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Poser Technical F.A.Q (Last Updated: 2024 Nov 13 12:50 am)
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This is the place you come to ask questions and share new ideas about using the internal file structure of Poser to push the program past it's normal limits.
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You know not what you ask. But here goes... A typical cr2 file contains:
Okay, you really only need to deal with the second actor listings for this. I would suggest against just copying bits and peices of a particular actor until you are familiar with what each bit and peice does. I would suggest deleting the entire actor from your new cr2 and then copying the entire actor from the old cr2 into its place. Afterwards you can open up the "channels" section under that actor and delete any morph targets you want to get rid of (Identifyable with their "targetGeom xxxx" tag). The other thing to watch out for is the figure numbering. If your new cr2's actors end in a ":2" and your old cr2's actors end in a ":1" you could run into some trouble when copying stuff over. You would need to change all those ":1"s to ":2"s, which can be done somewhat easily with a find-and-replace in Edit Pad or whatever text editor you have available. Hope this helps.
In CR2Edit, from the manual: Use File - Open to open the file you want to transfer joint parms TO Click the Open Source icon to open the file you want to transfer joint parms FROM Click a FROM and TO body part in their respective files (usually the same body part) and click the JP Transfer icon - you will be prompted for a file in which to save the updated CR2. By default this will be the TO file you opened in the first step above. Repeat for as many joint parm transfers as you wish. Dan http://www.neca.com/~dwilmes/cr2edit.html Sorry Win only for software http://www.zenwareonline.com for ZenPaint, ZenTile, ZenGrid and VueMaster
heyas; the joint parameters are in the channels of the body parts in the 'second' section of the cr2. in john stallings' cr2 edit(or), you can simply copy the whole body part from the old file and 'paste over' the body part in the new file. or you can copy all the channels and 'paste over' the new file's channels for that part. cr2 edit(or) will also let you search and replace. replace the :1 or :2 or whatever with a null value if you like. you can change the :# throughout the whole file without worrying about messing up anything else.
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Hi again. I was, at first, very excited to be able to work on my poser figures with a little more functionality by editing the cr2 files as you people suggested. The only problem was that I did fail to find out what should be copied from one figure to another, losing some hours worth of work with an unbackuped file that was rendered useless... any tip as t what should I take from figure to figure to steal only the joint parameters?