Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2024 Dec 13 6:58 am)
Mazak
Yes, it would be nice if Vue had an object intersection node which could calculate the the intersection profile of 2 objects which in turn could be used to drive the foam, Usually I add another fractal node in combination with the distance to object below node in order to make the foam less uniform. The other possibility with Vue 7.4/7.5 is to paint the foam edge in the Terrain Editor - kinda like your Photoshop technique Art Pearl.
I'll post another screendump next.
My suggestion isnt a true intersection, it's based on a iso-height line. Not too difficult.
If I had access to vue source it would barely be a page of programing, without it there is some overhead.
Oh dear - gotta run, see ya later
"I paint that which comes from the imagination or from dreams,
or from an unconscious drive. I photograph the things that I do not
wish to paint, the things which already have an
existence."
Man Ray, modernist painter
http://artpearl.redbubble.com/
Nothing to do with vue:) Girls day out for us, a group of women who knit(&crocher) for charity to an Alpaca farm in Granby Colorado. They have been importing these weird looking animals from south America and they raise them for their wool. Saw them in their grazing fileds and the mill where the wool is processed. Very soft wool but a bit pricy.
These are some of the pictures I took - they can look very awkward and very graceful.
Sorry about the digression:)
"I paint that which comes from the imagination or from dreams,
or from an unconscious drive. I photograph the things that I do not
wish to paint, the things which already have an
existence."
Man Ray, modernist painter
http://artpearl.redbubble.com/
That`s an interesting thread. Just learned some new things. Thanks for the infos.
Yes, ArtPearl, a tutorial would be nice.
I`m not very happy with the Water editor either, at least not with the way the coastal areas are treated.
Tried a couple of things myself (still experimenting).
Below is a picture with some custom foam and an attempt to create coastal waves. Ok, not the ultimate waves (for example too uniform) but maybe a step in the right direction
The waves are created by using a sine filter which is driven by the "Distance to Object below" input node.
http://www.eonmusic.ch http://www.artmatica.ch
Ok, a tutorial is on its way, I had to learn how to do a couple of things in gimp (or PS) which I knew existed but I never used them. It might still take me a few days to 'weave' it in other life things that need doing.But at least I know it all works.
I should have called the thread 'additional ' rather than 'alternative' way, as I'm not saying you cant achieve good things without it, just another tool in the toolbox. Up to now I also used the method of duplicating my terrain making it bigger in the horizontal directions and flatter in the vertical, or adding extra islands/rocks and making them invisible. It works but I found it a bit fiddly.
Bigbraader - I like your foam. The only thing I dont like is the fact that at the intersection with the coast it is a pure white line because the distance to object below is exactly 0, and its a bit tricky to get rid of that even if you combine it with other noises. (only the 'multiply' mode of the combiner can do it, if the ranges of numbers are right).
Sorry, probably will be clearer when I finish the tut.
Oh - its going to be an old fashioned one, words&pictures, not a video.
eonite - oh yes, another 'why didnt I think about it' about using the sine filter... very promising!
"I paint that which comes from the imagination or from dreams,
or from an unconscious drive. I photograph the things that I do not
wish to paint, the things which already have an
existence."
Man Ray, modernist painter
http://artpearl.redbubble.com/
"I paint that which comes from the imagination or from dreams,
or from an unconscious drive. I photograph the things that I do not
wish to paint, the things which already have an
existence."
Man Ray, modernist painter
http://artpearl.redbubble.com/
"I paint that which comes from the imagination or from dreams,
or from an unconscious drive. I photograph the things that I do not
wish to paint, the things which already have an
existence."
Man Ray, modernist painter
http://artpearl.redbubble.com/
Thank you Paula! I find that one of the best ways to understand something is by trying to explain it to others. If I cant explain it - I probably dint understand it properly:)
I dont want to push the good people at geekatplay to hurry up and post the tutorial, I'm sure they have things to do. But I thought it will be nice if it's available if people want to look at it in the weekend so I uploaded it to 'yousendit.com' meanwhile.
The link is
https://rcpt.yousendit.com/717790282/92b6c141aef699e79eb9e09c57692bec
It will only be there for a week, but hopefully by then it will be on G@P.
The zip file contains the tutorial in a pdf file as well as an html file with the associated jpg files for the illustrations. I think the quality of the illustrations is better in the html version, however Icreated it using OpenOffice on a mac so I cant garrantee it works on PCs.
There is also a material (.mat) file you can use if you want to try out the method.
Let me know if you have problems/questions/suggestion. This is my first tutorial, I'm still learning:)
"I paint that which comes from the imagination or from dreams,
or from an unconscious drive. I photograph the things that I do not
wish to paint, the things which already have an
existence."
Man Ray, modernist painter
http://artpearl.redbubble.com/
Attached Link: Coast Line Foam
Ah! my tutorial is now on geekatplay!I hope it's helpful. Let me know if you have questions.
"I paint that which comes from the imagination or from dreams,
or from an unconscious drive. I photograph the things that I do not
wish to paint, the things which already have an
existence."
Man Ray, modernist painter
http://artpearl.redbubble.com/
...and something completely OT:
may I appologize to all those I've upset last year. It is is the Jewish 'Yom Kippur' (atonement day) tomorrow. I'm nor religious, but it's a good tradition to ask for forgivness from anyone I hurt, at least once a year.
Maybe next year I'll be less annoying?
"I paint that which comes from the imagination or from dreams,
or from an unconscious drive. I photograph the things that I do not
wish to paint, the things which already have an
existence."
Man Ray, modernist painter
http://artpearl.redbubble.com/
Mmm, good stuff! :)
I jsut use an item hidden form render, below, (usually a direct copy of the terrain, (flalttened, so cliffs aren't an issue) but Eonites sine eay, so you get regualr spaced waves, kewl! :)
thanks ArtPearl!
and yer forgiven ;) Scots would need a day for forgiviness every weekened, at least! :p
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Nothing!" www.silverblades-suitcase.com
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Is this what you wanted?
The thing is the waves generated by the Vue's water editor dont look consistent, being all parallel rather than follow the coastline. (That's true in general, not only for my examples).
I imagine I should be able to modify the waves too using a coast line mask techniques...
"I paint that which comes from the imagination or from dreams,
or from an unconscious drive. I photograph the things that I do not
wish to paint, the things which already have an
existence."
Man Ray, modernist painter
http://artpearl.redbubble.com/
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Oh - I should point out that you can still use the water editor to control the waves and foam on the waves.
Disclaimer: I'm not always very relyable, so dont be disappointed if I abondon this project in the middle, it all depends on life the universe and everything:)
"I paint that which comes from the imagination or from dreams, or from an unconscious drive. I photograph the things that I do not wish to paint, the things which already have an existence."
Man Ray, modernist painter
http://artpearl.redbubble.com/