carrara, I leave the limits on and then change any necessary joints to 'ball joint' instead of 'full' constraints.


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