Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2024 Dec 13 6:58 am)
On 64 bit Vista with 8 gb ram I find infinite terrains slow things down generally, especially render times. Too bad because I really like the way they look. You're video card may be slowing down the display times. Hopefully someone with a similar setup can give you better feedback as I realize I'm not being that helpful.
Yeah even on my 8 gig quad core they are slow, but as Alex says, no wonder, the software is building the scene in extreme detail :)
always ALWAYS turn off "auto update" window when building complicated scenes, because the constant re-fresh and redraw takes up so much CPU time it's a massive drag, as one tip that heps a bit.
Just refresh update mini render window as need.
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Is anyone else finding this? I have a reasonably fast laptop (Core 2 Duo 2Ghz, 2 GB mem, with 256MB NVidia 7900GS video board) with XP Pro SP3, but maybe that's struggling?
Is there any way to speed up the display of infinite terrains, or does Vue need a lot of grunt to do its polygonOpenGL calculations for these?