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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 19 10:29 pm)



Subject: [OT-ish] Sculptris, free sculpting software.


ghonma ( ) posted Mon, 24 May 2010 at 3:04 PM · edited Tue, 03 December 2024 at 5:34 PM

http://www.sculptris.com/

Not sure how nice it would be for making morphs and such but for just sketching out ideas in 3D and generally having fun it's a brilliant little app.


Vestmann ( ) posted Mon, 24 May 2010 at 3:31 PM

 Ok. I´m definitely gonna check this out!   Thanks so much for the link!  Have you tried importing something from Poser?




 Vestmann's Gallery


Fugazi1968 ( ) posted Mon, 24 May 2010 at 3:37 PM

looks sweet, I recognise the interface from somewhere :) cant quite remember though

Fugazi (without the aid of a safety net)

https://www.facebook.com/Fugazi3D


jartz ( ) posted Mon, 24 May 2010 at 3:56 PM

Thanks so much for this heads up.  I tried it and it's looking good so far.

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Vestmann ( ) posted Mon, 24 May 2010 at 4:14 PM

 Tried it and it's superfast and easy to use.   Works like a charm with Poser, just don't use the Clay option for morphs as that seems to mess up your mesh.




 Vestmann's Gallery


Khai-J-Bach ( ) posted Mon, 24 May 2010 at 4:59 PM

the only problems I'm having are with stability. but it's a young app, so I'm not worried.... it'll develop :)



Belladzines ( ) posted Mon, 24 May 2010 at 6:39 PM

and its only for windows sigh

why do companies or people never make things for Macs?


Apple_UK ( ) posted Mon, 24 May 2010 at 7:00 PM

Sir,

This sort of programme should be banned. Do you realise that it could put us modelers out of business

Signed

Indignant

UK


DarkEdge ( ) posted Mon, 24 May 2010 at 8:26 PM

The fact that it's free, is really something.
A young zbrush, without the bells and whistles. 😉

Comitted to excellence through art.


Winterclaw ( ) posted Mon, 24 May 2010 at 8:38 PM

.Artemis. - > Quote - and its only for windows sigh

why do companies or people never make things for Macs?

Because the 90% of us that don't use macs thinks most mac users are full of yourselves or we forget you even exist.  I mean if we didn't use windows we'd probably go to linux or something.

WARK!

Thus Spoketh Winterclaw: a blog about a Winterclaw who speaks from time to time.

 

(using Poser Pro 2014 SR3, on 64 bit Win 7, poser units are inches.)


Willber ( ) posted Mon, 24 May 2010 at 9:07 PM

 I don't think this app uses quads... I've tried importing meshes from Poser and the app crashes.
Let me know if anyone has successfully imported geometries from Poser.
Looks interesting, similar to Mud Room?


Khai-J-Bach ( ) posted Mon, 24 May 2010 at 9:14 PM

it does use Quads
it's just a tad twitchy about the OBJ's atm. if there's any error / Ngon I've had it crash.



Willber ( ) posted Mon, 24 May 2010 at 9:18 PM

 Thanks.. I'll keep trying but it crashes every time.
Windows 7... maybe that's the issue.


Willber ( ) posted Mon, 24 May 2010 at 9:38 PM

 OK I got a few Poser meshes to load.... not all do.
Loaded meshes are converted to tris so this will not work for FBM's I believe.


MyCat ( ) posted Mon, 24 May 2010 at 9:40 PM

Quote - .Artemis. - > Quote - and its only for windows sigh

why do companies or people never make things for Macs?

Because the 90% of us that don't use macs thinks most mac users are full of yourselves or we forget you even exist.  I mean if we didn't use windows we'd probably go to linux or something.

Or because maybe they use Windows, make something for their own use, cannot afford to buy a Mac,  and then decide to release it for free. It's not always political.


Latexluv ( ) posted Mon, 24 May 2010 at 11:57 PM

Thanks for the heads up!

"A lonely climber walks a tightrope to where dreams are born and never die!" - Billy Thorpe, song: Edge of Madness, album: East of Eden's Gate

Weapons of choice:

Poser Pro 2012, SR2, Paintshop Pro 8

 

 


R_Hatch ( ) posted Tue, 25 May 2010 at 12:57 AM

Quote - > Quote - .Artemis. - > Quote - and its only for windows sigh

why do companies or people never make things for Macs?

Because the 90% of us that don't use macs thinks most mac users are full of yourselves or we forget you even exist.  I mean if we didn't use windows we'd probably go to linux or something.

Or because maybe they use Windows, make something for their own use, cannot afford to buy a Mac,  and then decide to release it for free. It's not always political.

Also to add: it's not a "company", it's one guy.

However, I have seen situations where people have pooled together to buy Macs for lone developers, and said lone developers have made Mac versions of their software :)


flibbits ( ) posted Tue, 25 May 2010 at 1:36 AM

So does this work for creating morphs or not?



LostinSpaceman ( ) posted Tue, 25 May 2010 at 1:59 AM

Can't even get it to load in Windows 7 Pro 64Bit. Says my graphics drivers aren't up to date but they are blanche! They Are. Might dual boot out to Vista and see how it runs there.


ghonma ( ) posted Tue, 25 May 2010 at 2:41 AM

Works fine for me on win7 64 pro. Do you have an ATI card ? Cause it might be using CUDA and that wont run on ATI.


rjjack ( ) posted Tue, 25 May 2010 at 5:28 AM

run on W7 64 + ATI HD3400 or FirePro 5700, no the latest drivers installed


xantor ( ) posted Tue, 25 May 2010 at 1:58 PM · edited Tue, 25 May 2010 at 2:03 PM

Quote - Can't even get it to load in Windows 7 Pro 64Bit. Says my graphics drivers aren't up to date but they are blanche! They Are. Might dual boot out to Vista and see how it runs there.

I get the same error using 32bit xp. :crying:

It could be that certain graphics cards don`t work well with it.


LostinSpaceman ( ) posted Tue, 25 May 2010 at 2:03 PM

ATI Radion X1200 Series on the MOBO. One of these days I'll get a real video card again.....


Vestmann ( ) posted Tue, 25 May 2010 at 5:00 PM

Quote - So does this work for creating morphs or not?

Yes.  I've loaded V4's head, sculpted it and loaded it back in Poser without a problem.   Just make sure you don't use the Clay option in Sculptris as that seems to mesh up the mesh.




 Vestmann's Gallery


TrekkieGrrrl ( ) posted Tue, 25 May 2010 at 5:55 PM

 It says this on the Download page:

Quote -
Troubleshooting: On some computers it will apparently crash on startup. If that happens to you, try removing all images except 00default.png from the materials folder. I think it's a problem with some JPEG files, so you could experiment and try to find those that work.

FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
  Using Poser since 2002. Currently at Version 11.1 - Win 10.



Willber ( ) posted Tue, 25 May 2010 at 5:57 PM

 Success.... Got it to work for making morphs. This has some potential.
Win7 Home 64bit, Nvidia


jartz ( ) posted Tue, 25 May 2010 at 8:37 PM

It seem to work for me on my NVIDIA GeForce 7300LE, I'll have a go at it again as this program really has potential.

____________________________________________________________________________________________________________________________

Asus N50-600 - Intel Core i5-8400 CPU @ 2.80GHz · Windows 10 Home/11 upgrade 64-bit · 16GB DDR4 RAM · 1TB SSD and 1TB HDD; Graphics: NVIDIA Geforce GTX 1060 - 6GB GDDR5 VRAM; Software: Poser Pro 11x


Plutom ( ) posted Tue, 25 May 2010 at 8:49 PM

I downloaded it yesterday thanks to Gareee (ZBrush forum).  It's a wonderful baby sister of ZBrush and as stated above extremely easy to use.  One thing if you are downloading Vickys into it you may want to use the low resolution model.  Has a great paint tool too.  Have to figure out how to make a sculpture, paint it and reapply the texture again in say Vue.  Its great for folks that may be considering ZBrush someday in the future.  I just have a minor problem with lips and eyes, okay a big problem.  Jan


josterD ( ) posted Tue, 25 May 2010 at 9:38 PM


flibbits ( ) posted Wed, 26 May 2010 at 7:30 PM · edited Wed, 26 May 2010 at 7:34 PM

In Poser I selected Hiro's head, exported as OBJ.  Loaded sculptris, import OBJ, it says there's mapping data, either open in paint (OK) or cancel.  No matter which I press the program closes.

What options are needed during the export?

The same thing happens on importing an OBJ direct from the geometries folder.



Willber ( ) posted Wed, 26 May 2010 at 9:19 PM

 Try exporting as a Morph Target... all others unchecked.


flibbits ( ) posted Wed, 26 May 2010 at 10:15 PM

Saved as Morph Target, all others unchecked.  Upon import into sculptris it still results in the message about mapping data, go to paint, and then the program closes.



WandW ( ) posted Thu, 27 May 2010 at 7:31 AM · edited Thu, 27 May 2010 at 7:33 AM

Quote - and its only for windows sigh

It runs in Linux under Wine, so it will run on an Intel Mac with Winebottler:

http://winebottler.kronenberg.org/

The interface looks a little funky (it might on Windows too-I'll need to try it!)  but it seems to work well...

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Plutom ( ) posted Thu, 27 May 2010 at 7:54 AM

Use a low resolution model instead. It works on low res Alyson series, P2 figures etc. 


Plutom ( ) posted Fri, 28 May 2010 at 10:50 AM

Hi folks,

---my progress with making V3 or V4.2 booful faces with this little puppy.  Well the sphere looks pretty darn good so far, resizing the sphere into an egg looks great.  Then it gets sort of a little more complicated, grabbing vertices for the snoz, plus using the draw and inflate feature to yank it to perfection, did it more or less, slopping in the mouth and chin and yanking to perfect again more or less, done, eye brows done, the eyes oh man the eyes-great alien look'n bulges, eye lids, okay a major problem, eye balls, round and flat in all the wrong places.  Boils down to the fact that both DAZ and SmithMicro artists have very little to fear--surprising what one doesn't know about the human face---.

Got to be careful and load more vertices when grabbing and inflating.  I do a superb job of ripping and tearing vertices apart.  But it is still fun and no I'm not ready to post any thing or go prime time----or even part time.  Jan


TrekkieGrrrl ( ) posted Fri, 28 May 2010 at 5:55 PM

 This is incredibly FUNNY! I fiunally got around to trying this out tonight. Unzipped it and after 1½ hour (which FLEW away) I ended up with this little gargoyl-ish guy. He's here rendered in Poser with one of BB's Stone materials.

I'm also impressed with the polygon reduction thing it can do. This obj went from a whopping 22 mb down to 1.2mb with no apparent loss of detail!

FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
  Using Poser since 2002. Currently at Version 11.1 - Win 10.



Plutom ( ) posted Fri, 28 May 2010 at 6:38 PM

file_453572.jpg

Looking great TG.  I worked up the nerve to enter mine too, with a "little" help from Poser for rendering base color,  Koz for the Messy hair and some post work in PaintShop Pro, well a lot of post work.  Jan 


TrekkieGrrrl ( ) posted Fri, 28 May 2010 at 6:58 PM

 Wow that's an impressive start, Plutom. I got a good bit away with making a sort of bird.. then, unfortunately the thing crashed and it's too late now to start over. But it's a very promising little program, this! I like it! 

Have you figured out if there's a way to restrict the movements to one axis? I keep pulling polygons in what I THINK is vertical only to rotate my camera and find that it's more like a diagonal thing I've made...

It's still a baby-program of course so I do not expect full functionality from the first day. 

FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
  Using Poser since 2002. Currently at Version 11.1 - Win 10.



Plutom ( ) posted Fri, 28 May 2010 at 7:40 PM

Hi TG, if your program crashed, the next time you load your software it should ask you if you want to restore your previous work, if you save yes, you may get back what you have been working on.

I haven't found a way to lock grabbing a group and moving it in one direction,  I too need to rotate the object, grab the puppy again and adjust it.   

That doesn't mean it's not there just that I haven't found it yet!!

Have you found a way to apply paint then save it as a uv texture map that is recognized by Poser, Vue or Carrara.  When I save the "colored" .obj , the .obj comes out as default gray in my other programs.  Jan


Apple_UK ( ) posted Fri, 28 May 2010 at 7:58 PM · edited Fri, 28 May 2010 at 8:00 PM

I found creating a very high resolution sphere, exporting as OBJ and importing into poser quite useful - gives more control over the morphing. I havenot made anything to compare with your figure yet though TG - it looks great

You made that Putonum - nice work


Plutom ( ) posted Fri, 28 May 2010 at 8:24 PM

file_453589.jpg

This is another one that I created, imported into Vue, used one of Tabala's leather from the leather series.  Jan

Thanks Apple 


TrekkieGrrrl ( ) posted Sat, 29 May 2010 at 7:50 PM

 Wow, Plutom. You're really good at this! Great work for sure.

Here's my latest.. I'm REALLY having fun with this! This one is once again rendered in Poser with BB's matmatic stone textures.
The pedestal is just the rounded Cylinder from Poser 8, I didn't make that, I just thought I'd put it on something :)

I plan to release that bust as a freebie in case anyone is interested... It will be on my site as soon as it's properly Poserized :)

FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
  Using Poser since 2002. Currently at Version 11.1 - Win 10.



Apple_UK ( ) posted Sat, 29 May 2010 at 7:59 PM

Quote -  Wow, Plutom. You're really good at this! Great work for sure.

Both of you are


jartz ( ) posted Sun, 30 May 2010 at 12:01 AM

file_453648.jpg

I had to place the files in my JB directory and not the C: drive on Vista.  It was considered they couldn't find anything after zipping the files.

In any case.  I just made a creature attempt in the program, and it's much easier to handle and do sculpting or creations for this first time application.

I'm amazed so far.  I see it growing into something good.

Who knows.

JB

Here's a sculpt I did, not so much at the moment.  Thanks OP for the tip...

____________________________________________________________________________________________________________________________

Asus N50-600 - Intel Core i5-8400 CPU @ 2.80GHz · Windows 10 Home/11 upgrade 64-bit · 16GB DDR4 RAM · 1TB SSD and 1TB HDD; Graphics: NVIDIA Geforce GTX 1060 - 6GB GDDR5 VRAM; Software: Poser Pro 11x


Plutom ( ) posted Sun, 30 May 2010 at 11:22 AM

Hi TG and Jartz.  Great work guys!  I'm having a great time making stuff out of that sphere.  Right now, I'm still working on lips, ears and eye lids.  Thank goodness, I can put a view of V4.2 on the left so I can see how those artists do eyes, lips and ears.  I'm flipping between crease, inverse draw, and inverse inflate.  TG you are sure right about the reduce function, I can knock down the polys to between one and two megabytes with little loss in quality.

Jartz, glad you are here too.  When I first download the .zip file to my  program (86) files, everything was scattered all over the place.  I found the .exe file.  I decided, like you, to make my own file folder and dump everything there.  It even works better.

I'm distantly, somewhat  thinking about ZBrush.   Downloading the trial critter will only take 9.1 hours if McAfee and MS don't want to download at the same time.  Gotta love 56K modems and if my 2.5 GHz quad is as fast as a Pentium D--and what the heck is a Pentium D anyway.  Why doesn't Pixologic just say you need a  blankety blank Gighertz CPU capable of mutil threading.  Additionally it's the $600 plus shipping and handling fee that gets my stomach in an uproar.   Mudbox is even more expensive. shakes jowls rapidly from left to right.  Jan


TrekkieGrrrl ( ) posted Sun, 30 May 2010 at 10:21 PM

 Hm strange with the install. I never actually installed Sculptris. I just downloaded it to my desktop, extracted it to a folder ON the desktop and I'm running the exe from that folder. No actual installation here.

Oh and well.. since I can't see a new toy without trying to .. enhance (or break) it. I've made a couple of brushes for Sculptris.

This is what they look like:

And here's where to get them: DOWNLOAD

FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
  Using Poser since 2002. Currently at Version 11.1 - Win 10.



jartz ( ) posted Sun, 30 May 2010 at 10:32 PM

Thanks TG for the brushes.

____________________________________________________________________________________________________________________________

Asus N50-600 - Intel Core i5-8400 CPU @ 2.80GHz · Windows 10 Home/11 upgrade 64-bit · 16GB DDR4 RAM · 1TB SSD and 1TB HDD; Graphics: NVIDIA Geforce GTX 1060 - 6GB GDDR5 VRAM; Software: Poser Pro 11x


Plutom ( ) posted Mon, 31 May 2010 at 12:51 PM · edited Mon, 31 May 2010 at 12:53 PM

file_453748.jpg

Hi folks, TG neat looking brushes, what program did you use and how do you apply them?

Me next installment, still working on eyes lips and ears.  Jan


TrekkieGrrrl ( ) posted Tue, 01 June 2010 at 8:26 PM

Cool head there, Plutom. I live the eyes and the ear!

The brushes were made with Photoshop, they're just small .png alpha brushes. Some of them work better with the right mouse button. Experiment, also with the spacing and stuff :)

To use them, first unzip them to your sculptris/textures folder (or where ever you want) and then click the little "enable" under the brush. Whjen you click the square then you can select different brushes, click New and you get a normal file browser where you select the ones you want

FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
  Using Poser since 2002. Currently at Version 11.1 - Win 10.



Plutom ( ) posted Tue, 01 June 2010 at 8:40 PM

TG, Thanks for the compliment and for the brushes.  I also downloaded the trial version of ZBRUSH (thats the 3.1 version and is only 35MBytes (took me 1 hour and 57 minutes).

It's "slightly"  more complicated than Sculptris.  Nice tiny icons all over the place and even smaller sliders under each.  It's a good thing I have 29 days left.  ---crawls into a corner weeping all the way. 


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