Sat, Nov 23, 9:39 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)



Subject: Begining a new SciFi project


nick_brown1967 ( ) posted Fri, 25 September 2009 at 10:54 AM · edited Sat, 23 November 2024 at 9:31 PM

file_440099.jpg

I may be biting off more than I can chew but hopefully I can complete this project I have just started.  Trying to model a Sci Fi (Trek based) engineering section for a Trek/Klingon hybrid ship i am doing. Here is the beginings of it. Starting with the Warp Core. It is at this moment very much a work in progress.  Modeled in wings 3D. I still have to detail the mesh and muck about with texturing. But when completed I will put it up in the freebie section.


hborre ( ) posted Fri, 25 September 2009 at 11:12 AM

That should be nice for scene building.  It will be great to check it out.  thanks.


pakled ( ) posted Fri, 25 September 2009 at 9:24 PM

I don't remember ever seeing a Klingon warp drive (but then there's whole years of DS9 I missed; they played that and Voyager in the same time slot ot 2 different channels...why, I'll never know...;)
I'm impressed, any time I try something like this in Wings, it comes out looking like a Lava lamp...;)

Looking forward to more...

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


momodot ( ) posted Fri, 25 September 2009 at 11:24 PM

I like that.



aguirre ( ) posted Sat, 26 September 2009 at 4:36 AM

Very promising. Keep the editor running !


Donfield ( ) posted Sat, 26 September 2009 at 8:10 AM

Looks great.  Maybe include a red core interior for the Klingons.


Porthos ( ) posted Sat, 26 September 2009 at 1:06 PM

Nice job!

MS Windows 7 Home Premium 64-bit SP1
Intel Core i7-2600 CPU @ 3.40GHz, 12.0GB RAM, AMD Radeon HD 7770

PoserPro 2012 (SR1) - Units: Metres , Corel PSP X4 and PSE 9


TrekkieGrrrl ( ) posted Sat, 26 September 2009 at 1:48 PM

 Looks good!

I'll second a red core for the Klingons. And perhaps some .. Jaggy parts to the rail supports or something. Something more .. Klingon. This is still soft and human ;)

FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
  Using Poser since 2002. Currently at Version 11.1 - Win 10.



JOELGLAINE ( ) posted Sat, 26 September 2009 at 4:14 PM

 Maybe make the railing a hexagon, instead of round, and put some angled braces on it with shock-absorbers. Viola, then you have a Klingon Warp-core.

I cannot save the world. Only my little piece of it. If we all act together, we can save the world.--Nelson Mandela
An  inconsistent hobgoblin is the fool of little minds
Taking "Just do it" to a whole new level!   


nick_brown1967 ( ) posted Sat, 26 September 2009 at 5:47 PM · edited Sat, 26 September 2009 at 5:47 PM

Thanks for the feedback.

When I was typing this I made a huge Blunder. instead of saying 'Trek/Klingon hybrid ship' What I meant to type was a Federation/Klingon hybrid. 
The ship is a Federation and Klingon joint project, simular to the Defiant where the romulans had a hand in it.
I posted a WIP of the sled part of the ship in the gallery a few weeks back.

Sorry for the confusion due to my bad typing and consuming way to many alcholic beverages whilst modeling/rendering and typing. 


chimera46 ( ) posted Sat, 26 September 2009 at 9:48 PM

Looks good so far, I'd be interested to see this one develop.

The strong do as they can while the weak do as they must.


flibbits ( ) posted Sun, 27 September 2009 at 1:15 AM

Your attempt is laughable.  That is an unrealistic warp core.  The ratio between the height and diameter is all wrong.  With that ratio, the matter/anti-matter reaction would be uncontrollable.

(That was written in the voice of the comic book shop guy Simpsons.)



nick_brown1967 ( ) posted Sun, 27 September 2009 at 7:18 AM

Quote - Your attempt is laughable.  That is an unrealistic warp core.  The ratio between the height and diameter is all wrong.  With that ratio, the matter/anti-matter reaction would be uncontrollable.

(That was written in the voice of the comic book shop guy Simpsons.)

SHRUGS.
 Im modeling a virtual model of something that dosen't even exist..... long and short... My model my mesh at the end of the day.
Thanks though for your input. 


nruddock ( ) posted Sun, 27 September 2009 at 8:18 AM

Attached Link: http://en.wikipedia.org/wiki/Comic_Book_Guy

> Quote - > Quote - Your attempt is laughable.  That is an unrealistic warp core.  The ratio between the height and diameter is all wrong.  With that ratio, the matter/anti-matter reaction would be uncontrollable. > > > > (That was written in the voice of the comic book shop guy Simpsons.) > > > > SHRUGS. >  Im modeling a virtual model of something that dosen't even exist..... long and short... My model my mesh at the end of the day. > Thanks though for your input. 

Here's a reference to explain the intended humour in the post.


nick_brown1967 ( ) posted Sun, 27 September 2009 at 8:33 AM · edited Sun, 27 September 2009 at 8:38 AM

Quote - Here's a reference to explain the intended humour in the post

My appologies. I must be the only person on the planet who has not watched the Simpsons.
I misinterpretted fibbits post. 

@Fibbits sorry for the mis-interpretation. 


momodot ( ) posted Sun, 27 September 2009 at 1:32 PM · edited Sun, 27 September 2009 at 1:33 PM

Appropriate response to Comic Book Guy's complaints about inaccuracies is "Wizards!"
(In that unspecified "wizards" supply the Applied Phlebotinum required to make your warp core stable. See http://tvtropes.org/pmwiki/pmwiki.php/Main/AppliedPhlebotinum)

Pretty good Comic Book Guy... made me laugh and I seldom laugh.



Marque ( ) posted Mon, 28 September 2009 at 10:20 AM

lol I hated the simpsons so you aren't alone nick


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.