Mon, Nov 25, 3:41 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 25 12:38 pm)



Subject: Poser 3 Advanced Tips and Tricks, figure creation


markschum ( ) posted Sat, 21 February 2009 at 11:01 AM · edited Mon, 25 November 2024 at 3:31 PM

I have posted the old Poser 3 document at sharecg HERE 

It describes using phi files for figure creation. This is an old but simple method that works very well for mechanical things.

*The pdf is  posted with permission from Smith Micro *


Morkonan ( ) posted Sat, 21 February 2009 at 11:04 AM

Thanks!  Downloaded and stored for reference! 


infinity10 ( ) posted Sat, 21 February 2009 at 8:50 PM

Thanks for that.  Dowloaded.

When I first used Poser Artist ( Poser 4.03 ) several years ago, I wondered what those PHI thingies were.....

Eternal Hobbyist

 


CaptainJack1 ( ) posted Sun, 22 February 2009 at 7:42 AM

Cool, thank you... between you and Dr. Geep, I may get the hang of this yet... 😄


DarkEdge ( ) posted Sun, 22 February 2009 at 10:53 AM

file_424746.jpg

And for those more daring I have a video tutorial coming out with over 2 hours of instruction showing how I rigged this lirttle creature. I explain grouping, hierarchies, bone editing, joint editing, morphs, ERC coding, inverse kinematics, CR2 editing, customizing dials and more! 😉

Comitted to excellence through art.


markschum ( ) posted Sun, 22 February 2009 at 11:20 AM

I will be waiting for that DarkEdge.  Phi files are sort of the beginning edge of the subject.


DarkEdge ( ) posted Sun, 22 February 2009 at 11:33 AM

Thanks Markschum, forgot to mention that I use the marvelous PHI Build for this...great little app. 😄

Comitted to excellence through art.


DemonMage ( ) posted Sun, 22 February 2009 at 7:15 PM

Isn't PHI just an older way of doing what the setup room does? I always thought so... well it never mattered, when PHI was in use and common I was too much of a newbie at Poser to make use of it, and now that I know what I'm doing I don't need it anymore. Although it should be an interesting look though for nostalgia.


DarkEdge ( ) posted Sun, 22 February 2009 at 8:55 PM · edited Sun, 22 February 2009 at 8:56 PM

An older way, nostalgic? I was able to completely rig SpiderBot in under an hour (joint parameters, IK's, etc). Good luck doing that from scratch in the setup room...can you say, "system crash?"

If you happen to use someone elses rig, that has the same number of limbs and such as your creation...then what you say may be true. But you are using someone elses rig as your own at that point.

Because something is old doesn't mean it isn't useful. PHI Build gives you the steering wheel, not the other way around. Anyways, I look forward to seeing your creations. 😄

Comitted to excellence through art.


markschum ( ) posted Sun, 22 February 2009 at 10:38 PM

phi files set the hierarchy of body parts , and using that file poser creates a bone structure for you and allocates the parts to the bones.  All thats left is the joint tweaking or setting centers for rotation if you are doing machines.   Much nicer than trying to draw bones in the right places manually.     I use it mainly for machinery so once its run I only have centers to set , and set limits and hide dials .

The hierarchy editor is close to what phi files do.


DemonMage ( ) posted Mon, 23 February 2009 at 8:31 PM

Quote - An older way, nostalgic? I was able to completely rig SpiderBot in under an hour (joint parameters, IK's, etc). Good luck doing that from scratch in the setup room...can you say, "system crash?"

System Crash... system crash... system cras... God D*MN It!
Yes, many a time actually. It was very frustrating actually. Was why I wanted to throw my computer out the window.


DarkEdge ( ) posted Mon, 23 February 2009 at 8:39 PM

Quote - Isn't PHI just an older way of doing what the setup room does? ... and now that I know what I'm doing I don't need it anymore.

PHI Build may be nostalgic...but it's reliable. 😉

Comitted to excellence through art.


SeanMartin ( ) posted Tue, 24 February 2009 at 8:16 AM

> " Because something is old doesn't mean it isn't useful."

I look in the mirror every morning and say that.

docandraider.com -- the collected cartoons of Doc and Raider


markschum ( ) posted Sat, 28 February 2009 at 11:01 AM

There is also a lot of information in the Poser 7 /tutorials folder.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.