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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 28 11:20 am)



Subject: Wowie! ! This is really good stuff.


coltrace ( ) posted Mon, 01 March 2010 at 5:46 PM · edited Thu, 28 November 2024 at 8:04 PM

Definitely worth a look .

Now if only our Poser could get this close..

http://www.3dm3.com/forum/f198/young-girl-vikiyeo-18620/

Maybee P-Pro ??

:)


hborre ( ) posted Mon, 01 March 2010 at 6:29 PM

Which version?  And BTW, that render has been floating around the forum for quite some time.


FrankT ( ) posted Mon, 01 March 2010 at 7:07 PM

looking at the software list, if you want Poser to cost the same as 3DS Max then you might get close.  You'll need MentalRay for the fast skin shader too which will add a fair chunk to the price

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markschum ( ) posted Mon, 01 March 2010 at 10:20 PM

cgsociety has a bunch of incredible images.

3dsmax 3,500
poser is 250

fair enough results for Poser


KimberlyC ( ) posted Mon, 01 March 2010 at 11:46 PM

Wow.. this is just awesome. Thanks for sharing. I hadn't seen this yet.



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lmckenzie ( ) posted Tue, 02 March 2010 at 6:18 AM

Catharina was doing some stunning portraits in Poser years ago, though I'm not sure they would hold up to this.  Even my blotchy Opera Turbo compressed image shows something here that is beyond pushing photons - no disrespect to MentalRay's vaunted FastSkin vodoo. For lack of a better term, there is a hint of a "soul" there that is missing in 99% of 3D images, no matter how technically superior or photometrically correct they may be. Artists were achieving this with paint and canvas long before computers and I doubt that all the high tech in the world is going to produce it - in and of itself. In the hands of a master like Mr./Ms. Vikiyeo here, realism can produce magical results. For mortals, I almost wonder if less might be more - less questing for some mystical Poser advancement and more emphasis on the basics of what gives an image a life of its own. That's my non-artist take anyway.

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wolf359 ( ) posted Tue, 02 March 2010 at 8:44 AM

Quote -   And BTW, that render has been floating around the forum for quite some time.

Yes it has and I continue to be puzzled that people consider this so "photorealistc"
when her skin looks soooo Much like lifeless candle Wax.

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dorkmcgork ( ) posted Tue, 02 March 2010 at 1:53 PM · edited Tue, 02 March 2010 at 1:54 PM

 pretty damned realistic to me
maybe the skin texture is not perfect, but the whole render is phenomenal

go that way really fast.
if something gets in your way
turn


dphoadley ( ) posted Tue, 02 March 2010 at 2:39 PM

I'd say that she looks a bit more life-like than anything by Madame Tussaud.
dph

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Silke ( ) posted Tue, 02 March 2010 at 2:56 PM · edited Tue, 02 March 2010 at 2:58 PM

Quote - I'd say that she looks a bit more life-like than anything by Madame Tussaud.
dph

That depends.
Have you been to Mdme Tussauds? :)

Unless you look at the hands... you often can't tell.
I remember asking an usher for directions once -- until I realized he's made of wax...!
He looked pretty darn real to me. (Much to my boyfriend's eternal amusement.)
Forget the celeb wax figures. While good... they aren't the true art in there. They are more of a rush job. I've seen horses done by Mdme Tussauds that looked like they were going to walk off any second.
The wax figures have expressions, they are lifesize and "posed" in a natural stance, looking at something in tune with their expression.
That's what's missing here. The eyes are still dead.
If she were laughing, with the eyes corresponding, and all the little nuances of the expression taken care of - she'd look far more realistic.
It's a damned good render, absolutely no question, but have you ever tried to get a little girl her age to stand still long enough and stare straight ahead? Ya. Herding fleas is easier.... lol.

Silke


SamTherapy ( ) posted Thu, 04 March 2010 at 5:11 PM

Tend to agree with Wolf.  The eyes, hair and clothes are very good.  The skin, not so much. 

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coltrace ( ) posted Thu, 04 March 2010 at 6:16 PM

Quote - Tend to agree with Wolf.  The eyes, hair and clothes are very good.  The skin, not so much. 

Maybe you could show us your skin renders and how you do it ?

Must be pretty damn good.  Or do you just criticise ?

I've searched just about all renders in this Poser site and none come close to the one mentioned.

I believe Poser CAN achieve tis level of realism if one was really patient and dedicated.!

I'm not.

At least there is a benchmark to work on.


SamTherapy ( ) posted Thu, 04 March 2010 at 8:39 PM · edited Thu, 04 March 2010 at 8:40 PM

Quote - > Quote - Tend to agree with Wolf.  The eyes, hair and clothes are very good.  The skin, not so much. 

Maybe you could show us your skin renders and how you do it ?

Must be pretty damn good.  Or do you just criticise ?

I've searched just about all renders in this Poser site and none come close to the one mentioned.

I believe Poser CAN achieve tis level of realism if one was really patient and dedicated.!

I'm not.

 At least there is a benchmark to work on.

I never claimed my renders to be better, did I?  AFAIK, wolf didn't either.  I'd like to know what's stopping me, him - or anyone else - passing comment on an image, regardless of whether or not they can do better.  For that matter, I was replying to your specific comments regarding how good the image is.  I still say the skin isn't that good.

 FWIW, Poser is capable of achieving superb results with skin renders but it takes a lot of time and patience as you pointed out.  At least we agree on something.  And hey, I managed to disagree with you on your other stuff without being sarcastic and all.  Perhaps you should give it a go, too.  :)

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Tucan-Tiki ( ) posted Wed, 17 March 2010 at 5:23 PM

smith micro and zbrush should develope Poser-Z a product with both poser and zbrush functions, would be awesome to such hybrid product..


ratscloset ( ) posted Wed, 17 March 2010 at 11:20 PM

The write up on that image at the time it appeared in one of the Graphic Mags, indicated that the artist's efforts were on not having symmetry from right to left...

In a seminar I went to on Fx, a test for realism of flesh was to cover one half of the face and see if your opinion on the realism of the image is maintained.

I remember doing it with that image, and it does maintain its realism... reminds me of an English schoolgirl that is not too happy! It is easier to do things with Fx in context.. doing a portrait that people know is not real, is easier to pick out issues... if no one had seen that image and it was shown in a portrait collection of kids... I know I would have trouble picking it out as not being real... I would accept it as how it was presented...

I bet if someone posted a real portrait and said it was 3D, someone would say the hair looks fake, but good job on the lips....

ratscloset
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Acadia ( ) posted Thu, 18 March 2010 at 9:17 AM

Quote - T The eyes, hair and clothes are very good.  The skin, not so much. 

I thought the eyes seemed "off."  Can't really explain it, but it's the whites and iris that seem wrong to me.  The skin too. Much too smooth and "perfect".  No pores.

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This we can do only if we are not angry with our critics but will take in good
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Replicant ( ) posted Thu, 18 March 2010 at 10:29 AM

The bit that grabbed my attention was the line under the image that said 'Completion time two months.'
Give me Poser any day.


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bagginsbill ( ) posted Thu, 18 March 2010 at 12:14 PM

You think that's bad - have a look at this so-called realism render.

http://freenet-homepage.de/jaggergirl/117-SophieDahl.jpg

The facial assymetry is pretty good, but the SSS is overdone (her nostrils positively GLOW red) and the eyewhites look completely fake - lacking detail.

And you call this art? Soulless! Blank stare. Disgusting. This is what gives Poser a bad name.

LOL


Before any inform me that's a photo, I know. I'm being humorous. It's a photo of the model Sophie Dahl without makeup, the point of which is to show how a model's face looks without makeup. Thank you for participating.


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Abraham ( ) posted Thu, 18 March 2010 at 1:10 PM

The young girl render is a wonderful render, no doubt about it and mental ray is indeed an outstanding render engine. This being said, not everyone using mental ray (even amongst professional) will be able to achieve such a result. With mental ray like with poser, in the end the determining factor is the artist sitting at the computer, her / his knowledge of the software, patience and artistic skill. 
One side note, a lot of what mental ray can do, poser can do it too (I discovered that recently thanks to some great tutorials by bagginsbill). The very big difference is, mental ray comes with very powerful shaders already assembled while in Poser you have a lot of the needed tools, but you have to assemble them. If you consider that, a Poser artist will need a lot more knowledge than a person using mental ray to get a photo realistic result than someone using mental ray but some people achieve outstanding results nonetheless :)


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