Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 12 11:30 pm)
You may be interested to know that when you install the Pro Pack, you get .png's instead of .rsr's (although any rsr.'s already there remain as well, but you can just delete them as they're useless). With Pro Pack you can just render your character or prop or whatever at 91x91 pixels, export the image as a png. file to the proper folder, name it identically to the thumbnail you want to replace, and that's it. A rendered thumbnail, transmaps and all. A very interesting new feature that to my knowledge remains totally undocumented.
There's a nifty free program that helps you do this easily. It's called RSR Converter, it's in free stuff utilities. You just render a square image, save in .png resize as per the directions and the program places it for you.
"Your work is to keep cranking the flywheel that turns the gears
that spin the belt in the engine of belief that keeps you and your
desk in midair."
Annie Dillard
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I've beat my brains out for a few hours trying to make an rsr file that shows the transmaps and textures correctly for one of my new catsuit textures. The problem was that when I saved the suit to the library, the rsr thumbnail reverted to a pre-rendered image, not showing any of the transmaps etc. I tried the rsr converter program, but I can't work with pct (mac) images on my machine, nor have a paint program that deals with pct format. Soooo, here is what I did and it works perfecty: 1.) Set the window/document window size to an even aspect ratio, such as 600x600 2.) Set up your scene and render the image you want to have on your rsr thumbnail and render the image, save it to your hard drive. 3.) Clear your scene and import the 'box' from the props library. 4.) In the material editor, set the render you did as the texture for the box. 5.) Set your camera to 'front' view and zoom in on the box as best you can (be sure the box material color is set to white) and try to fill your document window with the box. Also, make sure your preview mode is set so you can see the texture on the box, then save the box back to the props library with the name you want. A new rsr and cr2 file will be created, the rsr file should like pretty nice and you can move it to the correct folder you need it in with Windows explorer. Be sure the rsr file is named the same as the cr2 file it should go along with. I hope this helps a few people, I sure am glad I didn't spend too long trying to figure this out. If there is an easier way (besides rsr converter, which did not work for me), please let us know. Davo