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Vue F.A.Q (Last Updated: 2024 Dec 13 6:58 am)



Subject: Asperatus clouds


alexcoppo ( ) posted Mon, 01 June 2009 at 1:12 PM · edited Mon, 02 December 2024 at 11:39 AM

While we all quarrel about which program creates the most realist clouds, Nature is busy at work.

Today I saw an article about Asperatus clouds; it contained a picture so unbelievable that it could not have been photoshopped.

I found an interesting cloud images reference site The Cloud appreciation Society and in their gallery there is a section specialized for  this kind of clouds. I find this example the most impressive.

Bye!!!

GIMP 2.7.4, Inkscape 0.48, Genetica 3.6 Basic, FilterForge 3 Professional, Blender 2.61, SketchUp 8, PoserPro 2012, Vue 10 Infinite, World Machine 2.3, GeoControl 2


Rich_Potter ( ) posted Mon, 01 June 2009 at 1:32 PM

wow, thats a crazy cloud...

I find it really interesting that things like the cloud appreciation society exists, its brilliant.

Thanks for the link!

Rich

http://blog.richard-potter.co.uk


Rutra ( ) posted Mon, 01 June 2009 at 1:47 PM

If someone would do that in Vue, everyone would say "very unrealistic". :-)


bruno021 ( ) posted Mon, 01 June 2009 at 1:48 PM

Wow, weirdest cloud I've seen. So unrealistic! I suggest the guy who rendered this go, and and look how real clouds look like -)



silverblade33 ( ) posted Mon, 01 June 2009 at 2:36 PM

Hey did you see that on the BBC site?:) I jsut posted about it on a game forum!! ;)

think this is my fave...
saw one like this here, a few years ago, except it was more like looking up into boiling, molten copper...scared folk, seriously, was so eerie!

"I'd rather be a Fool who believes in Dragons, Than a King who believes in Nothing!" www.silverblades-suitcase.com
Free tutorials, Vue & Bryce materials, Bryce Skies, models, D&D items, stories.
Tutorials on Poser imports to Vue/Bryce, Postwork, Vue rendering/lighting, etc etc!


offrench ( ) posted Tue, 02 June 2009 at 1:04 AM

Nothing to say except that nature is still the greatest renderer existing today. And it does all of this in real time!


Fantasy pictures, free 3d models, 3d tutorials and seamless textures on Virtual Lands.


chippwalters ( ) posted Tue, 02 June 2009 at 2:12 PM

Thanks for the link, Alex. I wonder if those type of clouds were in any way responsible for any of Van Gogh's work?

 


bigbraader ( ) posted Wed, 03 June 2009 at 4:14 AM

Just unbelieveable. Thanks for the link.


eonite ( ) posted Sat, 06 June 2009 at 6:29 AM

Quote - While we all quarrel about which program creates the most realist clouds, Nature is busy at work.

Today I saw an article about Asperatus clouds; it contained a picture so unbelievable that it could not have been photoshopped.

I found an interesting cloud images reference site The Cloud appreciation Society and in their gallery there is a section specialized for  this kind of clouds. I find this example the most impressive.

Bye!!!

Thanks for the links. Very impressive and inspiring shots, especially the "asperatus" clouds.

 

I had to give it a try and came up with the picture below (grainy, low quality render)

http://www.eonmusic.ch http://www.artmatica.ch


eonite ( ) posted Sat, 06 June 2009 at 6:41 AM

file_432468.jpg

Those are Spectral II clouds. I bypassed most of the regular cloud model parameters and built a "cloud model" in the function editor. The main challenge was to create distortions on Z. The Spectral II model allows "altitude variations" but it won`t allow actual distortions in the z direction.

It`s not perfect but at least it shows some of the potential when using the function editor along with the  Spectral II clouds model.

http://www.eonmusic.ch http://www.artmatica.ch


eonite ( ) posted Sat, 06 June 2009 at 8:42 AM

file_432471.jpg

 Another try (still grainy). Took considerably longer to render because one of the nodes is a Terrain Fractal. (See screenshot below)

Click on the pic for a bigger version.

http://www.eonmusic.ch http://www.artmatica.ch


eonite ( ) posted Sat, 06 June 2009 at 8:51 AM · edited Sat, 06 June 2009 at 8:56 AM

file_432472.jpg

The Gaussian Tooth node (wavelength 0/0/1) to the right generates a layer within the main layer, which then can be distorted in all 3 dimensions. Rather crazy approach, but it works :-)

http://www.eonmusic.ch http://www.artmatica.ch


craftycurate ( ) posted Sat, 06 June 2009 at 11:46 AM

Quote - Thanks for the link, Alex. I wonder if those type of clouds were in any way responsible for any of Van Gogh's work?

I reckon Van Gogh was looking through the bathroom window at the time :)


craftycurate ( ) posted Sat, 06 June 2009 at 11:47 AM

Quote -  Another try (still grainy). Took considerably longer to render because one of the nodes is a Terrain Fractal. (See screenshot below)

Click on the pic for a bigger version.

That's pretty cool!


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