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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 18 10:25 pm)



Subject: Poser 8 and Font size


Kalypso ( ) posted Tue, 04 August 2009 at 4:14 PM · edited Wed, 13 November 2024 at 10:28 PM
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Is anyone else getting this?  Texture names do not fit and they're not even incredibly long like some other textures I have.   This is just the default Ground.   My DPI setting is at Normal - 96 DPI.   Changing font size from large to normal in Display Properties/Appearance also has no effect. 


adroge ( ) posted Tue, 04 August 2009 at 4:31 PM

It's not just you. There are probably multiple places where there are font problems. One of them is in the main window where you select the different figures from the drop-down list box. If the text is too long it wraps around and looks screwy.


artistheat ( ) posted Tue, 04 August 2009 at 5:51 PM

Oh Boy..This might be the start of finding bugs in P8...


ziggie ( ) posted Tue, 04 August 2009 at 6:06 PM

@ Kalypso

Getting the same thing here.

I am in two minds about it as I would rather have as much text readable as possible without it being truncated too much.

Personally I can live with it at the moment, but it might be a different matter if a lot of shader nodes, etc., were in use at the same time.

I thought it might have been my screen resolution... dual monitor setup at 1920x1200 on each, but no matter the screen resolution the text still spills out of the box.

"You don't have to be mad to use Poser... but it helps"


ockham ( ) posted Tue, 04 August 2009 at 6:12 PM

I still don't have P8 working, but this seems more like a feature than a bug
to me.  I've always disliked the unreadable crowded text in earlier versions.
Readable is better, even if it looks a little odd.

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TrekkieGrrrl ( ) posted Tue, 04 August 2009 at 6:14 PM

 I actually saw this as a feature and NOT a bug. What's the ideaof teeny tiny fonts that no one can read anyway. This may stick out from the palette but at least it's legible. I was pleasantly surprise when I saw it :) I hope they won't "fix" this!

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pakled ( ) posted Tue, 04 August 2009 at 10:07 PM

this is why I never buy anything ending in '.0'...;) that and I'm broke...;)

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Kalypso ( ) posted Wed, 05 August 2009 at 2:17 AM
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Well it seems helpful now but I can imagine a more complicated shader being unreadable when all these names start sticking out of everywhere :)

I remember P6 did not truncate names in the library whereas P7 did and made it difficult to choose mats with or without AO since that's usually added at the end of the filename.   Sure they were smaller in P6 but at least you could see the whole thing within the space alloted in the library.

I really don't know what's better anymore.  I was just wondering if this is normal and how it was intended to look or if something in my settings was causing it. 


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