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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 04 10:34 pm)



Subject: Realism Advice...


TooL_PePe ( ) posted Sun, 21 March 2010 at 2:26 PM · edited Tue, 05 November 2024 at 2:28 AM

Content Advisory! This message contains nudity

I was wondering if I could have some people look at my last upload (www.renderosity.com/mod/gallery/index.php and give me some advice.  Still new to this area (realism), But I loved it a lot and thought I might have a knack for it.  I just need to learn more, and who best but from everyone here.  I can take criticism, so no worries about me getting upset.  I just want to LEARN!  It was too dang fun, and I have many ideas I would like to do, but I would love advice so I can get better and not make as many mistakes (tell me what they are please)!  ;)

Anyway, thanks, and I hope all is well.

Take care!

-Jeremy


FrankT ( ) posted Sun, 21 March 2010 at 2:44 PM

try asking over in the Critique forum, they are usually pretty helpful there

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kyhighlander59 ( ) posted Sun, 21 March 2010 at 2:49 PM

What morphs did you use and what figure? Looks pretty good to me. Like the way you got the muscles to look in the pose.


TooL_PePe ( ) posted Sun, 21 March 2010 at 3:17 PM

Thank you FrankT  I didn't see that.  I'll post this there.  ;)  **

**@kyhighlander59, I used a combination, plus my own tweaks.  CS9 from Adam Thwaites for face morph base.  Body is custom. 


kyhighlander59 ( ) posted Sun, 21 March 2010 at 3:22 PM

the way the muscles were worked looks like a lot of the older fantasy artists.


TooL_PePe ( ) posted Sun, 21 March 2010 at 3:24 PM

Is that a good thing or bad?  Sorry, I still trying to learn.  I just went with what 'flowed'.  A hard, but sorft feel.


kyhighlander59 ( ) posted Sun, 21 March 2010 at 6:44 PM

with this medium I don't think there is a bad thing as long as it reflects what you are striving for. Frazetta and Vallejo are my favorite artists the way they portray the human anatomy, so when someone figures out how to get away from the fashion model form and get to the gritty, raw look I tend to appreciate it in this medium. The body morphs are what I found appealing.

Did you do that in Zbrush?

As soon as I get motivated again I intend to do some morphs and such in Zbrush that I have had planned for some time. I find it hard to get motivated these days though. My subscription to 3d.sk has been a waste so far as I have not gotten motivated to use any of them. LOL I guess I'll still have the references when I get the motivation, oh well.


hborre ( ) posted Sun, 21 March 2010 at 6:55 PM

No need to apologize, you're on a learning curve.  I left a response at the critique forum.


lululee ( ) posted Mon, 22 March 2010 at 11:40 AM

Your morphs are stunning.
cheerio
lululee


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