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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 22 8:51 pm)



Subject: Hair/IndirectLighting nude study -- work in progress


operaguy ( ) posted Mon, 05 April 2010 at 4:52 PM · edited Sun, 22 December 2024 at 4:46 PM

Content Advisory! This message contains nudity

file_450728.jpg

click for full size and res.

I'm running indirect lighting combined with depth map shadows, so I can tell the hair to be invisible to radiosity. Otherwise...35,000 strands with raytrace on each? Nope.

The strand hair casts beautiful shadows from one depthmap light. Meanwhile, I like what the indirect lighting (four bounces, 50% quality) is doing the great Lana maps from Daz (on V4 of course).

The skin color still does not completely please me although verging on beautiful. Maybe because no attempt at SSS emulation so far. 

Poser Pro 2010
Intel i3 4 GRam

::::: Opera :::::


Miss Nancy ( ) posted Mon, 05 April 2010 at 6:01 PM

it looks good IMVHO.  somebody said that the pros do the hair in a separate pass.
I dunno how.  maybe do the body with no hair, then do the hair with body as shadowcatcher.



pakled ( ) posted Mon, 05 April 2010 at 11:25 PM

not that I could even begin to approach this...but I think the hair might need just a nudge on the y axis...just looks like the hairline starts a touch back (unless the texture needs a little more opaqueness on the forehead area?

please disregard if I've spoken out of turn...;)

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


Eric Walters ( ) posted Mon, 05 April 2010 at 11:44 PM

 Interesting!



operaguy ( ) posted Tue, 06 April 2010 at 12:23 AM

no you are right, but it's not the location of the (invisible) skull cap, it is the force that pulled the hair too close to the scalp, even under it.  But for a still that should be adjusted.


mike1950 ( ) posted Tue, 06 April 2010 at 1:13 AM · edited Tue, 06 April 2010 at 1:14 AM

Very cool, looks great.  So this is dynamic hair. Sure has come a long way.  :thumbupboth:




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