Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)
Most cameras can "point at" any actor. This can be especially useful for the Dolly camera. You can animate the position of the camera (or leave it stationary) and if it is set to "point at" some actor, such as a figure's chest or neck, it will always point there. However, if the figure is bobbing up and down, the camera will do that, too, as far as pointing, though it won't actually move up and down.
Another solution is to place a prop in the scene and have the camera point at the prop, tracking it. Then you animate the position of the target prop to smoothly change the camera direction. You can let the prop movement lag the character movement easily this way.
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The Aux Camera works exactly the same as the Main Camera.
You could try my Tracker Cam. It can track a figure without bouncing (but does not work on props). Or you could try ockham's ** SteadiCam**.
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I want to have my main camera stay in one place cause i'll be coming back to the same place in other shots. But then i want one camera to follow my character.
The Face cam would do the job, except that Face Jumps up and down cause it is based on head movement. i want one that keeps steady.
I could just do it with Main cam, parent the main cam to the Character or object. That works, i know cause i have done it. BUT what i'm trying to do is set up cams to do different things and i don't want to move the main camera out of position.
Thanks