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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 08 9:27 am)



Subject: Antonia - Opinions?


JOELGLAINE ( ) posted Sat, 18 April 2009 at 1:28 PM

I like the darker,too, because I used to have a girl-friend from Mexico.  Her skin had as much variation as shown. Nothing wrong with it,IMO.:laugh: I'm not an Anglo, so it looks natural to me. :lol:

The lighter one DOES look more like the original reference, though. Variety IS the spice of life, so having more tones IS the way to go. We already have a dark skin, so why not Anglo, and the darker Latino hue ,as well?

By the time we get around to releasing her, she might have as much going for her as one of the Vickies.LOLOLOLOL

I cannot save the world. Only my little piece of it. If we all act together, we can save the world.--Nelson Mandela
An  inconsistent hobgoblin is the fool of little minds
Taking "Just do it" to a whole new level!   


Jules53757 ( ) posted Sat, 18 April 2009 at 1:47 PM

Well, I would also support both colors.


Ulli


"Never argue with an idiot. They drag you down to their level and beat you with experience!"


odf ( ) posted Sat, 18 April 2009 at 8:01 PM

Oh sure, I like the dark skin as well. It's just good to know that it's possible to achieve lighter tones as well, not only darker ones.

-- I'm not mad at you, just Westphalian.


Faery_Light ( ) posted Sat, 18 April 2009 at 8:42 PM

I like both skin tones.
She looks much better using vss to improve the texture. :)

I've been studying the pdf that came with matmatic and any info I can find on shaders.
I'm hoping to learn it and start applying it to my skins, human and non-human.


Let me introduce you to my multiple personalities. :)
     BluEcho...Faery_Light...Faery_Souls.


odf ( ) posted Sun, 19 April 2009 at 2:41 AM

file_428965.png

I've done some experimenting with eyebrow trans maps. On the left is **BluEcho**'s - which I think was hand-drawn and is actually pretty darn good. On the right is one I extracted from a photo. It's also twice the resolution (4096x4096 for the whole map, of which the eyebrows are a tiny part), but I don't think that's strictly necessary.

By the way: does anyone know how Firefly stores images maps internally during rendering? I'm wondering if it would be better to map the brows separately, so that the transmaps wouldn't have that much unused space.

-- I'm not mad at you, just Westphalian.


JOELGLAINE ( ) posted Sun, 19 April 2009 at 3:20 AM

I thought that 4000X4000 is the limit for poser! I like both of them, but NOT the size! Yike!

Mapping them seperately might be better. That is how the V3 brow/lashes are done. I prefer it that way,IMO.

What do others think?

I cannot save the world. Only my little piece of it. If we all act together, we can save the world.--Nelson Mandela
An  inconsistent hobgoblin is the fool of little minds
Taking "Just do it" to a whole new level!   


odf ( ) posted Sun, 19 April 2009 at 3:43 AM

I read somewhere the 4000x4000 was an old Mac thing or something. The size works fine on my Windows under VirtualBox. But I've scaled them down to 2048x2048, and that seems to work well enough. I'll post the render when it's done.

I think mapping them separately makes sense. All those different maps are a bit confusing, but it's probably better in the end.

-- I'm not mad at you, just Westphalian.


ice-boy ( ) posted Sun, 19 April 2009 at 4:17 AM

i think you dont need 2048 for eyebrows.


ice-boy ( ) posted Sun, 19 April 2009 at 4:23 AM

Quote - Nice work on the dress, Fisty! The UV mapping is very good - very little distortion. Because it is "cut" from the cloth somewhat like a real dress, it is possible to use it with procedural patterns, not hand-drawn.

I used my matmatic Loom to make a plaid tile, and applied it to the dress. I like it.

i noticed that you have transparency on the dress and hair. how long was the render with raytraced shadows? 


pjz99 ( ) posted Sun, 19 April 2009 at 5:39 AM

For texture resolutions, larger is imo better - if the user wants them smaller for memory reasons, they can be scaled down.  Once they're scaled down though, the detail is gone and can't be recovered.

My Freebies


odf ( ) posted Sun, 19 April 2009 at 6:16 AM · edited Sun, 19 April 2009 at 6:17 AM

file_428972.jpg

Here's another test with the new eyebrows and a mask applied to the lips.

-- I'm not mad at you, just Westphalian.


odf ( ) posted Sun, 19 April 2009 at 6:58 AM

Quote - For texture resolutions, larger is imo better - if the user wants them smaller for memory reasons, they can be scaled down.  Once they're scaled down though, the detail is gone and can't be recovered.

That's a good point.

-- I'm not mad at you, just Westphalian.


ice-boy ( ) posted Sun, 19 April 2009 at 7:32 AM

but we agree that we dont need to use 2048 for eyebrows? we dont go that close.


odf ( ) posted Sun, 19 April 2009 at 7:59 AM · edited Sun, 19 April 2009 at 8:01 AM

Quote - but we agree that we dont need to use 2048 for eyebrows? we dont go that close.

Yes, but the eyebrows are currently only a tiny part of the 2048x2048 map. That's why I was talking about giving them their own map - which would of course be considerably smaller. I think 512x512 would in fact be more than enough for just the eyebrows. For the references I have and the methods I've been using, probably even 256x256. There's no sense in making the resolution bigger than the level of detail one actually has. I think what pjz99 means is to hand whatever level of detail one can reasonably get over to the user and let them decide whether they want to scale it down.

-- I'm not mad at you, just Westphalian.


Fisty ( ) posted Sun, 19 April 2009 at 11:19 AM

That's really low rez for the brows, Ice-boy... the way they are mapped that would make them like 200 pixels across maybe.

I would vote for mapping them on the same square as the eyelashes, odf.


ice-boy ( ) posted Sun, 19 April 2009 at 11:31 AM

i meant if the eyebrows would be seperate.


Jules53757 ( ) posted Sun, 19 April 2009 at 12:34 PM

I added a new version of the bodymorphs on the site. They are now seperated in FBM's, Breast morphs, Lower torso and Legs.Also in the Body now all sections are collapsed by default. Please check it and if you like it I will sort the Headmorphs in the same way.


Ulli


"Never argue with an idiot. They drag you down to their level and beat you with experience!"


JOELGLAINE ( ) posted Sun, 19 April 2009 at 4:07 PM

I didn't know how to do that. I used a pose by Svdl to organize them, but they would not collapse.

If you know how, Jules, I have NO problem with that!:laugh: That's what I was trying for to begin with!

I cannot save the world. Only my little piece of it. If we all act together, we can save the world.--Nelson Mandela
An  inconsistent hobgoblin is the fool of little minds
Taking "Just do it" to a whole new level!   


Jules53757 ( ) posted Sun, 19 April 2009 at 4:14 PM · edited Sun, 19 April 2009 at 4:17 PM

As you see, I know how and I have no problem with using my solution in this project (and others) :D

Think it's no secret, it's just a trick.

I just checked it, I found it in 2005/ 2006.


Ulli


"Never argue with an idiot. They drag you down to their level and beat you with experience!"


JOELGLAINE ( ) posted Sun, 19 April 2009 at 6:30 PM

Alrighty, Mister Magician...just go do your magic and turn some tricks. That didn't sound right. :laugh: Do your magic, I meant. LOLOLOLOL

I cannot save the world. Only my little piece of it. If we all act together, we can save the world.--Nelson Mandela
An  inconsistent hobgoblin is the fool of little minds
Taking "Just do it" to a whole new level!   


artistheat ( ) posted Mon, 20 April 2009 at 8:35 AM

Whoa! For some reason I stop recieving E-mail on this thread and now I find it's still going strong and way,way to many pages for me to read and catch up.......So just a quick question Is she Finished can you download her any where?


Diogenes ( ) posted Mon, 20 April 2009 at 9:03 AM

Hi **artistheat,

**Check odf's file locker, you can download the last version there.  She is still in alpha but getting there as you can see.


A HOMELAND FOR POSER FINALLY


artistheat ( ) posted Mon, 20 April 2009 at 9:07 AM

Thanks Phantom....Is she rigged?


Diogenes ( ) posted Mon, 20 April 2009 at 9:20 AM

Yup, plus odf is doing some great stuff with the toes for the next version. My toes didn't work very well :(  But odf came up with a great solution, I hope I can borrow the idea for my figures 😄


A HOMELAND FOR POSER FINALLY


odf ( ) posted Mon, 20 April 2009 at 9:33 AM

Actually, your toes worked fine by themselves, phantom3D. It was the toecap I added later that caused the problems.

Welcome back to the thread, artistheat! 😄**
**

-- I'm not mad at you, just Westphalian.


artistheat ( ) posted Mon, 20 April 2009 at 10:19 AM

She's looking Awesome...When I get some time on my hands I'll try to develope some poses for her.

Thanks odf...:)


Starkdog ( ) posted Mon, 20 April 2009 at 7:20 PM · edited Mon, 20 April 2009 at 7:21 PM

file_429064.JPG

 Here are some short shorts for Antonia.  These could be used as pajamas, workout clothes, lingerie, etc.  I just need to figure out how to make JCM's and add them to the CR2.  I still get pokethrough when Antonia moves her legs.- Starkdog


Rodma_Hu ( ) posted Mon, 20 April 2009 at 7:32 PM

http://www.renderosity.com/mod/gallery/index.php?image_id=1869253

Having collaborated with the Yost Group many years ago on the development of 3D Studio Max, r1.0, I can only say the dev team’s professionalism read throughout this thread is second to none.

A most impressive piece of work. I hope it’s OK to play around with.

Is there a seam guide available as yet?


Diogenes ( ) posted Mon, 20 April 2009 at 8:08 PM

Starkdog:  Looking good. Antonia is building her wardrobe :) If you like you could just do regular morphs and odf or myself could turn them into JCM's.

Rodma_Hu: Nice work!  Great to see some work featuring Antonia.

There is no seam guide as of yet as far as I know. odf may be working on one, but as of now there is none.


A HOMELAND FOR POSER FINALLY


JOELGLAINE ( ) posted Mon, 20 April 2009 at 9:25 PM

Could any of the templates be used as a seam guide? Would BlueEcho have any as well?

We're second to NONE? WOOOOOOOOOHOOOOOOOOOOO!:laugh: That's always good news!

I cannot save the world. Only my little piece of it. If we all act together, we can save the world.--Nelson Mandela
An  inconsistent hobgoblin is the fool of little minds
Taking "Just do it" to a whole new level!   


Fisty ( ) posted Mon, 20 April 2009 at 9:29 PM

Nice work, Stark.. they look very comfy!  (I would wear 'em around to house.. I don't think anyone other  than my husband would appreciate me wearing them)  LOL


Starkdog ( ) posted Mon, 20 April 2009 at 9:36 PM

file_429066.JPG

Hehehe, Antonia's getting cheeky!!! -Starkdog 


odf ( ) posted Tue, 21 April 2009 at 4:13 AM

Rodma_Hu: It's nice to see her enter the galleries. Antonia looks good as a golden goddess. I haven't made any seam guides yet. Being opposed to tedious work - as long as I'm doing it myself, anyway - I'm likely to try and automate the task. In either case, it might be a while before I get to it, so if anyone would like to step in, they'd be more than welcome.

Starkdog: Love the shorts. I can see how rigging them without JCMs might be a problem.

I think I should issue a general warning at this point to everyone who makes clothes:

Now that I have the DAZ Setup Tools, I'm planning to revisit the JCMs, particularly for the shoulders, elbows and knees, but maybe others too, and try to get those parts to bend as realistically as I can. I don't think I will change the skeleton or the joint setup anymore, though, except possibly on the hands and feet. So if you intend to make conforming clothes, by all means go ahead and rig them based on the existing cr2, but you might wait with the fine-tuning until I declare the JCMs final.

-- I'm not mad at you, just Westphalian.


Faery_Light ( ) posted Tue, 21 April 2009 at 1:14 PM

hmmm, didn't get my ebot this time.

Joel, I just used the templates as I don't really do good on making the guides.
Snowsultan is the expert on that stuff. :)

Anywho's, I may just lurk a bit as I am really not feeling great lately and also going to be busyyyy as we are in process of  renting a new house.

It is bigger than this one so my daughter can live there too with her family.So don't worry if you don't hear from me for a bit. :)


Let me introduce you to my multiple personalities. :)
     BluEcho...Faery_Light...Faery_Souls.


JOELGLAINE ( ) posted Tue, 21 April 2009 at 1:23 PM

A LOT of folks have been forced to re-locate in the past six months. (Puts hand up-Me! Me-me-me! :laugh:) So don't worry about us. Take care of yourself and family first.

I cannot save the world. Only my little piece of it. If we all act together, we can save the world.--Nelson Mandela
An  inconsistent hobgoblin is the fool of little minds
Taking "Just do it" to a whole new level!   


odf ( ) posted Wed, 22 April 2009 at 6:18 AM · edited Wed, 22 April 2009 at 6:18 AM

BluEcho: Is SnowSultan still around? I remember his seam guides from way back. :lol: Good luck with the new house!

It occurred to me today that I forgot to include the templates in the latest preview, so I added them to my locker. Since I re-mapped the lashes, it's important to get that update even if you have an older version of the templates.

They now live under Runtime/textures/Antonia/templates in my development directory, so I should manage to not forget them the next time I post an update. 😄

-- I'm not mad at you, just Westphalian.


Faery_Light ( ) posted Wed, 22 April 2009 at 9:07 AM

odf,I haven't seen any new templates for a bit so I can't say if SnowSultan is still around, may be taking a break. :)


Let me introduce you to my multiple personalities. :)
     BluEcho...Faery_Light...Faery_Souls.


Fisty ( ) posted Wed, 22 April 2009 at 11:51 AM

He's still around, most of his templates are for Daz products and are the ones linked at the bottom of the product pages.

StitchWitch will make similar colored seam guides like his...  they are not quite as good (as far as I know they just have the colored edge polys not the extra text and markings)  but if you don't have a Sultan around it's the next best thing.


JOELGLAINE ( ) posted Thu, 23 April 2009 at 2:13 AM

OT--I made it to the STAFF PICKS this week! Yaaaaaaaaaaaaaaaaay! Has nothing to do with anything, but made me happy!:laugh:

I cannot save the world. Only my little piece of it. If we all act together, we can save the world.--Nelson Mandela
An  inconsistent hobgoblin is the fool of little minds
Taking "Just do it" to a whole new level!   


odf ( ) posted Thu, 23 April 2009 at 4:05 AM

Quote - OT--I made it to the STAFF PICKS this week! Yaaaaaaaaaaaaaaaaay! Has nothing to do with anything, but made me happy!:laugh:

Cool! Were does the story start, though? I don't want to read it backwards.

-- I'm not mad at you, just Westphalian.


JOELGLAINE ( ) posted Thu, 23 April 2009 at 4:39 AM

17 pages into my gallery. LOL I need to get them all organized into a special gallery or something!

The first episode is here:www.renderosity.com/mod/gallery/index.php

It was supposed to be just vignettes that EXPLODED into a novel.  Sort of like Athena being born from the forehead of Zeus.  Except I got Toxic because I'm not Zeus. :laugh:

I hope you got a weekend set aside, it's a long read all total.:lol:

I cannot save the world. Only my little piece of it. If we all act together, we can save the world.--Nelson Mandela
An  inconsistent hobgoblin is the fool of little minds
Taking "Just do it" to a whole new level!   


Diogenes ( ) posted Fri, 24 April 2009 at 3:47 AM

Antonia is looking very good.

Wow! Joel that's alot of writting.  Will have to read it in instalments.  Congrats.


A HOMELAND FOR POSER FINALLY


JOELGLAINE ( ) posted Fri, 24 April 2009 at 6:29 AM

Yah. Is lot of writing. Is long like Encyclopedia or L.Ron Hubbard novel!:laugh:

Hopefully more interesting.

I cannot save the world. Only my little piece of it. If we all act together, we can save the world.--Nelson Mandela
An  inconsistent hobgoblin is the fool of little minds
Taking "Just do it" to a whole new level!   


odf ( ) posted Fri, 24 April 2009 at 9:20 AM · edited Fri, 24 April 2009 at 9:21 AM

Little heads up:

I've moved the handle geometry out of the .obj file and into the .cr2, as they have a tendency of getting in the way of modeling and .obj file surgery. I think ideally I'd like to have just empty geometries for the handles and ERC-parent them to props or something like that.

My next plan is to do a complete new set of JCMs using the low poly mesh, trying to get at least the most common bends to look as realistic as possible. Those will then be subdivided and applied to the high poly mesh. Once I've done that, it's finally time to make expression morphs and to work on a realistic and user-friendly face rig (if such a beast exists).

-- I'm not mad at you, just Westphalian.


JOELGLAINE ( ) posted Fri, 24 April 2009 at 9:54 AM

What kind of "Face Rig" are you talking about? Sounds scary!  Like putting handles on the ears or something like that? Nose? Lips ? Cheeks?

One slip of the grip and POW she looks like Dumbo the elephant? I'm curious now.

I cannot save the world. Only my little piece of it. If we all act together, we can save the world.--Nelson Mandela
An  inconsistent hobgoblin is the fool of little minds
Taking "Just do it" to a whole new level!   


grylin ( ) posted Fri, 24 April 2009 at 10:01 AM

 wow. just found this thread :D and i like the antonia figure. cant wait  to see  more :D


artistheat ( ) posted Fri, 24 April 2009 at 10:05 AM

Just my Little contribution...Have 7 poses for Antonia...You can find it here...

http://www.sharecg.com/v/34212/Poser/7-Poses-for-Antonia


odf ( ) posted Fri, 24 April 2009 at 10:12 AM

Quote - What kind of "Face Rig" are you talking about? Sounds scary!  Like putting handles on the ears or something like that? Nose? Lips ? Cheeks?

One slip of the grip and POW she looks like Dumbo the elephant? I'm curious now.

I don't mean like a full body rig, with lots of extra bones and such. :lol: Just the way the morphs influence each other and the movements of the eyes and jaws, and the collection of sliders used to control them. I'll explain it better when I get to it. There's a clever book called "Stop Staring" by one Jason Osipa that I will peruse for instructions.

-- I'm not mad at you, just Westphalian.


odf ( ) posted Fri, 24 April 2009 at 10:16 AM

Quote - Just my Little contribution...Have 7 poses for Antonia...You can find it here...

http://www.sharecg.com/v/34212/Poser/7-Poses-for-Antonia

It's close to my bedtime, so I just had a quick look at the preview for now. They look really good.

-- I'm not mad at you, just Westphalian.


JOELGLAINE ( ) posted Fri, 24 April 2009 at 1:53 PM

It sounds sort of Patorak's R-Man in the free stuff.  He had individual expressions, as well as the individual face parts being moved around. R-Man 1 had them best, the second didn't work so well.

I cannot save the world. Only my little piece of it. If we all act together, we can save the world.--Nelson Mandela
An  inconsistent hobgoblin is the fool of little minds
Taking "Just do it" to a whole new level!   


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