Thu, Nov 7, 9:46 PM CST

Renderosity Forums / Bryce



Welcome to the Bryce Forum

Forum Moderators: TheBryster

Bryce F.A.Q (Last Updated: 2024 Oct 30 3:44 am)

[Gallery]     [Tutorials]


THE PLACE FOR ALL THINGS BRYCE - GOT A PROBLEM? YOU'VE COME TO THE RIGHT PLACE


Subject: Bryce cannot handle music?


Pjotter ( ) posted Sat, 18 April 2009 at 4:25 AM · edited Thu, 07 November 2024 at 9:44 PM

Am I missing something? Bryce cannot import music and synchronize the animation to it?


tjohn ( ) posted Sat, 18 April 2009 at 7:52 AM

:biggrin:

Sorry not laughing at you, just the thought of Bryce importing music.  Create your animation and import it and your music into Movie Maker or some other audio/video app.

Bryce is designed to be a low-cost and excellent 3d still frame renderer with somewhat limited animation capabilities. What you can do with it is limited to your computing power,. experience and imagination. It has nothing to do with audio.

Hope this has been helpful, haven't done any real rendering in two years now. Apparently my creativity is gone. Good luck with yours.

John

This is not my "second childhood". I'm not finished with the first one yet.

Time flies like an arrow; fruit flies like a banana.

"I'd like to die peacefully in my sleep like my grandfather....not screaming in terror like the passengers on his bus." - Jack Handy


bobbystahr ( ) posted Sat, 18 April 2009 at 8:50 AM

 Well duh...it IS a landscape modeler in it's essense...don't think there were 'singing hills' in the minds of the creators....just having a bit of fun here....tjohn summed it up nicely. In case you hadn't explored and found it yet Movie Maker lives in Program Files on your C drive and works very nicely for adding sound to animations.. ...

 

Once in a while I look around,
I see a sound
and try to write it down
Sometimes they come out very soft
Tinkling light sound
The Sun comes up again



 

 

 

 

 


Pjotter ( ) posted Sat, 18 April 2009 at 9:15 AM

I wanted to create a tree playing a violin. Creating the animation itself is doable, but to get it a bit synchrone to music is very hard if I cannot import the music.

Leo


bobbystahr ( ) posted Sat, 18 April 2009 at 11:47 AM

 I see your dilema...but not a solution....maybe if brycetech/David Richmond is looking in he could help...he's done some stunning animation with Bryce.. ...

 

Once in a while I look around,
I see a sound
and try to write it down
Sometimes they come out very soft
Tinkling light sound
The Sun comes up again



 

 

 

 

 


tom271 ( ) posted Sat, 18 April 2009 at 4:19 PM

I would image that the fun would be creating the animation then going to another app and put music to it........   I Studio can handle music....



  ----------------------------------------------------------------------------------------------------------------------------



Pjotter ( ) posted Sun, 19 April 2009 at 3:06 AM

Adding isn't the problem. Synchronizing is. Bit the same as a very bad playback for a singer. You see it is wrong and it disturbs. Or the synch is right or you shouldn't do it. Adding wind sound to a scene is no problem, but the break of a branch can't be 2 seconds after you see it happening.

For me this is too complicated now and working on other solutions without synchronizing.


pakled ( ) posted Sun, 19 April 2009 at 3:14 PM

and I thought the hils were alive with the sound of music...;)

yeah, use the animation as the image portion, and there's a host of multimedia programs out there to add a soundtrack (try Sourceforge...good place to start)

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


Analog-X64 ( ) posted Sun, 19 April 2009 at 5:53 PM

If you are on a low budget but you want the best Bang for your Buck as the saying goes.

I would recommend Sony Vegas Video for $54 http://www.sonycreativesoftware.com/moviestudio

It has more advanced features than Movie Makers included with Windows XP.


Pjotter ( ) posted Mon, 20 April 2009 at 2:51 AM

Once again, adding music isn't the problem. Synchronizing is. I need the music WHILE I work on my animating part, not AFTER.


FranOnTheEdge ( ) posted Mon, 20 April 2009 at 11:12 AM

I know just what you mean, and the only way I can see to do it is to get the bryce animation as close as possibly without synchronising, and then use some other app to sync sound to image.

I use Premiere or After Effects myself (lucky enough to get Adobe Production suite on an education license - I'm still feeling the pinch from the cost but they do work)  but I also wonder if Flash would do it?

If Flash is cheaper?

I'd say ULead VideoStudio too, which is a good deal cheaper, I got it with Corel PaintshopPro a few years back, but I haven't used Ulead very often, and not for sincing as I find Premiere does it okay.

But if Windows Movie Maker will do it, then go for that one.  It's free after all.

Measure your mind's height
by the shade it casts.

Robert Browning (Paracelsus)

Fran's Freestuff

http://franontheedge.blogspot.com/

http://www.FranOnTheEdge.com


Analog-X64 ( ) posted Mon, 20 April 2009 at 5:00 PM

Quote - Once again, adding music isn't the problem. Synchronizing is. I need the music WHILE I work on my animating part, not AFTER.

How do you think they Synchronise Hand Drawn cartoons to Music/Audio?

Sony Vegas or Ulead Video Studio will allow you to synchronise audio to video after its all rendered.


bobbystahr ( ) posted Mon, 20 April 2009 at 5:24 PM

 I think this is a lost dream myself. Sync-ing up with music generally requires a 'boned' object as you will have to use a lip sync app as that seems all there really is, and they require an object with a skeleton at least. Most motions other than speech can be edited in quite easily after like door creaks, engine sounds, wind in the trees etc.

 

Once in a while I look around,
I see a sound
and try to write it down
Sometimes they come out very soft
Tinkling light sound
The Sun comes up again



 

 

 

 

 


FranOnTheEdge ( ) posted Mon, 20 April 2009 at 7:59 PM

I know it's not the answer that's wanted but Premiere will let you import a series of hand drawn cartoons, you can also import audio and then sinc one to the other, takes a good bit of work though.

Not sure how you would get hand drawn cartoons into Bryce, or why you'd want to...  But I'm probably mixing up 2 different messages in this thread.... You could maybe change the image on a 2d plane every so often, while other things in bryce were animating around it... but with no audio imput there's little point.

Hey maybe we can ask Daz for this, and really scare them silly???

Lol.

Measure your mind's height
by the shade it casts.

Robert Browning (Paracelsus)

Fran's Freestuff

http://franontheedge.blogspot.com/

http://www.FranOnTheEdge.com


Pjotter ( ) posted Tue, 21 April 2009 at 3:36 AM

First me.
I have created music. Promoting is very hard, because many are doing the same. After a long search, making music video clips is the way I want to go. Because the animation part is taken too much time, I want to simplefy it. Music is my passion and not animation, although I like it also. Browsing through this forum I found "TrueSpace." Although it is on a different level as Bryce, I like it, because I can work faster. And I don't have to use a seperate program for characters. But I still have the synch problem.

The sync issue.
This thread is getting interesting because a basic problem could be improved/solved. 
General sound like wind is no problem. It can be added afterwards with something like "Sony Vegas."
Specific sync sound like something breaks, can also be done with the above.
But music and lip sinc are harder. My thoughts on this.

Dancing on a beat can be done by calculating. If you know the beats per minut, lets say 140 bpm, you know on which frame the first beats comes. If you do one left and one right foot beat, fine tune it and copy these keyframes.
Other movements can also be calculated.

Lip sync. I haven't done this also yet, but it can work I think. Make the specific mouth setting for each letter. You don't need them all. "A" and "O" are almost the same for instance. Then, if you want to say "We are the world" in 10 seconds. Paste the key settings for the letters and fine tune afterwards.

Or, use a program like "CrazyTalk" (lip sync program) and paste the face using "Sony Vegas" onto the character. Also I haven't tried it yet.

Leo


FranOnTheEdge ( ) posted Tue, 21 April 2009 at 6:30 AM · edited Tue, 21 April 2009 at 6:34 AM

I haven't tried "Crazy Talk" or "Sony Vegas", but I do know that lip syncing is very hard with "After Effects" because you can't scrub back and forth and hear the audio, and thus position say... the T sound exactly.

But you can do that in "AdobePremierePro", and that's what I use.

Trouble is I know it's not that cheap.  If you can prove you're a student you can get an edu discount.  A pretty good one too.

You can scrub through the timeline and hear the sound in "UleadVideoStudio", but I find that the video goes red and you can't see much.  This makes it hard to sync stuff.

However, it is just possible. 

Also "UleadVideoStudio" allows you to add more than one track of audio - there's tracks for voice and for music, so you have 2.  I can't discover if it's possible to add more than that, but I guess a way around that is to export the movie then re-import it - when it would have 2 newly free audio tracks you could then add audio to the empty tracks, export, import etc etc etc...

And happily when you import the previously made video, it imports with the audio stuck to the video and not in a separate track, so you still have a new empty Music and a new empty Voice track to use, so you can gradually build up the audio to have whatever you want, you just have to do it in stages.

Oh, the red effect is probably just something to do with my having WinXP Media Centre edition, as I foolishly thought it was better than XP pro, and it isn't - it's caused a load of problems, so no doubt, this is another one.

Measure your mind's height
by the shade it casts.

Robert Browning (Paracelsus)

Fran's Freestuff

http://franontheedge.blogspot.com/

http://www.FranOnTheEdge.com


bobbystahr ( ) posted Tue, 21 April 2009 at 9:00 AM · edited Tue, 21 April 2009 at 9:04 AM

Attached Link: my tubes

 Member cmcc has a bunch of animations with sound at his site and he seems to use Poser/DAZ imports for his humans...could you not export your models as either .obj or .3ds and import them into Poser/DAZ, do the animation and the export them thru DAZ back into Bryce?...just a thought...Charles seems to be able to lip sync fairly accurately with words so could you not do the same with sounds. As a music writer myself this is something, given the time and Poser7 I'd likr to try as my ideas for videos of my songs have so far been stuck in the real world with 'real' places rather than the fantasic stuff I'd like to do in Bryce.. ...

 

Once in a while I look around,
I see a sound
and try to write it down
Sometimes they come out very soft
Tinkling light sound
The Sun comes up again



 

 

 

 

 


Pjotter ( ) posted Tue, 21 April 2009 at 10:07 AM

I have been using Poser, but with non-human characters it is more complicated. And working with 2 programs is not easy. The moves from Poser has to fit to the environment from Bryce.

Just figured out that TrueSpace probably has lip sync (plugin). I always underestimate free programs, but I think I am wrong this time. This programs has several easy ways of doing things.

This is a bit the direction I want.


bobbystahr ( ) posted Tue, 21 April 2009 at 10:44 AM

 trueSpace used to be far from free...before M$ bought it to use with their virtual world thingy it used to retail for around $900.00 so it should have some fairly advanced features. A friend who has used it since ver. 2.0 swears by it as much as at it..LOL. It is still in development IIRC Roman's last comment on it's status that I saw.. ...

 

Once in a while I look around,
I see a sound
and try to write it down
Sometimes they come out very soft
Tinkling light sound
The Sun comes up again



 

 

 

 

 


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.