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Subject: Render vs Document Sizes


GreenHawke ( ) posted Wed, 04 November 2009 at 8:55 AM · edited Mon, 25 November 2024 at 8:11 AM

Hi all!

A "quick" question?  Is there a way to have the "view" of my work and the render that's done be the same view in Bryce?  When I do a large rendering, say, greater than 800 X 600, I cannot view the enter area to be rendered (while viewing wireframe) without modifying the camera view which changes the rendering area.

It's just NOT the same when using the director view and compensating for viewable area...

I hope this makes sense.  It's driving me batty...

Thanks!

The most exciting phrase to hear in science, the one that heralds new discoveries, is not 'Eureka!' (I found it!) but 'That's funny ...'
Isaac Asimov (1920 - 1992)


calyxa ( ) posted Wed, 04 November 2009 at 10:27 AM

yep. "document resolution" versus "render resolution"

this setting gives you an 800x600 wireframe working window, but renders at 1600x1200:

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Check out my Elemental Hexagons deck, created with Photoshop, Bryce, MojoWorld, and Poser


GreenHawke ( ) posted Wed, 04 November 2009 at 10:50 AM · edited Wed, 04 November 2009 at 10:51 AM

Thanks for the quick response!

This makes my "working view"  approximately 1/4th of the actual image that I'm making.  I would like my view of the wire-frame to be the same as the view of my render.  In other words, I would like for the sizes to be the same, view-wise, so that I don't "miss" something because I couldn't see it without doing a rendering of the scene.  

I want to do some hi-res renders, but it's difficult because what I see during the composition is so much less than the rendered version.  I fear I am not doing well verbalizing my question...

The most exciting phrase to hear in science, the one that heralds new discoveries, is not 'Eureka!' (I found it!) but 'That's funny ...'
Isaac Asimov (1920 - 1992)


calyxa ( ) posted Wed, 04 November 2009 at 2:54 PM

my recommendation is to do test renders at a small size and once you're happy with the scene, then do the final render at the large size.

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Check out my Elemental Hexagons deck, created with Photoshop, Bryce, MojoWorld, and Poser


GreenHawke ( ) posted Wed, 04 November 2009 at 3:24 PM

Sometimes, it seems, the simplest  annoyances escape common sense.    Thanks very much!!

The most exciting phrase to hear in science, the one that heralds new discoveries, is not 'Eureka!' (I found it!) but 'That's funny ...'
Isaac Asimov (1920 - 1992)


calyxa ( ) posted Wed, 04 November 2009 at 6:41 PM

you'll save a lot of time that way, too.

______________________________________________________________________________________

Check out my Elemental Hexagons deck, created with Photoshop, Bryce, MojoWorld, and Poser


erosiaart ( ) posted Wed, 04 November 2009 at 8:00 PM

greenhawke.. render to screen at the size you want it..at 72 dpi..render times is faster.. 
then look at it at whichever image program you use. the other option is to resize your working window.. sorry..the nano preview window stays the same size.. Tiy;ll find you can do that using one of thos menus that appear on the tiny triangles next to the left hand size of your working window.

remember this..render times increase if you have mats like water and and glass.. coz of reflection and refraction.. And too..check your render options..You'll probably not need fine anti aliasing..  rneder options too on one of those tiny drop down menus on those tiny triangles.

do a search on rendertimes in this forum.. you'll see all of us crying.. and lots of us trying to figure out how to do things faster.

Another way of viewing your image..at large sizes.. without rendering to disc..is a plop render..ie.. just a single section that you want to really stare at closely to see if you've placed things in the right way..etc. .

Cheers..


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