Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 11 12:18 am)
You could make any dress (or poncho?) look like that with a procedural shader. Well, close anyway. There won't be a nice hem, but it might suffice. I'm cooking a demo now.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
I bet somebody could make a simple disk prop (a circle with a hole), hi res, with simple rectangular UV mapping that would work pretty well.
I added the UV offset nodes to make the net be diagonal, but that isn't strictly necessary, especially with a circular prop.
You will have to experiment to find the best Tile_Width and Tile_Height to scale the pattern to the UV mapping of your clothing.
It is also possible to procedurally add a hem at the neck and at the edge of a circular disk prop. That would be (calculating in my head) approximately 11 more math nodes.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
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