Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 11 3:50 am)
Attached Link: http://www.renderosity.com/mod/bcs/index.php?ViewProduct=64629&vendor=288865
Here it is, IMO it's better because you can use virtually any morph on your figure and use this to get the clothing to fit, the DAZ one is limited in comparison. Just my opinion, I could always be wrong!Injustice will be avenged.
Cofiwch Dryweryn.
Quote - sweet, so with this i can use any cloths or prop to fit any figure?
ah darn, i think its only for windows. I have a MAC =(
From reading the blurb, I DON'T think it will fit ANY clothing to ANY figure. I think the conforming clothing would need to be made for the particular figure. Then "Morphing Clothes" would transfer any morphs for the figure to the the clothing so that the clothing would still fit the morphed figure. I could be wrong, but that is how I read it. I don't have "Morphing Clothes", but I know that Dimention3D does some very good quality stuff. It might be worth contacting the author, just in case it will work on a MAC.
For something that will fit conforming clothes made for one figure to a different figure, you might like to look at Wardrobe Wizard by PhilC. Though I don't know if that will work on a MAC or not.
I just checked PhilC's site, and it seems that "Wardrobe Wizard 2.0" (WW2) will work on a MAC.
There is a free trial version, that only works on the P4 & P5 figures, so you can try before you buy.
@ Les -
I use Morphing Clothes -
It is awesome but you are correct it will not cross figures.
the conforming clothing has to be for that figure
works really well never poke through, very smooth clean fit.
easy to use interface too.
I recommend it to anyone who has saved their own morphs for a figure , and did not keep the magnets!
______________________
"When you have to shoot ...
SHOOT.
Don't talk "
- Tuco
Santicor's Gallery:
http://www.renderosity.com/homepage.php?page=3&userid=580115
The short answer is - that feature does not exist - probably because it is pretty much an impossible task.
I don't see how one could use a morphs verticy values to recreate a particular value for magnet, magnet field and magnet base. Some of the folks here who are smarter about math will give you the proper terminology, but magnet params, in your scenario, are 3 unknown variables, and the morph params could be considered one known variable. How do you create the math for 3 unknown to properly reproduce the one known?
I suppose a genious could create a program that creates a magnet based on morph info for you if they were able to
A) unlock the underlying math of Poser magnet technology and
B) you would probably have to know how to provide 2 of the 3 unknown variables of the magnets, anyways. and
C) very few morphs , if any, can be done with just one magnet - magnet fields are limited to being spherical- I have tried to magnetize a magnet field to make it something other than spherical-it doesn't work
______________________
"When you have to shoot ...
SHOOT.
Don't talk "
- Tuco
Santicor's Gallery:
http://www.renderosity.com/homepage.php?page=3&userid=580115
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Attached Link: V4 Mags
do any of you have this, and if so how offten does it come in handy?