Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 03 1:41 pm)
Quote - ??????
Just got to playing with this today, and OMG...FINALLY the Best possible way to texture stuff for Poser!
Project, Liquify, MFING LAYERS!!!, blend, clone, or just plain ole paint a UV'd object...all exactly the way you'd expect for it to work in Photoshop.
Not some half-baked feature tacked on unfinished to the product, the 3d paint is locked and loaded and ready to go, and I can't imagine anything missing to what you can do.
This is, as far as I'm concerned, the biggest breakthrough for the community at large since...I don't even know.
Evidently, you can build mesh from 2d in there too, but I have no idea what that's all about.
I can't believe I haven't heard anyone else rave about this yet.
-WTB
i heard that there a good 3D painting softwares out. photoshop was from what i know the worst.
so did they change anything? must try it out.
Change anything? No, this is all new for Cs4 extended. I can't imagine anyone calling this the worst, unless they are so into zbrush that everything else seems silly. I could never quite figure out zbrush's learning curve...however, I (Like many of you) already dominate Photoshop, and therefore this is the "Best" as far as I'm concerned.
How do you get all of the obj elements (rleg,lleg, vneck etc) say off the Bodysuit onto one map?
I did the painting, but had different maps/layers for the bodyparts.
I had to create a new document and load each layer in, THEN merge the layers. (I imported straight from the GEOMETRIES folder)
Very time consuming....
Unless there was something I missed....
(LIGHTBULb MOMENT)...From POSER save out as one .obj then import that .obj into PSHOP, do the painting and...are the UV's kept if I do this?
"Few are agreeable in conversation, because each thinks more of what he intends to say than that of what others are saying, and listens no more when he himself has a chance to speak." - Francois de la Rochefoucauld
Intel Core i7 920, 24GB RAM, GeForce GTX 1050 4GB video, 6TB HDD
space
Poser 12: Inches (Poser(PC) user since 1 and the floppies/manual to prove it!)
Sharen means never used it for that. I'm sure she uses it for resizing her images and other stuff.
Love esther
I aim to update it about once a month. Oh, and it's free!
For the cost, you probably should consider Cinema 4D/Bodypaint, which is actually a very powerful modeler and pretty much the industry standard for texturing 3D. It also does Photoshop layers, along with projection painting, UVmapping, and tons of other things. Makes many tools obsolete.
Well, I haven't gotten too deeply into it yet, been away at work all day. I imagine that selecting only certain groups to work with at a time and all that might not be fully implementd...don't know. Not too hard though to export obj's of whatever you want to work with with other materials/groups absent. But yes, I think every material has a seperate map. Easy to merge though, no?
Again, don't want cinema 4d, zbrush, et. al. when i already know how to use Photoshop. I can model in Max and am getting pretty good at uvmapping there too.
yes, i love it :) i upgraded to cs4 a while ago but only just tried the 3d painting about a month ago and ended up playing in it for a couple of weeks, it's SO much fun!!!
it's NOT the same as the "3d" in cs3. this is direct painting ON the object and seeing the result ON the objest, not some 2d painting to 3d preview like in cs3.
(maybe in cs5 we'll get rigging and morphs enabled too, that would be cool... dreams)
it can handle layered UVs fine, each material works on its own .psb file which you can open and put into your regular .psd file.
i love it... hugs little cs4 box that came with no printed manual but i don't miss it anyway
so, i'll stop now... heehee
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a sweet disorder in the dress kindles in clothes a wantoness,
do more bewitch me than when art is too precise in every part
Quote - Finally, some love lol.
i've got plenty lol
anyone who doesn't want it, i have friends i am working on convincing to upgrade who could be willing to buy your license (if transfer is allowed, i don't know, i wouldn't ever consider letting go of my ps license o.O )
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a sweet disorder in the dress kindles in clothes a wantoness,
do more bewitch me than when art is too precise in every part
CS4 is a big improvement I have not dominated it yet :) I have been using 3DCoat with CS4, because 3D coat integrates with CS4 so I can use the Photoshop functions in 3D Coat and hop back and forth between the two. It's like having all the functions of both apps in one big 3D suite.
3Dsk has the best source pics I have found.
where's Brad gone to?
Love esther
I aim to update it about once a month. Oh, and it's free!
Quote - where's Brad gone to?
Love esther
He's at Poser Addicts 2 (forums) Doing textures now. :)
u r kidding? He is that advanced he is already being textured. Awesome! I am looking forward to buying him. Hope he gets heaps of support.
Love esther
PS off to have a look
I aim to update it about once a month. Oh, and it's free!
I think I just remembered why I couldn't register at poser addicts 2 last time. everytime I type in the number code to confirm registration it tells me I got it wrong, but some of them were really simple and I am sure I got it right. I had caps lock on but I even tried off.
Love esther
I aim to update it about once a month. Oh, and it's free!
and used both when it looked like capitals and littlies, but whatever I did it didn't work, so then I emailed the site administrator from the link provided for people who can't register, but no reply so far from them. so i I just can't register at that site unfortunately.
Love esther
I aim to update it about once a month. Oh, and it's free!
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??????
Just got to playing with this today, and OMG...FINALLY the Best possible way to texture stuff for Poser!
Project, Liquify, MFING LAYERS!!!, blend, clone, or just plain ole paint a UV'd object...all exactly the way you'd expect for it to work in Photoshop.
Not some half-baked feature tacked on unfinished to the product, the 3d paint is locked and loaded and ready to go, and I can't imagine anything missing to what you can do.
This is, as far as I'm concerned, the biggest breakthrough for the community at large since...I don't even know.
Evidently, you can build mesh from 2d in there too, but I have no idea what that's all about.
I can't believe I haven't heard anyone else rave about this yet.
-WTB