Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 26 2:05 pm)
Personally I created different runtimes for each character, including all their poses and stuff. Though this has some problems with cross content.
John
Fugazi (without the aid of a safety net)
https://www.facebook.com/Fugazi3D
Moving your Geometries, Textures, Reflection Maps and injection pose folders will cause problems, because all the files in library folders (characters, cameras, hands, lights, poses, faces, hair, props, materials) all refer to the assets in those folders in order to load correctly.
So, think of Geometries, Textures, Reflection Maps and Injection folders as 'Fixed files', having to be in a fixed runtime, or runtimes. Anything in the Library folder, except Injection Poses, you can think of as 'Roaming Files' - in theory, they can be moved around.
I routinely separate the 'Fixed' files from the 'Roaming' files, putting Fixed files into a specific Runtime (not that it matters, but I have separate runtimes for V4, M4, V4 clothes, M4 clothes, etc.).
Then I run the Roaming files through Hogsoft's CR Pro, to make sure that they point back to the correct Fixed files. Then I put the Roaming files anywhere I damn well want: on a different drive, even on a different PC.
Get CR Pro! It seems to be on special offer at the moment.
Windows 10 x64 Pro - Intel Xeon E5450 @ 3.00GHz (x2)
PoserPro 11 - Units: Metres
Adobe CC 2017
In your case you have to install many packages a few times because many packages are for more then one character.
some packages ( character and hair ) have sometimes 6 character fits.
This is not a real professional solution.
There should be a utility, that can automatically reassign the location of a *.obj file in the correlated *.pz2 files
If the content has more than one character fit then just create a runtime for that specific content (i.e., Hair). Everything will be contained within and easily accessible. Installing into each character setup is waste of computer space and resources. Judging from the title of the thread, you are running PoserPro (please there is no such a thing as Poser Pro 7; it is either PoserPro or Poser 7), there is a collection tab in your Library palette to further organize your content. You can link content from external runtimes into centralized folders for easy access.
Sorry hbore,
I am running Smith Micro Poser pro, the Help/about Poser tab tells me version 7.04.220.
So i think i am correct.
Dont Laugh,
I am a poser owner from the beginning, and updates always to the new version.
I never felt good with the programin the past, because has no professional structure.
The application allows everyone that makes characters for selling, to be used within the program.
I think here is the problem.
The poser application has no rules for making a character, Everyone can make his own character and can use names as to their likeling.
The professional character makers always use their own structure, so for instance Thorneworks characters are always in the same place, they use an individual hierarchie.
I think there is a big problem within the Poser application, many users like it.
The pro version has a pro price, but is not !!! a pro application.
The poser owner should have the possibility to make sub tabs for the different characters in all catagories :
V4
V3
The Girl
Etc etc.
The different tabs within a certain catagorie should only show little thumbnails of the pictures.
The moved characters within some catagories should automatically update their related files for reference ( for instance *.pz2 files and more kind of files if needed )
Poser in my way of thinking should be a creative program.
Every creative program is based on a visual experience.
Poser at this moment is not.
All kind off tricks has to be done , like different runtimes, not one but many.
In reality for every character, every hair per character etc etc.
Why does the community not write to the real owner of poser at this moment,with what they want.
For years poser has already the same problem, NO REAL PARAMETER AND FILE ORGANIZATION.
Help programs like pboost etc. etc. do not work in Vista, because of the fact their help files are real original 32 bist and are never updated.
64 bits programs can not read their help files.
For me the only solution looks like correct all *. pz2 files by hand for their real referred Object file location.
Well thats impossible to do for my many characters.
So i will ask the community,
If you agree with my or this problem, write to the owner off this programm.
That is the only way to get a real professional solution.
As long as people use utilities to solve the poser program problems , SMITH MICRO WILL NOT DO ANYTHING FOR A PROFESSIONAL METHOD OF ORGINAZING.
And the Utilities now available will not work in vista 64.
THANK YOU FOR READING,
I HOPE YOU WILL WRITE YOUR PROBLEMS TO THE MOST RECENT OWNER SMITH MICRO>
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
I recently have reorganized the Pose Librarie so i ended up in a few tabs instead off the hunderds of tabs. A Result because of all poser character makers use their own tab name, instead of a character name.
At this moment i am very confused with the Figures library. There is now structure at all.
I always have to open many, many tabs to find a character for a3, a4 and so on.
Name begin with space, ! sign, !! sign and so on.
I do have a lot off tabs within the the figures library and i am looking for a way, to organize the whole figures tabs into a few character tabs, like A3 A4 V4 V4 .
When i replace all that stuff in the runtime / Geometries directory into different tabs ( directories ) the *.pz2 files in the pose librarie will have incorrect references to the geometry files.
What could be a solution for this.
Is there a utility that can ( after reordering all figure files in the runtime/geometries ) reassign or update all these old figure references to the new reference ( geometries location ).