Tue, Nov 26, 3:04 AM CST

Renderosity Forums / Bryce



Welcome to the Bryce Forum

Forum Moderators: TheBryster

Bryce F.A.Q (Last Updated: 2024 Nov 21 4:12 am)

[Gallery]     [Tutorials]


THE PLACE FOR ALL THINGS BRYCE - GOT A PROBLEM? YOU'VE COME TO THE RIGHT PLACE


Subject: Doing justice to a model - help needed


Batsarse ( ) posted Wed, 03 February 2010 at 5:24 AM · edited Sun, 24 November 2024 at 12:55 PM

I've been a Brycer for about eight years now and in that time I've come to recognise where my strengths lie.  I like to think I'm a pretty good modeler when it comes to using the Bryce primitives, but when it comes to creating scenes/backgrounds for them, well, frankly, I suck.  I just never got the hang of backgrounds and they're always lame.

The point is, I've completed a model I'm especially happy with but I want to do it justice by putting it into a proper scene, rather than just creating a few bits of rock  for background and then photoshopping it to death to hide the flaws.  So what I need is advice and/or tutorials designed for the use of noobs.  I've enclosed a pic of the model in question - some of you might recognise it as an Eagle Transporter from the 1970s TV show 'Space: 1999' - that I constructed from reference photographs and which is as accurate as I can make it (the command module is the wrong shape but I couldn't do anything about that).

Anyway, I want to create some sort of lunar scene for it, so if anyone can drop me some hints on creating one, please do :)


Batsarse ( ) posted Wed, 03 February 2010 at 5:25 AM

file_447595.jpg

 


bobbystahr ( ) posted Wed, 03 February 2010 at 9:33 AM

nice eagle model...no immediate tips but as I'm also the Freestuff Moderator I'd like to propose you share your fine Bryce model with the Community in Freestuff...don't mind me...I always beg when I see a good model.. ...

 

Once in a while I look around,
I see a sound
and try to write it down
Sometimes they come out very soft
Tinkling light sound
The Sun comes up again



 

 

 

 

 


erosiaart ( ) posted Wed, 03 February 2010 at 9:49 AM

batsarse..ouchywawa! wow.. whistling. Neat work!


pakled ( ) posted Wed, 03 February 2010 at 9:57 AM

well, considering it's supposed to be on the moon...you're looking at a bleak, near-featurless landscape anyway. Probably some smooth hillocks and lumps here and there. I know there were some mats of the planets in general (including the moon) out there as well.

There should be a goodly number of tuts on basic landscaping in Bryce.

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


electroglyph ( ) posted Wed, 03 February 2010 at 10:19 AM

file_447610.jpg

Whip yourself up some images like these In a drawing program. I made a 1024x1024 . Draw the background  medium gray 128. Draw circles 224 at least 5 pixels wide. Don't get too close to bright white 255 or to black 0. Fill the inside of the circles with a darker color to make them deeper than the 128 background. Don't make them all the same depth. Add noise by drawing around edges to make them thicker in places. Add little random dots on the surface.


electroglyph ( ) posted Wed, 03 February 2010 at 10:39 AM

file_447612.jpg

Take the image into the Bryce terrain editor and apply it in picture mode to a 1024x1024 terrain. Now erode the image a lot until it looks like craters.


electroglyph ( ) posted Wed, 03 February 2010 at 10:52 AM · edited Wed, 03 February 2010 at 10:55 AM

file_447614.jpg

Line the terrain edge up with your camera view so you can't see the square edge drop off. As a texture ash works well but I use a large lunar photo I got from a NASA website. Apply the photo texture to the terrain as parametric. Apply the same texture to the ground plane as parametric scaled. Change the scale value to about -7 XYZ. This should keep you from having infinitely repeating tiles that are obvious to see in your background. You can repeat more tiles add mountains whatever to hide edges. I used the Starfield Sky from the presets because it has no fog or haze.


airflamesred ( ) posted Wed, 03 February 2010 at 1:46 PM

Nifty stuff electroglyph


rj001 ( ) posted Thu, 04 February 2010 at 2:03 AM

great moon surface tut there

Experience is no substitute for blind faith.

http://avalon2000.livejournal.com/ - My Art Blog



airflamesred ( ) posted Thu, 04 February 2010 at 2:32 PM

I actually prefer that comand module shape to the original - reminds me of a Reliant scimitar


TheBryster ( ) posted Thu, 04 February 2010 at 5:04 PM
Forum Moderator

Way cool modelling!

Available on Amazon for the Kindle E-Reader

All the Woes of a World by Jonathan Icknield aka The Bryster


And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...


50parsecs ( ) posted Fri, 05 February 2010 at 3:51 PM

Very nice Bryce model. That lunar surface tut and the result are great too.


UVDan ( ) posted Fri, 05 February 2010 at 5:46 PM
Forum Moderator

Great model Batsarse!  And thanks for the tut electroglyph!:thumbupboth:

Free men do not ask permission to bear arms!!


UVDan ( ) posted Fri, 05 February 2010 at 5:59 PM · edited Fri, 05 February 2010 at 6:56 PM
Forum Moderator

How do I draw circles in PSP?

Never mind.  I found a way.

Free men do not ask permission to bear arms!!


Batsarse ( ) posted Sat, 06 February 2010 at 6:32 AM

 Thanks for the tutorial, electroglyph.  I'll see what I can do and put up the results in the gallery :)


electroglyph ( ) posted Sat, 06 February 2010 at 4:06 PM

That's a really top notch model. I used to love Space 1999. Never mind how you could be traveling fast enough to reach a new solar system every week but still be able to stop and visit. And Maya. How do we always manage to find sexy female aliens?


FranOnTheEdge ( ) posted Mon, 08 February 2010 at 4:17 PM

Dear Electroglyph,

Please can you say where you got that photo from?  I know you said NASA, but that's a massive, massive site, and a) I can't find it, or anything like it, and b) those I can find are massively long and miniscule in width and thus totally unusable...

I mean the greyscale is totally different to the RGB one, wider by a mile for one thing and if you copy the RGB and paste it above the greyscale one you can't even get it to line up - it's not the same even in that one strip.

So I need to use something else.

Please can you help?

Measure your mind's height
by the shade it casts.

Robert Browning (Paracelsus)

Fran's Freestuff

http://franontheedge.blogspot.com/

http://www.FranOnTheEdge.com


electroglyph ( ) posted Mon, 08 February 2010 at 6:16 PM · edited Mon, 08 February 2010 at 6:28 PM

file_447883.jpg

OK, It's only 224K so I can just post directly to the forum. It's the center out of a 5MB whole moon map.


FranOnTheEdge ( ) posted Tue, 09 February 2010 at 4:41 PM

Thanks very much electroglyph, I didn't expect you to post the actual image.

That will be very useful indeed.

Measure your mind's height
by the shade it casts.

Robert Browning (Paracelsus)

Fran's Freestuff

http://franontheedge.blogspot.com/

http://www.FranOnTheEdge.com


electroglyph ( ) posted Tue, 09 February 2010 at 8:16 PM

Lot's of the biggest, best images are no longer on nasa. What used to be free is now content on google earth, Universe or other apps that pay money.
A good but hard to use resource is.
ftp://pdsimage2.wr.usgs.gov/cdroms/clementine/Clem_NIR_V0.1/A_welcome.htm
There are some good images mixed with a lot of unusable ones.


FranOnTheEdge ( ) posted Wed, 10 February 2010 at 5:03 AM

Thanks for the link, I see what you mean about hard to use, but I'll investigate further, thanks.

Measure your mind's height
by the shade it casts.

Robert Browning (Paracelsus)

Fran's Freestuff

http://franontheedge.blogspot.com/

http://www.FranOnTheEdge.com


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.