Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 04 4:13 pm)
Obviously compare the features in Poser 7, 8 and Pro and see if there is anything you might need. I suspect Poser 7 will do what you want though. or even Daz Studio.
Read the license agreements for Poser and Daz content. Its pretty clear that any IMAGES you make are your to use as you please. If you waanted to put the obj file into a game engine then thats quite different.
Your welcome ... and not the first game maker to ask :)
Good luck with your project.
WARK!
Thus Spoketh Winterclaw: a blog about a Winterclaw who speaks from time to time.
(using Poser Pro 2014 SR3, on 64 bit Win 7, poser units are inches.)
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Hi, sorry if this has been posted before, I'm new to this forum and looked back several pages but could not find a related topic...
We're working on a low budget shareware game that we intend to sell, we're wanting to make simple bitmap animations like this (2d sprites, on action at a time):
A few questions:
Can we use animations like this created from Poser in our game using stock or bought models? we wouldn't be using the actual models or textures, but a series of bitmap animations like above?
Would Poser be the ideal software package for something like this or would you recommend something else? What about Daz 3d, LIghtwave or Blender?
Where is a good place to buy Poser? Would you recommend v7 or 8?
How long would it take an experienced user to create an animation like this using stock models?
Where would you recommend buying models + accessories that could be used in low budget game development?
I think a lot of professional houses use applications like 3dmax or maya and build models from scratch, we obviously don't have the budget nor the ambition to create such sophisticated animations.
Any help or advice relating to these questions would be greatly appreciated...
Thanks,
Vanz